Player Matchup

Susano
Susano
ConCapitano
Susano
Level 24
God Stats
2W - 1L
1,702 SR
Queue Stats
4W - 2L
1,676 Elo+
Party 2
Chaac
Chaac
DynamiQq
Chaac
Level 23
God Stats
3W - 0L
1,765 SR
Queue Stats
30W - 23L
1,752 Elo+
Solo
Olorun
Olorun
MikaDerMássegott
Olorun
Level 6
God Stats
6W - 2L
1,781 SR
Queue Stats
14W - 6L
1,745 Elo+
Party 2
Ra
Ra
SHADOWSLKX
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,615 Elo+
Solo
Jormungandr
Jormungandr
YasuoButSmite
Jormungandr
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,466 Elo+
Party 2
Team Averages
Level 16
1,649 SR
1,651 Elo+

VS

Team Averages
Level 22
1,562 SR
1,453 Elo+
Sobek
Sobek
Angryßee
Sobek
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 18L
1,472 Elo+
Party 1
Vulcan
Vulcan
KawasakiYakii
Vulcan
Level 29
God Stats
7W - 10L
1,500 SR
Queue Stats
119W - 139L
1,424 Elo+
Party 1
Izanami
Izanami
KellySeveride
Izanami
Level 17
God Stats
6W - 6L
1,808 SR
Queue Stats
23W - 27L
1,443 Elo+
Party 1
Thor
Thor
Szimszon
Thor
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 30L
1,427 Elo+
Party 1
Arachne
Arachne
Zeetrah
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 3 / 2
7,722
515
4,646
9,839
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
DynamiQq
Chaac
17
6 / 1 / 1
9,827
655
5,598
8,061
5,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
4 / 2 / 3
7,591
506
6,126
7,405
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 1
7,549
503
3,173
7,045
2,064
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
YasuoButSmite
Jormungandr
11
0 / 1 / 8
6,595
440
5,240
5,982
3,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Angryßee
Sobek
11
2 / 4 / 3
6,388
426
4,417
11,577
9,636
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
4 / 3 / 3
8,774
585
7,512
6,999
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
11
2 / 3 / 3
6,628
442
5,540
6,976
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
12
4 / 3 / 1
7,107
474
4,439
9,823
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Zeetrah
Arachne
2
0 / 1 / 0
4,595
306
54
970
186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
14
Kills
12
12
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
Angryßee
Sobek
2
4
3
0.88
W
Susano
3
3
2
1.33
W
Chaac
DynamiQq
Chaac
6
1
1
6.5
L
4
3
3
1.83
L
Izanami
2
3
3
1.17
W
4
2
3
2.75
W
1
5
1
0.3
L
Thor
4
3
1
1.5
W
Jormungandr
YasuoButSmite
Jormungandr
0
1
8
4
L
Arachne
Zeetrah
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,783
Damage
21,962
38,332
Taken
36,345
15,843
Mitigated
18,333
12,467
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Angryßee
Sobek
4,417
488
441
3,725
11,577
9,636
176
6,420
4,827
14,876
0
W
Susano
4,646
892
0
2,846
9,839
2,795
0
2,155
7,662
0
39,123
W
Chaac
DynamiQq
Chaac
5,598
344
0
3,409
8,061
5,407
1,849
1,809
6,150
0
65,615
L
7,512
927
0
516
6,999
2,891
689
1,896
5,103
51,011
0
L
Izanami
5,540
2,867
0
541
6,976
2,503
345
3,294
3,532
0
45,852
W
6,126
3,081
243
3,752
7,405
2,252
893
1,270
6,135
39,007
0
W
3,173
80
16
1,018
7,045
2,064
764
4,248
2,451
37,946
0
L
Thor
4,439
824
0
2,217
9,823
3,117
0
2,419
7,374
0
34,660
W
Jormungandr
YasuoButSmite
Jormungandr
5,240
537
538
645
5,982
3,325
165
1,939
4,005
15,937
0
L
Arachne
Zeetrah
Arachne
54
54
0
190
970
186
0
0
970
0
2,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,284
Gold Earned
33,492
394
Minions Killed
273
0
Camps Cleared
0
1,348,744
Distance Traveled
1,104,161
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,388
426
19
1
0
251,640
5
W
Susano
7,722
515
75
5
0
298,126
0
W
Chaac
9,827
655
152
10
0
271,130
3
L
Vulcan
8,774
585
99
7
0
273,928
4
L
Izanami
6,628
442
88
6
0
251,008
0
W
Olorun
7,591
506
65
4
0
227,850
0
W
Ra
7,549
503
73
5
0
263,537
1
L
Thor
7,107
474
60
4
0
290,398
3
W
Jormungandr
6,595
440
29
2
0
288,101
2
L
Arachne
4,595
306
7
0
0
37,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role