Player Matchup

Izanami
Izanami
Aatrox on drugs
Izanami
Level 18
God Stats
15W - 10L
1,276 SR
Queue Stats
61W - 59L
1,220 Elo+
Solo
Scylla
Scylla
Dyduya5751
Scylla
Level 10
God Stats
22W - 20L
1,784 SR
Queue Stats
54W - 49L
1,744 Elo+
Solo
Khepri
Khepri
Midnight Soul00
Khepri
Level 29
God Stats
11W - 4L
1,712 SR
Queue Stats
125W - 114L
1,520 Elo+
Solo
Cthulhu
Cthulhu
RenegadeSpade7
Cthulhu
Level 2
God Stats
4W - 7L
1,715 SR
Queue Stats
7W - 20L
1,715 Elo+
Party 1
Danzaburou
Danzaburou
SHAEGGY
Danzaburou
Level 20
God Stats
4W - 9L
1,448 SR
Queue Stats
90W - 85L
1,407 Elo+
Party 1
Team Averages
Level 16
1,587 SR
1,521 Elo+

VS

Team Averages
Level 8
1,534 SR
1,585 Elo+
Guan Yu
Guan Yu
ArrozKonMango
Guan Yu
Level 6
God Stats
6W - 9L
1,503 SR
Queue Stats
109W - 107L
1,477 Elo+
Solo
Olorun
Olorun
I-GOAT-HARD04
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,605 Elo+
Solo
Bellona
Bellona
Shs6135
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,611 Elo+
Solo
Nu Wa
Nu Wa
Soriniya
Nu Wa
Level 8
God Stats
7W - 10L
1,305 SR
Queue Stats
102W - 138L
1,474 Elo+
Solo
Arachne
Arachne
ViolentVisionary
Arachne
Level 15
God Stats
18W - 9L
1,863 SR
Queue Stats
30W - 21L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
10,736
429
5,677
16,309
5,229
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Dyduya5751
Scylla
20
12 / 2 / 5
15,141
606
30,066
16,497
6,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 7 / 12
13,031
521
7,995
19,504
21,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 1 / 1
7,979
319
685
4,032
1,347
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SHAEGGY
Danzaburou
17
5 / 7 / 1
12,002
480
5,428
10,380
3,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
5 / 2 / 8
11,893
476
11,454
25,229
23,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 3 / 1
7,512
300
468
3,180
715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Shs6135
Bellona
18
6 / 8 / 7
12,394
496
12,674
21,443
13,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Soriniya
Nu Wa
19
7 / 8 / 7
12,383
495
19,321
16,035
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 2 / 3
12,451
498
11,082
22,722
11,228
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
21
Kills
24
24
Deaths
23
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
7
3
0.5
L
Guan Yu
5
2
8
4.5
W
Scylla
Dyduya5751
Scylla
12
2
5
7.25
L
0
3
1
0.17
W
2
7
12
1.14
W
0
1
1
0.5
W
Danzaburou
SHAEGGY
Danzaburou
5
7
1
0.79
L
Bellona
Shs6135
Bellona
6
8
7
1.19
L
Nu Wa
Soriniya
Nu Wa
7
8
7
1.31
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,851
Damage
54,999
66,722
Taken
88,609
37,983
Mitigated
54,359
13,342
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,677
4,389
0
4,668
16,309
5,229
5,056
7,358
8,831
0
51,552
L
Guan Yu
11,454
1,053
3,205
8,617
25,229
23,324
952
11,244
13,655
0
64,336
W
Scylla
Dyduya5751
Scylla
30,066
2,256
240
4,777
16,497
6,371
2,337
4,870
11,417
120,620
0
L
468
257
63
520
3,180
715
0
976
2,128
6,469
0
W
7,995
479
207
910
19,504
21,555
751
4,087
15,205
27,672
0
W
685
328
0
145
4,032
1,347
0
1,737
2,235
7,056
0
W
Danzaburou
SHAEGGY
Danzaburou
5,428
2,564
0
2,395
10,380
3,481
1,600
1,737
8,553
0
31,115
L
Bellona
Shs6135
Bellona
12,674
4,505
627
3,046
21,443
13,786
2,844
10,960
10,223
0
70,010
L
Nu Wa
Soriniya
Nu Wa
19,321
3,009
1,009
2,072
16,035
5,306
1,095
9,200
6,485
70,932
0
L
11,082
8,048
0
6,224
22,722
11,228
1,163
5,208
17,372
0
112,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,889
Gold Earned
56,633
432
Minions Killed
446
0
Camps Cleared
0
1,627,582
Distance Traveled
2,026,192
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,736
429
100
4
0
374,590
4
L
Guan Yu
11,893
476
94
4
0
492,696
0
W
Scylla
15,141
606
213
9
0
467,425
5
L
Olorun
7,512
300
11
0
0
123,733
0
W
Khepri
13,031
521
41
2
0
458,719
0
W
Cthulhu
7,979
319
14
1
0
104,241
0
W
Danzaburou
12,002
480
64
3
0
222,607
0
L
Bellona
12,394
496
100
4
0
456,416
6
L
Nu Wa
12,383
495
95
4
0
429,550
0
L
Arachne
12,451
498
146
6
0
523,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role