Player Matchup

Yemoja
Yemoja
CanadianBacnn
Yemoja
Level 28
God Stats
6W - 6L
1,525 SR
Queue Stats
101W - 101L
1,665 Elo+
Solo
Guan Yu
Guan Yu
DevnH
Guan Yu
Level 28
God Stats
4W - 10L
1,331 SR
Queue Stats
285W - 281L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
IcyDeezy
Baron Samedi
Level 16
God Stats
33W - 26L
1,533 SR
Queue Stats
39W - 41L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Rodri33554632215
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,636 Elo+
Solo
Neith
Neith
kingshawnn
Neith
Level 5
God Stats
2W - 2L
1,519 SR
Queue Stats
2W - 3L
1,275 Elo+
Solo
Team Averages
Level 16
1,481 SR
1,499 Elo+

VS

Team Averages
Level 19
1,579 SR
1,461 Elo+
Hercules
Hercules
Cultured-Alma
Hercules
Level 28
God Stats
2W - 1L
1,674 SR
Queue Stats
568W - 564L
1,583 Elo+
Solo
Arachne
Arachne
FaDe R3X
Arachne
Level 11
God Stats
7W - 4L
1,462 SR
Queue Stats
36W - 45L
1,414 Elo+
Solo
Nu Wa
Nu Wa
LavenderLucas
Nu Wa
Level 13
God Stats
3W - 6L
1,417 SR
Queue Stats
28W - 32L
1,491 Elo+
Solo
Kukulkan
Kukulkan
SpartanLuis126
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
cipiddd
Baron Samedi
Level 24
God Stats
14W - 4L
1,842 SR
Queue Stats
81W - 61L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 11
11,315
870
8,530
22,696
14,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
DevnH
Guan Yu
17
3 / 2 / 6
11,375
875
12,555
22,866
17,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
IcyDeezy
Baron Samedi
18
7 / 5 / 2
12,597
969
17,616
19,425
8,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
1 / 10 / 2
10,354
796
5,912
18,181
6,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
17
1 / 12 / 4
11,079
852
14,153
24,135
9,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cultured-Alma
Hercules
19
11 / 1 / 12
13,804
1,062
22,409
28,151
24,731
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
FaDe R3X
Arachne
19
4 / 4 / 16
12,123
933
13,391
12,413
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 0 / 19
13,248
1,019
25,574
5,084
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
20
7 / 1 / 19
13,352
1,027
18,536
8,902
5,774
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
cipiddd
Baron Samedi
19
6 / 6 / 19
12,914
993
23,264
12,562
5,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
118
12
Kills
33
33
Deaths
12
25
Assists
85
Player
Kills
Deaths
Assists
KDA
L
0
4
11
1.38
W
Hercules
Cultured-Alma
Hercules
11
1
12
17
L
Guan Yu
DevnH
Guan Yu
3
2
6
3
W
Arachne
FaDe R3X
Arachne
4
4
16
3
L
Baron Samedi
IcyDeezy
Baron Samedi
7
5
2
1.6
W
5
0
19
14.5
L
1
10
2
0.2
W
Kukulkan
7
1
19
16.5
W
Baron Samedi
cipiddd
Baron Samedi
6
6
19
2.58
L
Neith
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,766
Damage
103,174
107,303
Taken
67,112
56,928
Mitigated
42,392
28,449
Healing
24,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,530
2,316
8,898
3,524
22,696
14,960
0
16,155
6,541
30,863
0
W
Hercules
Cultured-Alma
Hercules
22,409
10,625
279
11,727
28,151
24,731
0
13,079
15,072
0
31,057
L
Guan Yu
DevnH
Guan Yu
12,555
2,577
3,433
4,626
22,866
17,448
0
16,749
6,117
0
23,791
W
Arachne
FaDe R3X
Arachne
13,391
9,114
0
1,487
12,413
4,924
0
4,566
7,847
0
21,266
L
Baron Samedi
IcyDeezy
Baron Samedi
17,616
1,584
3,575
1,776
19,425
8,472
0
12,195
7,230
40,894
0
W
25,574
9,172
117
666
5,084
1,932
0
2,414
2,670
64,530
0
L
5,912
2,667
0
85
18,181
6,578
0
9,775
8,406
10,185
0
W
Kukulkan
18,536
4,561
0
0
8,902
5,774
0
5,219
3,683
35,002
0
W
Baron Samedi
cipiddd
Baron Samedi
23,264
1,629
6,606
3,917
12,562
5,031
0
6,780
5,782
44,850
0
L
Neith
14,153
4,980
0
2,532
24,135
9,470
0
12,500
11,635
0
42,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,720
Gold Earned
65,441
200
Minions Killed
209
3
Camps Cleared
6
976,108
Distance Traveled
1,110,809
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,315
870
59
5
0
218,926
0
W
Hercules
13,804
1,062
13
1
2
240,804
0
L
Guan Yu
11,375
875
15
1
0
240,206
2
W
Arachne
12,123
933
12
1
2
245,201
0
L
Baron Samedi
12,597
969
51
4
0
207,781
0
W
Nu Wa
13,248
1,019
86
7
1
229,622
2
L
Kukulkan
10,354
796
11
1
3
128,379
0
W
Kukulkan
13,352
1,027
53
4
0
194,860
0
W
Baron Samedi
12,914
993
45
3
1
200,322
0
L
Neith
11,079
852
64
5
0
180,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role