Player Matchup

Pele
Pele
Carvajal17xd
Pele
Level 67
God Stats
4W - 6L
1,130 SR
Queue Stats
287W - 252L
1,497 Elo+
Solo
Tiamat
Tiamat
Izazael
Tiamat
Level 159
God Stats
26W - 14L
1,618 SR
Queue Stats
107W - 82L
1,535 Elo+
Solo
Merlin
Merlin
Theseus93
Merlin
Level 48
God Stats
1W - 1L
1,622 SR
Queue Stats
14W - 17L
1,474 Elo+
Party 1
Awilix
Awilix
kinwis
Awilix
Level 123
God Stats
0W - 2L
1,160 SR
Queue Stats
118W - 102L
1,504 Elo+
Solo
Heimdallr
Heimdallr
thesilverdoe
Heimdallr
Level 21
God Stats
1W - 3L
1,491 SR
Queue Stats
10W - 6L
1,604 Elo+
Party 1
Team Averages
Level 84
1,404 SR
1,523 Elo+

VS

Team Averages
Level 107
1,593 SR
1,515 Elo+
King Arthur
King Arthur
Brigany22
King Arthur
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GumBear69
Zeus
Level 124
God Stats
141W - 83L
1,582 SR
Queue Stats
304W - 336L
1,511 Elo+
Solo
Skadi
Skadi
LeonNecrom
Skadi
Level 68
God Stats
3W - 1L
1,803 SR
Queue Stats
89W - 91L
1,469 Elo+
Solo
Eset
Eset
LordBSRK
Eset
Level 148
God Stats
10W - 12L
1,581 SR
Queue Stats
1,193W - 1,163L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
chevyzz00
Erlang Shen
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 91L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
10,156
1,016
12,171
15,206
7,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Izazael
Tiamat
16
2 / 6 / 7
10,011
1,001
13,220
13,435
10,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Theseus93
Merlin
15
1 / 6 / 4
9,312
931
7,286
9,723
3,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
kinwis
Awilix
15
2 / 7 / 4
9,702
970
9,586
20,116
8,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
thesilverdoe
Heimdallr
15
0 / 8 / 5
8,612
861
5,928
13,361
7,882
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

109

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brigany22
King Arthur
17
7 / 4 / 13
10,722
1,072
13,448
18,517
15,344
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
17
9 / 0 / 11
10,981
1,098
19,495
5,871
1,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
16
4 / 3 / 11
9,579
958
7,049
7,294
3,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
17
6 / 2 / 19
10,824
1,082
14,738
13,017
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
chevyzz00
Erlang Shen
17
5 / 0 / 20
10,786
1,079
12,088
7,441
5,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
105
9
Kills
31
31
Deaths
9
23
Assists
74
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Brigany22
King Arthur
7
4
13
3.38
L
4
4
3
1.38
W
Zeus
9
0
11
14.5
L
Tiamat
Izazael
Tiamat
2
6
7
0.92
W
Skadi
4
3
11
3.17
W
Eset
6
2
19
7.75
L
Merlin
Theseus93
Merlin
1
6
4
0.5
W
Erlang Shen
chevyzz00
Erlang Shen
5
0
20
15
L
Awilix
kinwis
Awilix
2
7
4
0.57
L
Heimdallr
thesilverdoe
Heimdallr
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,191
Damage
66,818
71,841
Taken
52,140
38,651
Mitigated
31,451
3,600
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Brigany22
King Arthur
13,448
987
0
2,780
18,517
15,344
0
7,662
10,855
0
27,325
L
12,171
2,418
0
787
15,206
7,789
0
5,755
9,451
0
26,742
W
Zeus
19,495
774
671
1,569
5,871
1,972
0
1,092
4,779
36,820
0
L
Tiamat
Izazael
Tiamat
13,220
1,108
0
1,976
13,435
10,772
0
6,833
6,602
33,267
0
W
Skadi
7,049
3,645
0
439
7,294
3,108
0
3,120
4,174
0
19,350
W
Eset
14,738
602
1,038
3,895
13,017
5,170
0
4,402
8,615
32,468
0
L
Merlin
Theseus93
Merlin
7,286
762
0
78
9,723
3,971
0
5,519
4,204
37,686
0
W
Erlang Shen
chevyzz00
Erlang Shen
12,088
6,500
886
2,292
7,441
5,857
0
4,230
3,211
0
25,338
L
Awilix
kinwis
Awilix
9,586
4,883
0
639
20,116
8,237
0
9,576
10,540
0
24,213
L
Heimdallr
thesilverdoe
Heimdallr
5,928
1,332
0
120
13,361
7,882
0
6,550
6,811
0
11,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,793
Gold Earned
52,892
188
Minions Killed
185
10
Camps Cleared
4
921,022
Distance Traveled
959,291
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,722
1,072
31
3
2
228,709
0
L
Pele
10,156
1,016
24
2
3
201,347
1
W
Zeus
10,981
1,098
38
4
1
183,909
0
L
Tiamat
10,011
1,001
64
6
2
182,746
0
W
Skadi
9,579
958
39
4
0
156,652
2
W
Eset
10,824
1,082
43
4
0
185,010
0
L
Merlin
9,312
931
69
7
1
173,576
1
W
Erlang Shen
10,786
1,079
34
3
1
205,011
2
L
Awilix
9,702
970
22
2
4
198,215
0
L
Heimdallr
8,612
861
9
1
0
165,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role