Player Matchup

Tiamat
Tiamat
AlexPG0205
Tiamat
Level 28
God Stats
1W - 0L
1,528 SR
Queue Stats
16W - 6L
1,540 Elo+
Solo
Sol
Sol
Hello-Tiffy-
Sol
Level 13
God Stats
45W - 54L
1,440 SR
Queue Stats
346W - 338L
1,617 Elo+
Solo
Janus
Janus
LetsPlayCatch
Janus
Level 28
God Stats
45W - 46L
1,308 SR
Queue Stats
175W - 202L
1,362 Elo+
Solo
Danzaburou
Danzaburou
OrchardThief
Danzaburou
Level 21
God Stats
8W - 8L
1,547 SR
Queue Stats
185W - 133L
1,435 Elo+
Solo
Bellona
Bellona
grlmy
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,326 Elo+
Solo
Team Averages
Level 19
1,465 SR
1,456 Elo+

VS

Team Averages
Level 22
1,509 SR
1,464 Elo+
Hachiman
Hachiman
Rissi831
Hachiman
Level 11
God Stats
20W - 35L
1,454 SR
Queue Stats
53W - 66L
1,360 Elo+
Party 1
Ganesha
Ganesha
Slouchycosin
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 63L
1,456 Elo+
Solo
Nox
Nox
Thuthu69
Nox
Level 25
God Stats
4W - 6L
1,481 SR
Queue Stats
149W - 155L
1,598 Elo+
Solo
Da Ji
Da Ji
XXShana-LaneXX
Da Ji
Level 25
God Stats
9W - 11L
1,451 SR
Queue Stats
128W - 129L
1,542 Elo+
Solo
Bellona
Bellona
ghostbullet12
Bellona
Level 24
God Stats
4W - 3L
1,657 SR
Queue Stats
100W - 108L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlexPG0205
Tiamat
19
6 / 6 / 28
12,649
1,150
22,716
15,525
10,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 1 / 19
13,274
1,207
22,022
5,853
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 5 / 20
12,430
1,130
22,153
10,678
3,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
OrchardThief
Danzaburou
19
9 / 4 / 21
13,236
1,203
18,963
14,372
4,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
grlmy
Bellona
19
5 / 6 / 26
12,429
1,130
10,767
15,103
9,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Rissi831
Hachiman
16
0 / 8 / 6
9,948
904
4,384
17,517
7,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
Slouchycosin
Ganesha
19
0 / 8 / 17
11,416
1,038
9,523
28,341
34,322
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 9 / 7
13,352
1,214
22,991
19,969
8,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 5 / 4
12,905
1,173
8,864
13,524
6,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
16
2 / 9 / 7
10,711
974
11,528
25,403
17,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
63
39
Kills
22
22
Deaths
39
114
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AlexPG0205
Tiamat
6
6
28
3.33
W
12
1
19
21.5
W
7
5
20
3.4
W
Danzaburou
OrchardThief
Danzaburou
9
4
21
4.88
L
Hachiman
Rissi831
Hachiman
0
8
6
0.38
L
Ganesha
Slouchycosin
Ganesha
0
8
17
1.06
L
8
9
7
1.28
L
12
5
4
2.8
L
Bellona
2
9
7
0.61
W
Bellona
grlmy
Bellona
5
6
26
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,621
Damage
57,290
61,531
Taken
104,754
30,482
Mitigated
74,113
10,646
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AlexPG0205
Tiamat
22,716
3,016
332
3,209
15,525
10,388
0
10,201
5,253
39,839
0
W
22,022
9,049
0
2,578
5,853
1,966
0
2,391
3,366
45,878
0
W
22,153
483
391
1,494
10,678
3,570
0
3,859
6,753
50,753
0
W
Danzaburou
OrchardThief
Danzaburou
18,963
10,567
0
1,732
14,372
4,696
0
8,689
5,470
0
32,147
L
Hachiman
Rissi831
Hachiman
4,384
2,993
0
523
17,517
7,486
0
11,903
5,474
0
20,858
L
Ganesha
Slouchycosin
Ganesha
9,523
362
941
1,221
28,341
34,322
0
18,023
10,098
24,667
0
L
22,991
1,750
0
790
19,969
8,900
0
13,314
6,533
49,134
0
L
8,864
1,272
0
33
13,524
6,083
0
8,238
5,102
0
16,440
L
Bellona
11,528
1,670
0
792
25,403
17,322
0
14,639
10,597
0
29,771
W
Bellona
grlmy
Bellona
10,767
3,940
0
910
15,103
9,862
0
7,374
7,543
59
19,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,018
Gold Earned
58,332
221
Minions Killed
185
3
Camps Cleared
3
1,041,423
Distance Traveled
951,605
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,649
1,150
44
4
1
198,862
0
W
Sol
13,274
1,207
68
6
0
208,087
0
W
Janus
12,430
1,130
69
6
0
214,181
2
W
Danzaburou
13,236
1,203
21
2
1
190,659
0
L
Hachiman
9,948
904
37
3
0
166,517
1
L
Ganesha
11,416
1,038
0
0
0
223,388
0
L
Nox
13,352
1,214
83
8
0
199,180
0
L
Da Ji
12,905
1,173
19
2
1
157,001
1
L
Bellona
10,711
974
46
4
2
205,519
0
W
Bellona
12,429
1,130
19
2
1
229,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role