Player Matchup

Achilles
Achilles
Diamond IV
Aisui
Achilles
Diamond IV
Level 160
God Stats
3W - 7L
1,888 SR
Queue Stats
88W - 93L
2,078 MMR
Party 3
Zhong Kui
Zhong Kui
Diamond IV
Grifitth
Zhong Kui
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chiron
Chiron
Diamond III
PhenomDuck
Chiron
Diamond III
Level 147
God Stats
2W - 6L
1,473 SR
Queue Stats
249W - 234L
2,159 MMR
Party 1
Janus
Janus
Diamond III
TheChowMaster
Janus
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
kycbo
Sobek
Platinum I
Level 159
God Stats
35W - 34L
1,603 SR
Queue Stats
325W - 323L
1,964 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,593 SR
1,840 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,726 SR
2,106 MMR
Izanami
Izanami
Platinum II
Ashlynn
Izanami
Platinum II
Level 96
God Stats
1W - 0L
1,792 SR
Queue Stats
43W - 32L
2,073 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum III
DwarfnarTinyAxe
Baron Samedi
Platinum III
Level 159
God Stats
2W - 0L
1,743 SR
Queue Stats
20W - 13L
1,957 MMR
Solo
Anubis
Anubis
Diamond V
JunglePhobic
Anubis
Diamond V
Level 149
God Stats
9W - 6L
1,698 SR
Queue Stats
528W - 513L
2,127 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Pablowo
Hun Batz
Diamond V
Level 129
God Stats
8W - 6L
1,740 SR
Queue Stats
697W - 678L
2,081 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
TheeCook
Gilgamesh
Diamond II
Level 160
God Stats
1W - 2L
1,656 SR
Queue Stats
98W - 78L
2,294 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aisui
Achilles
20
6 / 3 / 6
12,841
514
13,288
19,415
17,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
Grifitth
Zhong Kui
19
3 / 5 / 7
12,459
498
18,851
24,500
27,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
PhenomDuck
Chiron
20
5 / 6 / 3
13,286
531
15,735
21,938
8,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 4 / 6
12,702
508
13,292
13,643
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
kycbo
Sobek
16
0 / 6 / 8
11,313
453
8,252
23,874
27,982
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Bans
RaijinTiamatCu ChulainnAthenaSet

VS

Bans
RatatoskrAnhurApolloTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ashlynn
Izanami
20
2 / 3 / 10
15,345
614
15,255
19,641
8,605
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DwarfnarTinyAxe
Baron Samedi
19
2 / 2 / 15
13,626
545
8,435
19,840
23,295
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
19
4 / 6 / 10
12,951
518
12,891
16,483
8,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
Pablowo
Hun Batz
20
8 / 3 / 10
15,422
617
16,365
16,042
6,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
TheeCook
Gilgamesh
20
8 / 4 / 8
14,797
592
26,176
27,664
19,677
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
77
18
Kills
24
24
Deaths
18
30
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aisui
Achilles
6
3
6
3
W
Izanami
Ashlynn
Izanami
2
3
10
2.33
W
Baron Samedi
DwarfnarTinyAxe
Baron Samedi
2
2
15
4.75
L
Zhong Kui
Grifitth
Zhong Kui
3
5
7
1.3
W
Anubis
4
6
10
1.5
W
Hun Batz
Pablowo
Hun Batz
8
3
10
4.33
L
Chiron
PhenomDuck
Chiron
5
6
3
1.08
L
4
4
6
1.75
W
Gilgamesh
TheeCook
Gilgamesh
8
4
8
3
L
Sobek
kycbo
Sobek
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,418
Damage
79,122
103,370
Taken
99,670
86,048
Mitigated
67,155
35,471
Healing
38,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aisui
Achilles
13,288
5,026
0
6,662
19,415
17,008
0
3,774
15,641
0
86,584
W
Izanami
Ashlynn
Izanami
15,255
11,372
0
8,542
19,641
8,605
4,227
5,425
14,216
0
152,242
W
Baron Samedi
DwarfnarTinyAxe
Baron Samedi
8,435
967
1,126
5,767
19,840
23,295
355
8,971
10,869
41,180
0
L
Zhong Kui
Grifitth
Zhong Kui
18,851
1,579
0
12,967
24,500
27,782
26
4,562
19,411
92,785
0
W
Anubis
12,891
957
0
6,688
16,483
8,796
434
8,303
8,180
97,069
0
W
Hun Batz
Pablowo
Hun Batz
16,365
5,305
0
7,501
16,042
6,782
600
4,690
11,352
0
127,285
L
Chiron
PhenomDuck
Chiron
15,735
4,686
698
7,626
21,938
8,754
1,148
1,855
19,746
0
113,471
L
13,292
1,193
0
2,841
13,643
4,522
0
1,986
11,657
103,800
0
W
Gilgamesh
TheeCook
Gilgamesh
26,176
8,484
0
8,968
27,664
19,677
716
13,327
14,337
0
95,442
L
Sobek
kycbo
Sobek
8,252
444
0
4,677
23,874
27,982
0
9,241
14,633
28,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,601
Gold Earned
72,141
725
Minions Killed
806
0
Camps Cleared
0
2,387,646
Distance Traveled
2,404,770
36
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,841
514
138
6
0
529,016
9
W
Izanami
15,345
614
239
10
0
453,170
11
W
Baron Samedi
13,626
545
53
2
0
493,108
13
L
Zhong Kui
12,459
498
168
7
0
436,128
7
W
Anubis
12,951
518
161
6
0
410,737
2
W
Hun Batz
15,422
617
203
8
0
525,375
6
L
Chiron
13,286
531
179
7
0
404,296
3
L
Janus
12,702
508
204
8
0
513,002
9
W
Gilgamesh
14,797
592
150
6
0
522,380
2
L
Sobek
11,313
453
36
1
0
505,204
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role