Player Matchup

Camazotz
Camazotz
DESTRUCTOR456267
Camazotz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,288 Elo+
Solo
Anubis
Anubis
FnordyClovers
Anubis
Level 4
God Stats
3W - 0L
1,312 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ImTiamatIWin
Izanami
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Tiamat
Tiamat
SimplyMango
Tiamat
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 11L
1,348 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tronek69
Kumbhakarna
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 8L
1,443 Elo+
Solo
Team Averages
Level 6
1,462 SR
1,416 Elo+

VS

Team Averages
Level 12
1,480 SR
1,449 Elo+
Merlin
Merlin
DukeJordanuve
Merlin
Level 7
God Stats
3W - 6L
1,372 SR
Queue Stats
14W - 12L
1,412 Elo+
Party 1
Tiamat
Tiamat
GhetsisHarmonia
Tiamat
Level 5
God Stats
7W - 5L
1,569 SR
Queue Stats
13W - 9L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
McButLIcker
Danzaburou
Level 13
God Stats
6W - 9L
1,396 SR
Queue Stats
9W - 12L
1,345 Elo+
Solo
Kukulkan
Kukulkan
chromiehomie17
Kukulkan
Level 7
God Stats
0W - 2L
1,244 SR
Queue Stats
8W - 18L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
jgangeI
Sun Wukong
Level 28
God Stats
3W - 1L
1,818 SR
Queue Stats
42W - 36L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
9,070
605
0
0
0
20
15 / 10 / 8
16,383
1,092
28,073
32,738
18,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ImTiamatIWin
Izanami
20
22 / 4 / 9
18,935
1,262
44,287
25,494
11,427
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
20
0 / 4 / 10
12,705
847
5,216
16,606
13,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
Tronek69
Kumbhakarna
20
3 / 2 / 18
14,950
997
11,607
22,598
34,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 10
14,835
989
20,383
19,544
6,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 9 / 10
15,206
1,014
26,854
22,762
17,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
McButLIcker
Danzaburou
20
2 / 17 / 11
13,827
922
17,129
28,100
9,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
0 / 1 / 1
10,804
720
447
1,716
507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
jgangeI
Sun Wukong
20
7 / 3 / 9
16,166
1,078
27,601
24,904
27,290
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
61
40
Kills
20
20
Deaths
41
45
Assists
41
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
5
11
10
0.91
W
15
10
8
1.9
L
6
9
10
1.22
W
Izanami
ImTiamatIWin
Izanami
22
4
9
6.63
L
Danzaburou
McButLIcker
Danzaburou
2
17
11
0.44
W
Tiamat
0
4
10
1.25
W
Kumbhakarna
Tronek69
Kumbhakarna
3
2
18
6
L
Kukulkan
0
1
1
0.5
L
Sun Wukong
jgangeI
Sun Wukong
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,183
Damage
92,414
97,436
Taken
97,026
77,646
Mitigated
61,293
14,004
Healing
10,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
20,383
1,353
0
0
19,544
6,864
0
10,813
8,731
48,875
0
W
28,073
1,723
0
12,657
32,738
18,685
0
14,428
18,310
78,549
0
L
26,854
2,814
0
3,527
22,762
17,139
0
9,398
13,364
57,694
0
W
Izanami
ImTiamatIWin
Izanami
44,287
37,710
0
0
25,494
11,427
0
13,368
12,126
0
88,253
L
Danzaburou
McButLIcker
Danzaburou
17,129
13,487
0
902
28,100
9,493
0
11,989
16,111
0
36,252
W
Tiamat
5,216
1,476
0
1,347
16,606
13,231
0
10,561
6,045
17,891
0
W
Kumbhakarna
Tronek69
Kumbhakarna
11,607
1,094
0
0
22,598
34,303
0
9,327
13,271
16,519
0
L
Kukulkan
447
194
0
0
1,716
507
0
772
944
1,923
0
L
Sun Wukong
jgangeI
Sun Wukong
27,601
8,069
0
6,081
24,904
27,290
0
11,924
12,980
0
67,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,043
Gold Earned
70,838
284
Minions Killed
260
9
Camps Cleared
9
1,043,513
Distance Traveled
1,124,384
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,070
605
0
0
0
0
0
L
Merlin
14,835
989
68
5
0
245,169
0
W
Anubis
16,383
1,092
148
10
1
205,439
0
L
Tiamat
15,206
1,014
54
4
2
285,239
0
W
Izanami
18,935
1,262
111
7
7
270,504
0
L
Danzaburou
13,827
922
50
3
1
224,409
3
W
Tiamat
12,705
847
19
1
0
235,496
0
W
Kumbhakarna
14,950
997
6
0
1
332,074
1
L
Kukulkan
10,804
720
2
0
1
45,846
0
L
Sun Wukong
16,166
1,078
86
6
5
323,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role