Player Matchup

Achilles
Achilles
Erier30
Achilles
Level 28
God Stats
31W - 32L
1,560 SR
Queue Stats
116W - 122L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
mata_feos11
Hou Yi
Level 127
God Stats
39W - 31L
1,595 SR
Queue Stats
211W - 246L
1,439 Elo+
Party 1
Nox
Nox
yukari_9622
Nox
Level 69
God Stats
12W - 14L
1,457 SR
Queue Stats
181W - 219L
1,425 Elo+
Party 1
Team Averages
Level 75
1,537 SR
1,447 Elo+

VS

Team Averages
Level 37
1,461 SR
1,533 Elo+
Ra
Ra
FloetenFrank
Ra
Level 49
God Stats
8W - 1L
1,398 SR
Queue Stats
176W - 59L
1,613 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JodelJoseph
Kumbhakarna
Level 17
God Stats
2W - 2L
1,515 SR
Queue Stats
171W - 58L
1,604 Elo+
Party 2
Xbalanque
Xbalanque
Robertjemieln128
Xbalanque
Level 45
God Stats
1W - 0L
1,471 SR
Queue Stats
17W - 22L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Erier30
Achilles
12
2 / 5 / 3
8,092
622
6,781
10,662
8,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
11
2 / 4 / 2
8,580
660
8,598
10,975
3,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 3
7,905
608
2,514
7,614
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
9,752
750
9,752
6,006
2,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
JodelJoseph
Kumbhakarna
12
4 / 2 / 9
10,064
774
3,597
12,051
11,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
12
2 / 2 / 8
8,920
686
9,682
9,549
3,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
13
13
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
Erier30
Achilles
2
5
3
0.7
W
7
1
5
9.5
W
Kumbhakarna
JodelJoseph
Kumbhakarna
4
2
9
4.25
W
Xbalanque
2
2
8
3
L
Hou Yi
2
4
2
0.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,893
Damage
23,031
29,251
Taken
27,606
14,087
Mitigated
17,467
1,925
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Erier30
Achilles
6,781
1,621
0
825
10,662
8,065
0
3,744
6,918
0
22,917
W
9,752
1,689
2,943
2,131
6,006
2,334
880
348
5,650
55,093
0
W
Kumbhakarna
JodelJoseph
Kumbhakarna
3,597
576
480
2,641
12,051
11,577
307
1,172
10,645
13,939
0
W
Xbalanque
9,682
6,034
0
2,155
9,549
3,556
1,717
750
8,769
0
36,768
L
Hou Yi
8,598
3,934
0
250
10,975
3,497
0
5,604
5,371
0
31,907
L
2,514
156
0
850
7,614
2,525
0
4,070
3,544
12,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,577
Gold Earned
28,736
97
Minions Killed
155
0
Camps Cleared
0
669,245
Distance Traveled
666,524
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,092
622
18
1
0
234,884
4
W
Ra
9,752
750
76
6
0
226,250
1
W
Kumbhakarna
10,064
774
20
2
0
238,802
3
W
Xbalanque
8,920
686
59
5
0
201,472
0
L
Hou Yi
8,580
660
45
3
0
210,661
2
L
Nox
7,905
608
34
3
0
223,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role