Player Matchup

Chaac
Chaac
FratHouseJesus
Chaac
Level 13
God Stats
2W - 1L
1,652 SR
Queue Stats
28W - 28L
1,094 Elo+
Party 1
Bakasura
Bakasura
GankDeez
Bakasura
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 28L
1,094 Elo+
Party 1
Cernunnos
Cernunnos
LLTKQ
Cernunnos
Level 28
God Stats
33W - 12L
1,705 SR
Queue Stats
86W - 64L
1,503 Elo+
Party 3
Ra
Ra
thedraigarM
Ra
Level 36
God Stats
18W - 19L
1,468 SR
Queue Stats
753W - 778L
1,424 Elo+
Solo
Ares
Ares
zWhorton
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 91L
1,429 Elo+
Party 3
Team Averages
Level 46
1,565 SR
1,309 Elo+

VS

Team Averages
Level 44
1,601 SR
1,392 Elo+
Bellona
Bellona
MrMagic22
Bellona
Level 35
God Stats
5W - 7L
1,455 SR
Queue Stats
107W - 138L
1,325 Elo+
Solo
Anhur
Anhur
Sathurnus
Anhur
Level 48
God Stats
2W - 2L
1,877 SR
Queue Stats
271W - 296L
1,293 Elo+
Solo
Bakasura
Bakasura
frogninja1
Bakasura
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
runykiri
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,398 Elo+
Party 2
Anubis
Anubis
vahid_rauf
Anubis
Level 81
God Stats
20W - 20L
1,672 SR
Queue Stats
278W - 262L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
6,779
521
3,520
5,403
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
GankDeez
Bakasura
15
7 / 3 / 7
8,848
681
8,339
10,167
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
LLTKQ
Cernunnos
12
4 / 1 / 2
6,697
515
5,737
5,274
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 1 / 4
8,540
657
6,394
6,658
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
12
2 / 0 / 4
7,136
549
4,465
6,225
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrMagic22
Bellona
13
1 / 3 / 0
7,500
577
2,526
7,586
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Sathurnus
Anhur
10
0 / 4 / 0
5,880
452
2,121
7,800
2,205
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
frogninja1
Bakasura
10
1 / 3 / 2
6,523
502
2,592
8,158
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
runykiri
Sylvanus
11
3 / 4 / 1
7,052
542
7,617
10,435
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
vahid_rauf
Anubis
11
1 / 5 / 1
6,877
529
3,629
9,874
4,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
6
6
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Bakasura
GankDeez
Bakasura
7
3
7
3.5
W
Cernunnos
LLTKQ
Cernunnos
4
1
2
5
L
Bellona
MrMagic22
Bellona
1
3
0
0.33
L
Anhur
Sathurnus
Anhur
0
4
0
0
L
Bakasura
frogninja1
Bakasura
1
3
2
0.67
L
Sylvanus
runykiri
Sylvanus
3
4
1
0.88
W
6
1
4
8
L
Anubis
vahid_rauf
Anubis
1
5
1
0.3
W
Ares
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,455
Damage
18,485
33,727
Taken
43,853
15,271
Mitigated
19,515
13,308
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,520
132
0
3,128
5,403
3,892
165
0
5,403
51
34,943
W
Bakasura
GankDeez
Bakasura
8,339
5,179
0
2,665
10,167
3,976
168
2,938
6,914
0
47,119
W
Cernunnos
LLTKQ
Cernunnos
5,737
2,362
0
1,855
5,274
2,051
562
2,541
2,608
0
41,410
L
Bellona
MrMagic22
Bellona
2,526
891
0
588
7,586
5,005
0
0
6,856
0
45,269
L
Anhur
Sathurnus
Anhur
2,121
1,243
298
2,028
7,800
2,205
0
2,687
4,991
0
27,053
L
Bakasura
frogninja1
Bakasura
2,592
1,875
0
1,219
8,158
2,523
0
1,256
6,562
0
24,975
L
Sylvanus
runykiri
Sylvanus
7,617
2,111
743
3,426
10,435
5,266
41
2,446
7,779
26,862
4,576
W
6,394
753
283
2,891
6,658
1,880
0
3,713
2,758
49,082
0
L
Anubis
vahid_rauf
Anubis
3,629
404
0
3,914
9,874
4,516
0
4,470
4,748
42,251
0
W
Ares
4,465
534
0
2,486
6,225
3,472
0
1,568
4,657
19,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,000
Gold Earned
33,832
386
Minions Killed
382
0
Camps Cleared
0
1,324,216
Distance Traveled
1,147,911
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,779
521
54
4
0
274,768
0
W
Bakasura
8,848
681
105
8
0
287,386
0
W
Cernunnos
6,697
515
74
6
0
233,121
1
L
Bellona
7,500
577
114
9
0
278,611
0
L
Anhur
5,880
452
64
5
0
197,227
3
L
Bakasura
6,523
502
66
5
0
270,364
3
L
Sylvanus
7,052
542
47
4
0
198,527
0
W
Ra
8,540
657
113
9
0
271,909
6
L
Anubis
6,877
529
91
7
0
203,182
2
W
Ares
7,136
549
40
3
0
257,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role