Player Matchup

Danzaburou
Danzaburou
DrunknDead
Danzaburou
Level 12
God Stats
5W - 2L
1,764 SR
Queue Stats
46W - 48L
1,596 Elo+
Party 1
Bacchus
Bacchus
Jester0465
Bacchus
Level 7
God Stats
1W - 1L
1,764 SR
Queue Stats
10W - 15L
1,644 Elo+
Party 1
Ra
Ra
NRemark
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,415 Elo+
Solo
Bellona
Bellona
Yeyeee
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Mercury
Mercury
addiozmaler
Mercury
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,613 Elo+
Solo
Team Averages
Level 12
1,606 SR
1,583 Elo+

VS

Team Averages
Level 37
1,545 SR
1,527 Elo+
Ah Muzen Cab
Ah Muzen Cab
Astromastor2
Ah Muzen Cab
Level 26
God Stats
8W - 9L
1,412 SR
Queue Stats
109W - 114L
1,544 Elo+
Solo
Izanami
Izanami
ENOCESGAY
Izanami
Level 11
God Stats
6W - 4L
1,673 SR
Queue Stats
34W - 33L
1,614 Elo+
Party 2
Nemesis
Nemesis
Enoc37
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Sxiciide
Hel
Level 27
God Stats
6W - 4L
1,642 SR
Queue Stats
43W - 57L
1,446 Elo+
Solo
Scylla
Scylla
miniReke
Scylla
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
64W - 49L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrunknDead
Danzaburou
9
2 / 5 / 1
5,337
485
5,713
8,257
2,258
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Jester0465
Bacchus
8
1 / 3 / 2
5,336
485
3,270
7,790
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 2 / 0
4,950
450
2,548
3,200
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Yeyeee
Bellona
7
0 / 5 / 0
4,536
412
1,226
5,616
3,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
addiozmaler
Mercury
9
0 / 3 / 1
5,481
498
1,846
6,854
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Astromastor2
Ah Muzen Cab
10
3 / 1 / 4
5,985
544
5,316
5,993
1,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
ENOCESGAY
Izanami
12
2 / 1 / 1
7,245
659
1,933
5,937
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Enoc37
Nemesis
11
7 / 1 / 1
7,114
647
5,636
6,374
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 4
5,959
542
3,901
5,366
1,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
miniReke
Scylla
13
6 / 0 / 3
7,820
711
5,409
4,942
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
18
18
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Astromastor2
Ah Muzen Cab
3
1
4
5
L
Danzaburou
DrunknDead
Danzaburou
2
5
1
0.5
W
Izanami
ENOCESGAY
Izanami
2
1
1
2.5
W
Nemesis
Enoc37
Nemesis
7
1
1
7.5
L
Bacchus
Jester0465
Bacchus
1
3
2
0.67
L
1
2
0
0.5
W
0
1
4
2
L
Bellona
Yeyeee
Bellona
0
5
0
0
L
Mercury
addiozmaler
Mercury
0
3
1
0.17
W
Scylla
miniReke
Scylla
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,603
Damage
22,195
31,717
Taken
28,612
13,410
Mitigated
9,187
6,650
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Astromastor2
Ah Muzen Cab
5,316
3,322
0
2,622
5,993
1,782
1,301
1,311
4,672
0
28,140
L
Danzaburou
DrunknDead
Danzaburou
5,713
2,431
0
1,606
8,257
2,258
124
3,098
5,159
0
27,238
W
Izanami
ENOCESGAY
Izanami
1,933
1,213
0
2,162
5,937
1,993
3,136
476
5,381
0
43,172
W
Nemesis
Enoc37
Nemesis
5,636
2,753
0
529
6,374
2,291
26
1,110
5,250
0
32,282
L
Bacchus
Jester0465
Bacchus
3,270
700
0
2,229
7,790
5,076
0
2,777
5,013
11,187
0
L
2,548
375
53
88
3,200
987
68
1,825
1,375
13,864
0
W
3,901
244
2,397
2,988
5,366
1,648
446
1,847
3,439
17,699
0
L
Bellona
Yeyeee
Bellona
1,226
96
0
465
5,616
3,297
0
718
4,898
0
12,785
L
Mercury
addiozmaler
Mercury
1,846
578
0
2,209
6,854
1,792
0
892
5,962
0
28,201
W
Scylla
miniReke
Scylla
5,409
897
0
1,250
4,942
1,473
794
752
4,052
48,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,640
Gold Earned
34,123
198
Minions Killed
351
0
Camps Cleared
0
1,065,008
Distance Traveled
1,098,539
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,985
544
46
4
0
199,928
3
L
Danzaburou
5,337
485
49
4
0
171,438
2
W
Izanami
7,245
659
107
10
0
206,451
1
W
Nemesis
7,114
647
69
6
0
269,780
2
L
Bacchus
5,336
485
15
1
0
208,197
2
L
Ra
4,950
450
33
3
0
232,864
4
W
Hel
5,959
542
38
3
0
203,876
1
L
Bellona
4,536
412
30
3
0
222,384
0
L
Mercury
5,481
498
71
6
0
230,125
2
W
Scylla
7,820
711
91
8
0
218,504
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role