Player Matchup

Bellona
Bellona
Igrunkin
Bellona
Level 28
God Stats
27W - 35L
1,435 SR
Queue Stats
83W - 92L
1,375 Elo+
Solo
Olorun
Olorun
Sabate
Olorun
Level 15
God Stats
3W - 7L
1,356 SR
Queue Stats
6W - 18L
1,146 Elo+
Solo
Neith
Neith
Xanado
Neith
Level 29
God Stats
3W - 2L
1,581 SR
Queue Stats
11W - 17L
1,412 Elo+
Party 1
Loki
Loki
Younnesovic
Loki
Level 27
God Stats
5W - 5L
1,576 SR
Queue Stats
9W - 13L
1,427 Elo+
Party 1
Yemoja
Yemoja
wholefancy
Yemoja
Level 6
God Stats
2W - 0L
1,736 SR
Queue Stats
12W - 12L
1,310 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,334 Elo+

VS

Team Averages
Level 15
1,479 SR
1,465 Elo+
Ymir
Ymir
ColdKush
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kuromaru16
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Mrwolf1812
Ares
Level 28
God Stats
16W - 14L
1,608 SR
Queue Stats
16W - 17L
1,442 Elo+
Solo
Artemis
Artemis
SnuTLine
Artemis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
YAROC4
Da Ji
Level 29
God Stats
3W - 8L
1,286 SR
Queue Stats
54W - 61L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Igrunkin
Bellona
20
8 / 3 / 5
15,254
565
14,657
24,621
25,392
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Sabate
Olorun
18
2 / 9 / 4
12,359
458
10,542
20,599
7,004
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Xanado
Neith
20
12 / 3 / 5
14,274
529
20,944
19,851
8,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 5 / 6
13,676
507
11,931
18,626
7,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
wholefancy
Yemoja
18
5 / 3 / 14
13,600
504
11,739
18,291
12,568
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 7 / 8
10,085
374
5,222
14,916
12,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Kuromaru16
Kukulkan
17
2 / 7 / 8
11,594
429
8,702
11,141
4,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 5 / 9
11,315
419
11,544
20,482
16,265
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
SnuTLine
Artemis
17
2 / 9 / 6
10,578
392
12,646
19,419
8,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
YAROC4
Da Ji
18
16 / 6 / 2
13,179
488
25,564
25,034
16,109
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
56
34
Kills
23
23
Deaths
34
34
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
8
0.71
W
Bellona
Igrunkin
Bellona
8
3
5
3.5
L
Kukulkan
Kuromaru16
Kukulkan
2
7
8
0.86
L
2
5
9
1.3
W
Olorun
Sabate
Olorun
2
9
4
0.44
L
Artemis
SnuTLine
Artemis
2
9
6
0.56
W
Neith
Xanado
Neith
12
3
5
4.83
L
Da Ji
YAROC4
Da Ji
16
6
2
2.83
W
7
5
6
2
W
Yemoja
wholefancy
Yemoja
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,813
Damage
63,678
101,988
Taken
90,992
61,024
Mitigated
58,128
35,892
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,222
507
0
1,181
14,916
12,539
0
4,748
10,168
29,832
0
W
Bellona
Igrunkin
Bellona
14,657
5,425
0
3,112
24,621
25,392
4,834
7,723
16,711
0
129,529
L
Kukulkan
Kuromaru16
Kukulkan
8,702
1,412
0
0
11,141
4,233
628
3,280
7,861
42,612
0
L
11,544
779
0
1,786
20,482
16,265
702
3,809
16,673
47,538
0
W
Olorun
Sabate
Olorun
10,542
4,148
359
4,324
20,599
7,004
2,638
6,074
14,402
59,026
0
L
Artemis
SnuTLine
Artemis
12,646
5,078
0
3,844
19,419
8,982
0
5,464
13,955
0
62,079
W
Neith
Xanado
Neith
20,944
11,779
0
6,242
19,851
8,771
5,389
4,166
15,615
0
81,937
L
Da Ji
YAROC4
Da Ji
25,564
7,099
0
5,467
25,034
16,109
0
4,980
20,054
0
73,873
W
11,931
4,771
0
5,010
18,626
7,289
0
2,052
16,534
0
81,131
W
Yemoja
wholefancy
Yemoja
11,739
1,003
9,190
7,655
18,291
12,568
680
6,729
11,422
42,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,163
Gold Earned
56,751
605
Minions Killed
367
0
Camps Cleared
0
2,440,728
Distance Traveled
2,182,371
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,085
374
55
2
0
482,094
0
W
Bellona
15,254
565
193
7
0
539,973
1
L
Kukulkan
11,594
429
86
3
0
399,761
3
L
Ares
11,315
419
56
2
0
410,563
0
W
Olorun
12,359
458
107
4
0
416,841
1
L
Artemis
10,578
392
97
4
0
427,275
1
W
Neith
14,274
529
116
4
0
492,094
1
L
Da Ji
13,179
488
73
3
0
462,678
3
W
Loki
13,676
507
124
5
0
526,086
1
W
Yemoja
13,600
504
65
2
0
465,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role