Player Matchup

Hun Batz
Hun Batz
Rastrojar
Hun Batz
Level 15
God Stats
1W - 1L
1,641 SR
Queue Stats
30W - 35L
1,293 Elo+
Party 2
Ao Kuang
Ao Kuang
White_Devil312
Ao Kuang
Level 26
God Stats
7W - 5L
1,298 SR
Queue Stats
28W - 18L
1,224 Elo+
Party 1
Danzaburou
Danzaburou
johnnygat322
Danzaburou
Level 16
God Stats
25W - 19L
1,551 SR
Queue Stats
30W - 35L
1,293 Elo+
Party 2
Bakasura
Bakasura
porejemplo89
Bakasura
Level 12
God Stats
0W - 3L
1,315 SR
Queue Stats
5W - 4L
1,508 Elo+
Solo
King Arthur
King Arthur
youriSCH70
King Arthur
Level 16
God Stats
0W - 2L
1,452 SR
Queue Stats
8W - 12L
1,148 Elo+
Party 1
Team Averages
Level 17
1,451 SR
1,293 Elo+

VS

Team Averages
Level 20
1,523 SR
1,444 Elo+
Scylla
Scylla
 
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Akira_Kss
Ares
Level 29
God Stats
8W - 4L
1,766 SR
Queue Stats
205W - 147L
1,555 Elo+
Solo
Heimdallr
Heimdallr
Hassan_Alnuaimy
Heimdallr
Level 27
God Stats
5W - 6L
1,356 SR
Queue Stats
100W - 84L
1,374 Elo+
Solo
Kukulkan
Kukulkan
blaze_fine205
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
sid_ali93
Bellona
Level 16
God Stats
35W - 31L
1,494 SR
Queue Stats
149W - 185L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Rastrojar
Hun Batz
14
4 / 9 / 6
9,127
456
7,247
23,508
21,583
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
17
3 / 2 / 1
10,071
504
8,893
15,820
5,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
johnnygat322
Danzaburou
16
7 / 12 / 5
10,855
543
15,071
20,145
6,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
porejemplo89
Bakasura
5
1 / 2 / 0
6,282
314
860
3,408
892
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
youriSCH70
King Arthur
13
2 / 6 / 0
8,154
408
4,569
16,827
6,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 3 / 1
10,628
531
12,971
10,599
4,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
17
15 / 2 / 4
12,166
608
16,241
17,407
19,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
Hassan_Alnuaimy
Heimdallr
16
9 / 5 / 14
11,416
571
18,934
14,939
7,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
blaze_fine205
Kukulkan
13
1 / 7 / 3
8,534
427
3,778
8,179
3,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
sid_ali93
Bellona
16
3 / 3 / 0
11,037
552
4,660
17,709
16,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
17
Kills
30
31
Deaths
20
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
3
1
0.83
W
Ares
15
2
4
8.5
W
Heimdallr
Hassan_Alnuaimy
Heimdallr
9
5
14
3.2
L
Hun Batz
Rastrojar
Hun Batz
4
9
6
0.78
L
Ao Kuang
3
2
1
1.75
W
Kukulkan
blaze_fine205
Kukulkan
1
7
3
0.36
L
Danzaburou
johnnygat322
Danzaburou
7
12
5
0.79
L
Bakasura
porejemplo89
Bakasura
1
2
0
0.5
W
Bellona
sid_ali93
Bellona
3
3
0
1
L
King Arthur
youriSCH70
King Arthur
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,640
Damage
56,584
79,708
Taken
68,833
41,971
Mitigated
50,830
12,777
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,971
2,037
0
2,723
10,599
4,241
372
4,150
6,439
60,443
0
W
Ares
16,241
949
0
2,433
17,407
19,129
1,154
2,898
14,509
59,591
0
W
Heimdallr
Hassan_Alnuaimy
Heimdallr
18,934
11,504
0
3,420
14,939
7,551
3,440
254
14,675
0
61,796
L
Hun Batz
Rastrojar
Hun Batz
7,247
2,150
0
522
23,508
21,583
0
8,280
15,166
0
28,116
L
Ao Kuang
8,893
2,509
243
6,204
15,820
5,878
506
8,630
6,864
57,078
0
W
Kukulkan
blaze_fine205
Kukulkan
3,778
1,072
0
0
8,179
3,246
1,309
0
8,179
26,035
0
L
Danzaburou
johnnygat322
Danzaburou
15,071
6,369
0
2,240
20,145
6,829
549
7,043
13,036
0
38,401
L
Bakasura
porejemplo89
Bakasura
860
736
0
660
3,408
892
0
892
2,415
0
8,429
W
Bellona
sid_ali93
Bellona
4,660
1,790
0
1,796
17,709
16,663
1,268
1,591
15,756
0
57,268
L
King Arthur
youriSCH70
King Arthur
4,569
421
0
2,908
16,827
6,789
345
7,352
9,234
0
37,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,489
Gold Earned
53,781
241
Minions Killed
423
0
Camps Cleared
0
1,547,990
Distance Traveled
1,755,233
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,628
531
114
6
0
318,084
3
W
Ares
12,166
608
66
3
0
384,120
0
W
Heimdallr
11,416
571
81
4
0
361,190
0
L
Hun Batz
9,127
456
16
1
0
389,031
0
L
Ao Kuang
10,071
504
93
5
0
359,343
0
W
Kukulkan
8,534
427
48
2
0
320,478
10
L
Danzaburou
10,855
543
51
3
0
334,001
0
L
Bakasura
6,282
314
27
1
0
162,159
0
W
Bellona
11,037
552
114
6
0
371,361
0
L
King Arthur
8,154
408
54
3
0
303,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role