Player Matchup

Freya
Freya
Jimmy681
Freya
Level 15
God Stats
1W - 5L
1,322 SR
Queue Stats
10W - 20L
1,299 Elo+
Solo
Gilgamesh
Gilgamesh
lennart_k06
Gilgamesh
Level 94
God Stats
3W - 14L
1,208 SR
Queue Stats
33W - 47L
1,463 Elo+
Party 2
Neith
Neith
pille_boa3D
Neith
Level 99
God Stats
7W - 6L
1,651 SR
Queue Stats
45W - 56L
1,480 Elo+
Party 2
Team Averages
Level 69
1,394 SR
1,414 Elo+

VS

Team Averages
Level 134
1,725 SR
1,600 Elo+
Chang'e
Chang'e
Tony_Brown_Jr
Chang'e
Level 156
God Stats
9W - 4L
1,769 SR
Queue Stats
380W - 197L
1,838 Elo+
Solo
Gilgamesh
Gilgamesh
albertoy11
Gilgamesh
Level 105
God Stats
3W - 3L
1,593 SR
Queue Stats
52W - 62L
1,430 Elo+
Party 1
Neith
Neith
joakinako
Neith
Level 142
God Stats
2W - 2L
1,813 SR
Queue Stats
86W - 84L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jimmy681
Freya
8
0 / 5 / 1
6,199
620
2,174
7,199
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
lennart_k06
Gilgamesh
9
0 / 4 / 1
6,247
625
2,935
12,551
4,312
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 2 / 0
6,924
692
2,478
4,872
1,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
4 / 0 / 7
8,277
828
12,552
5,970
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
albertoy11
Gilgamesh
11
5 / 1 / 4
8,468
847
5,821
7,441
5,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Neith
joakinako
Neith
12
2 / 0 / 7
7,614
761
2,850
2,803
985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Freya
Jimmy681
Freya
0
5
1
0.1
W
Chang'e
4
0
7
7.5
W
Gilgamesh
albertoy11
Gilgamesh
5
1
4
7
W
Neith
joakinako
Neith
2
0
7
5.5
L
Gilgamesh
lennart_k06
Gilgamesh
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,587
Damage
21,223
24,622
Taken
16,214
8,273
Mitigated
8,403
4,844
Healing
4,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Jimmy681
Freya
2,174
1,122
0
619
7,199
2,392
0
3,849
3,062
11,494
0
W
Chang'e
12,552
563
1,270
3,114
5,970
2,089
333
845
5,125
40,105
0
W
Gilgamesh
albertoy11
Gilgamesh
5,821
720
0
64
7,441
5,329
403
1,166
6,275
0
25,108
W
Neith
joakinako
Neith
2,850
944
0
483
2,803
985
544
249
2,554
0
28,786
L
Gilgamesh
lennart_k06
Gilgamesh
2,935
500
354
2,582
12,551
4,312
0
5,738
6,343
0
15,189
L
2,478
496
195
1,094
4,872
1,569
0
2,077
2,645
0
31,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,370
Gold Earned
24,359
114
Minions Killed
155
0
Camps Cleared
0
524,067
Distance Traveled
590,443
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,199
620
22
2
0
156,466
0
W
Chang'e
8,277
828
74
7
0
209,105
2
W
Gilgamesh
8,468
847
34
3
0
198,223
2
W
Neith
7,614
761
47
5
0
183,115
1
L
Gilgamesh
6,247
625
21
2
0
191,538
1
L
Neith
6,924
692
71
7
0
176,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role