Player Matchup

Awilix
Awilix
Diamond IV
Aisui
Awilix
Diamond IV
Level 160
God Stats
2W - 3L
1,262 SR
Queue Stats
88W - 93L
2,125 MMR
Party 3
Apollo
Apollo
Diamond III
CarønteИ2G
Apollo
Diamond III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Grifitth
Sun Wukong
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chang'e
Chang'e
Diamond III
PhenomDuck
Chang'e
Diamond III
Level 147
God Stats
2W - 1L
1,846 SR
Queue Stats
249W - 234L
2,206 MMR
Party 1
Bacchus
Bacchus
Platinum I
kycbo
Bacchus
Platinum I
Level 159
God Stats
2W - 1L
1,607 SR
Queue Stats
325W - 323L
2,011 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,543 SR
1,868 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,700 SR
2,145 MMR
Jing Wei
Jing Wei
Platinum II
Ashlynn
Jing Wei
Platinum II
Level 96
God Stats
2W - 0L
1,860 SR
Queue Stats
43W - 32L
2,026 MMR
Party 2
Raijin
Raijin
Diamond III
Defevé
Raijin
Diamond III
Level 160
God Stats
10W - 10L
1,613 SR
Queue Stats
237W - 231L
2,159 MMR
Solo
Sylvanus
Sylvanus
Diamond V
JunglePhobic
Sylvanus
Diamond V
Level 149
God Stats
3W - 3L
1,544 SR
Queue Stats
528W - 513L
2,080 MMR
Solo
Ratatoskr
Ratatoskr
Diamond III
PieceesHotSister
Ratatoskr
Diamond III
Level 76
God Stats
36W - 21L
1,816 SR
Queue Stats
145W - 112L
2,210 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
TheeCook
Cu Chulainn
Diamond III
Level 160
God Stats
8W - 8L
1,665 SR
Queue Stats
98W - 78L
2,247 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aisui
Awilix
20
3 / 10 / 6
12,548
502
9,934
22,474
11,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
20
3 / 4 / 0
13,003
520
13,866
20,408
7,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Grifitth
Sun Wukong
19
0 / 5 / 1
12,054
482
10,151
25,814
18,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Chang'e
PhenomDuck
Chang'e
18
4 / 8 / 4
12,021
481
17,583
21,026
6,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
kycbo
Bacchus
17
2 / 7 / 4
12,052
482
11,128
20,571
17,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
SetAthenaGilgameshTiamatTsukuyomi

VS

Bans
AnhurYmirSobekKhepriGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ashlynn
Jing Wei
20
2 / 3 / 4
15,299
612
9,938
18,751
10,094
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Defevé
Raijin
20
10 / 4 / 13
15,255
610
25,534
17,977
11,426
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
JunglePhobic
Sylvanus
20
6 / 1 / 17
15,003
600
9,981
19,650
22,465
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ratatoskr
20
9 / 5 / 16
15,767
631
20,534
18,494
12,746
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
TheeCook
Cu Chulainn
20
7 / 0 / 11
14,867
595
20,947
27,532
28,962
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
12
Kills
34
34
Deaths
13
15
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Awilix
Aisui
Awilix
3
10
6
0.6
W
Jing Wei
Ashlynn
Jing Wei
2
3
4
1.33
L
Apollo
3
4
0
0.75
W
Raijin
Defevé
Raijin
10
4
13
4.13
L
Sun Wukong
Grifitth
Sun Wukong
0
5
1
0.1
W
Sylvanus
JunglePhobic
Sylvanus
6
1
17
14.5
L
Chang'e
PhenomDuck
Chang'e
4
8
4
0.75
W
Ratatoskr
9
5
16
3.4
W
Cu Chulainn
TheeCook
Cu Chulainn
7
0
11
12.5
L
Bacchus
kycbo
Bacchus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,662
Damage
86,934
110,293
Taken
102,404
60,409
Mitigated
85,693
27,968
Healing
45,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Aisui
Awilix
9,934
4,102
0
3,564
22,474
11,378
0
5,943
16,284
0
95,953
W
Jing Wei
Ashlynn
Jing Wei
9,938
8,663
0
8,026
18,751
10,094
4,165
3,275
15,412
0
148,529
L
Apollo
13,866
8,345
0
6,319
20,408
7,309
0
7,011
12,984
0
113,947
W
Raijin
Defevé
Raijin
25,534
3,298
126
6,214
17,977
11,426
1,252
6,980
10,760
124,757
0
L
Sun Wukong
Grifitth
Sun Wukong
10,151
1,625
0
7,458
25,814
18,539
0
7,525
17,721
0
94,407
W
Sylvanus
JunglePhobic
Sylvanus
9,981
2,088
7,247
8,932
19,650
22,465
164
9,186
9,918
43,173
0
L
Chang'e
PhenomDuck
Chang'e
17,583
700
1,065
6,742
21,026
6,151
0
4,986
15,554
77,252
0
W
Ratatoskr
20,534
6,952
0
2,319
18,494
12,746
1,505
6,596
11,483
0
133,833
W
Cu Chulainn
TheeCook
Cu Chulainn
20,947
3,268
0
12,793
27,532
28,962
688
3,676
23,344
7,046
109,489
L
Bacchus
kycbo
Bacchus
11,128
520
0
2,820
20,571
17,032
0
10,986
9,365
32,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,678
Gold Earned
76,191
746
Minions Killed
885
0
Camps Cleared
0
2,436,694
Distance Traveled
2,522,702
33
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,548
502
154
6
0
525,273
5
W
Jing Wei
15,299
612
249
10
0
451,390
6
L
Apollo
13,003
520
208
8
0
440,861
7
W
Raijin
15,255
610
206
8
0
485,890
9
L
Sun Wukong
12,054
482
194
8
0
508,360
8
W
Sylvanus
15,003
600
51
2
0
501,520
5
L
Chang'e
12,021
481
139
6
0
476,598
5
W
Ratatoskr
15,767
631
187
7
0
541,368
4
W
Cu Chulainn
14,867
595
192
8
0
542,534
2
L
Bacchus
12,052
482
51
2
0
485,602
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role