Player Matchup

Sylvanus
Sylvanus
NorinTheWary
Sylvanus
Level 114
God Stats
5W - 2L
1,500 SR
Queue Stats
223W - 220L
1,488 Elo+
Solo
Cthulhu
Cthulhu
SIllypeach
Cthulhu
Level 156
God Stats
13W - 7L
1,715 SR
Queue Stats
732W - 760L
1,522 Elo+
Solo
Chernobog
Chernobog
darkpounder
Chernobog
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,468 Elo+
Solo
Bacchus
Bacchus
gilbertin
Bacchus
Level 148
God Stats
8W - 5L
1,500 SR
Queue Stats
426W - 400L
1,555 Elo+
Solo
Hun Batz
Hun Batz
jks2cool
Hun Batz
Level 122
God Stats
8W - 5L
1,672 SR
Queue Stats
546W - 551L
1,508 Elo+
Solo
Team Averages
Level 118
1,577 SR
1,508 Elo+

VS

Team Averages
Level 122
1,458 SR
1,576 Elo+
Ao Kuang
Ao Kuang
BLUE99_1
Ao Kuang
Level 109
God Stats
3W - 6L
1,368 SR
Queue Stats
324W - 289L
1,601 Elo+
Solo
Vulcan
Vulcan
DeityMAX
Vulcan
Level 106
God Stats
6W - 8L
1,521 SR
Queue Stats
296W - 281L
1,600 Elo+
Solo
Danzaburou
Danzaburou
PR0BABLYAWESOME
Danzaburou
Level 149
God Stats
1W - 4L
1,389 SR
Queue Stats
474W - 384L
1,601 Elo+
Party 1
Eset
Eset
VOLK312023
Eset
Level 128
God Stats
4W - 6L
1,306 SR
Queue Stats
287W - 318L
1,521 Elo+
Solo
Da Ji
Da Ji
Vanman5623
Da Ji
Level 120
God Stats
2W - 3L
1,704 SR
Queue Stats
298W - 251L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NorinTheWary
Sylvanus
19
3 / 4 / 18
12,378
774
13,536
24,292
31,077
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
SIllypeach
Cthulhu
19
5 / 4 / 13
12,400
775
15,291
28,772
20,526
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
darkpounder
Chernobog
19
2 / 2 / 16
11,551
722
9,244
11,805
6,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
gilbertin
Bacchus
20
12 / 2 / 7
12,730
796
18,134
17,307
15,185
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
jks2cool
Hun Batz
18
3 / 4 / 11
10,970
686
8,881
13,651
6,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BLUE99_1
Ao Kuang
16
1 / 5 / 7
9,472
592
5,900
13,253
5,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
DeityMAX
Vulcan
17
2 / 5 / 8
10,384
649
23,861
13,879
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PR0BABLYAWESOME
Danzaburou
19
2 / 5 / 13
11,554
722
22,993
18,245
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 3 / 8
11,337
709
13,202
13,978
5,978
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
16
7 / 7 / 5
10,827
677
15,307
13,940
6,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
57
25
Kills
16
16
Deaths
25
65
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BLUE99_1
Ao Kuang
1
5
7
0.9
L
Vulcan
DeityMAX
Vulcan
2
5
8
1.2
W
Sylvanus
NorinTheWary
Sylvanus
3
4
18
3
L
Danzaburou
PR0BABLYAWESOME
Danzaburou
2
5
13
1.7
W
Cthulhu
SIllypeach
Cthulhu
5
4
13
2.88
L
4
3
8
2.67
L
Da Ji
7
7
5
1.36
W
Chernobog
darkpounder
Chernobog
2
2
16
5
W
Bacchus
gilbertin
Bacchus
12
2
7
7.75
W
Hun Batz
jks2cool
Hun Batz
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,086
Damage
81,263
95,827
Taken
73,295
80,011
Mitigated
29,344
47,698
Healing
28,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BLUE99_1
Ao Kuang
5,900
870
1,889
4,209
13,253
5,079
30
9,227
4,026
10,279
0
L
Vulcan
DeityMAX
Vulcan
23,861
11,012
1,710
3,334
13,879
5,064
463
8,386
5,493
44,505
0
W
Sylvanus
NorinTheWary
Sylvanus
13,536
2,645
15,650
11,423
24,292
31,077
774
9,557
14,735
19,981
0
L
Danzaburou
PR0BABLYAWESOME
Danzaburou
22,993
9,126
1,144
4,735
18,245
7,173
902
10,647
7,598
0
46,373
W
Cthulhu
SIllypeach
Cthulhu
15,291
281
2,849
8,576
28,772
20,526
336
12,790
15,982
29,438
0
L
13,202
499
4,541
4,052
13,978
5,978
258
10,152
3,826
36,349
0
L
Da Ji
15,307
2,209
1,030
1,901
13,940
6,050
0
8,549
5,391
0
19,466
W
Chernobog
darkpounder
Chernobog
9,244
4,487
307
722
11,805
6,431
3,537
5,694
6,111
0
43,264
W
Bacchus
gilbertin
Bacchus
18,134
1,558
2,577
3,287
17,307
15,185
461
8,175
8,118
27,287
0
W
Hun Batz
jks2cool
Hun Batz
8,881
1,326
1,236
1,071
13,651
6,792
1,140
6,747
6,904
0
33,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,029
Gold Earned
53,574
179
Minions Killed
174
0
Camps Cleared
0
1,397,627
Distance Traveled
1,355,180
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,472
592
13
1
0
263,585
3
L
Vulcan
10,384
649
55
3
0
272,227
1
W
Sylvanus
12,378
774
15
1
0
258,596
0
L
Danzaburou
11,554
722
60
4
0
272,471
0
W
Cthulhu
12,400
775
27
2
0
285,442
7
L
Eset
11,337
709
41
3
0
281,744
0
L
Da Ji
10,827
677
5
0
0
265,153
0
W
Chernobog
11,551
722
74
5
0
292,631
3
W
Bacchus
12,730
796
20
1
0
299,337
0
W
Hun Batz
10,970
686
43
3
0
261,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role