Player Matchup

Agni
Agni
Balword
Agni
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,454 Elo+
Party 2
Rama
Rama
CarlosAl13
Rama
Level 124
God Stats
1W - 1L
1,496 SR
Queue Stats
125W - 113L
1,658 Elo+
Party 1
Sylvanus
Sylvanus
Gray Silhouette
Sylvanus
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 132L
1,567 Elo+
Solo
Izanami
Izanami
Pardo43
Izanami
Level 116
God Stats
1W - 1L
1,743 SR
Queue Stats
32W - 40L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
lKanra
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 118
1,548 SR
1,522 Elo+

VS

Team Averages
Level 140
1,576 SR
1,538 Elo+
Sylvanus
Sylvanus
ATL Forgiven
Sylvanus
Level 159
God Stats
2W - 0L
1,748 SR
Queue Stats
87W - 83L
1,512 Elo+
Solo
Neith
Neith
HarveyLipschitz
Neith
Level 155
God Stats
3W - 5L
1,555 SR
Queue Stats
491W - 496L
1,541 Elo+
Solo
Cerberus
Cerberus
ImperialGuard96
Cerberus
Level 103
God Stats
5W - 4L
1,397 SR
Queue Stats
382W - 388L
1,577 Elo+
Solo
Zhong Kui
Zhong Kui
JackGokool
Zhong Kui
Level 142
God Stats
7W - 4L
1,494 SR
Queue Stats
345W - 332L
1,561 Elo+
Solo
Ymir
Ymir
V BLEACH
Ymir
Level 142
God Stats
3W - 0L
1,687 SR
Queue Stats
125W - 136L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Balword
Agni
14
0 / 8 / 10
8,971
598
15,097
14,700
7,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 7 / 7
9,984
666
12,659
18,565
6,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
15
0 / 5 / 11
9,650
643
12,497
21,285
22,841
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Pardo43
Izanami
17
8 / 6 / 2
10,575
705
23,873
15,263
5,220
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
lKanra
Danzaburou
19
4 / 6 / 5
11,191
746
13,282
16,077
5,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ATL Forgiven
Sylvanus
17
4 / 4 / 21
10,732
715
12,962
19,005
13,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
7 / 2 / 15
11,891
793
19,412
15,717
10,439
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
18
7 / 4 / 17
11,841
789
15,027
29,211
36,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
JackGokool
Zhong Kui
20
9 / 1 / 18
12,723
848
21,672
12,770
11,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
16
5 / 4 / 20
10,866
724
10,200
25,604
29,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
123
14
Kills
32
32
Deaths
15
35
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ATL Forgiven
Sylvanus
4
4
21
3.63
L
Agni
Balword
Agni
0
8
10
0.63
L
2
7
7
0.79
L
Sylvanus
0
5
11
1.1
W
7
2
15
7.25
W
Cerberus
7
4
17
3.88
W
Zhong Kui
JackGokool
Zhong Kui
9
1
18
18
L
Izanami
Pardo43
Izanami
8
6
2
1.5
W
Ymir
5
4
20
3.75
L
Danzaburou
lKanra
Danzaburou
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,408
Damage
79,273
85,890
Taken
102,307
46,886
Mitigated
101,964
33,243
Healing
52,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ATL Forgiven
Sylvanus
12,962
1,752
15,016
7,630
19,005
13,849
646
6,244
12,761
19,114
0
L
Agni
Balword
Agni
15,097
1,081
2,836
1,704
14,700
7,369
0
11,682
3,018
27,813
0
L
12,659
10,024
2,220
4,001
18,565
6,019
413
13,543
5,022
0
31,104
L
Sylvanus
12,497
1,597
8,194
5,428
21,285
22,841
132
15,194
6,091
16,550
0
W
19,412
7,147
3,249
3,912
15,717
10,439
2,500
5,052
10,665
0
43,877
W
Cerberus
15,027
514
1,425
8,391
29,211
36,447
72
6,706
22,505
31,242
0
W
Zhong Kui
JackGokool
Zhong Kui
21,672
775
3,221
6,143
12,770
11,637
2,312
2,968
9,802
47,657
0
L
Izanami
Pardo43
Izanami
23,873
12,541
2,293
1,711
15,263
5,220
1,346
8,880
6,383
0
37,974
W
Ymir
10,200
1,447
1,984
1,355
25,604
29,592
963
6,624
18,980
18,966
0
L
Danzaburou
lKanra
Danzaburou
13,282
4,754
1,148
3,708
16,077
5,437
0
10,562
5,515
0
32,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,371
Gold Earned
58,053
164
Minions Killed
212
0
Camps Cleared
0
1,027,941
Distance Traveled
1,293,841
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,732
715
5
0
0
260,036
1
L
Agni
8,971
598
28
2
0
236,339
0
L
Rama
9,984
666
38
3
0
182,358
0
L
Sylvanus
9,650
643
11
1
0
201,841
0
W
Neith
11,891
793
61
4
0
252,188
2
W
Cerberus
11,841
789
54
4
0
252,568
1
W
Zhong Kui
12,723
848
76
5
0
284,524
4
L
Izanami
10,575
705
43
3
0
205,836
3
W
Ymir
10,866
724
16
1
0
244,525
2
L
Danzaburou
11,191
746
44
3
0
201,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role