Player Matchup

Danzaburou
Danzaburou
DrunknDead
Danzaburou
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
46W - 48L
1,581 Elo+
Party 1
King Arthur
King Arthur
JadedJohnny
King Arthur
Level 25
God Stats
8W - 2L
1,596 SR
Queue Stats
105W - 100L
1,461 Elo+
Party 3
Bacchus
Bacchus
Jester0465
Bacchus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 1
Merlin
Merlin
Lakeith
Merlin
Level 24
God Stats
26W - 26L
1,626 SR
Queue Stats
132W - 115L
1,542 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RagaMuffinSoS
Tsukuyomi
Level 8
God Stats
2W - 1L
1,276 SR
Queue Stats
25W - 23L
1,413 Elo+
Party 3
Team Averages
Level 15
1,500 SR
1,499 Elo+

VS

Team Averages
Level 16
1,575 SR
1,325 Elo+
Ares
Ares
Asefson2302
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Solo
Jing Wei
Jing Wei
Chieftian101
Jing Wei
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,369 Elo+
Party 2
Da Ji
Da Ji
IJerkToKitsunes
Da Ji
Level 8
God Stats
7W - 3L
1,663 SR
Queue Stats
17W - 19L
1,397 Elo+
Party 2
Jormungandr
Jormungandr
I_Hav3NoAmm0
Jormungandr
Level 15
God Stats
14W - 8L
1,489 SR
Queue Stats
31W - 33L
1,308 Elo+
Party 2
Agni
Agni
LawLeeHandTie
Agni
Level 8
God Stats
1W - 2L
1,722 SR
Queue Stats
7W - 10L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrunknDead
Danzaburou
12
1 / 4 / 10
7,737
484
4,811
9,042
3,051
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
JadedJohnny
King Arthur
17
7 / 0 / 7
10,371
648
6,380
6,874
4,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
Jester0465
Bacchus
12
4 / 3 / 9
8,150
509
3,914
7,682
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Lakeith
Merlin
17
9 / 0 / 5
10,434
652
8,359
3,900
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
RagaMuffinSoS
Tsukuyomi
15
9 / 0 / 4
9,591
599
7,836
7,116
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 2
6,237
390
1,462
12,820
6,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Chieftian101
Jing Wei
12
4 / 4 / 3
7,337
459
6,822
8,044
2,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 6 / 4
6,740
421
2,142
13,161
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
I_Hav3NoAmm0
Jormungandr
9
0 / 6 / 6
5,996
375
4,074
11,342
7,348
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 7 / 0
6,524
408
2,284
10,069
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
30
Kills
7
7
Deaths
33
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
L
Jing Wei
Chieftian101
Jing Wei
4
4
3
1.38
W
Danzaburou
DrunknDead
Danzaburou
1
4
10
1.5
L
1
6
4
0.5
L
Jormungandr
I_Hav3NoAmm0
Jormungandr
0
6
6
0.5
W
King Arthur
JadedJohnny
King Arthur
7
0
7
10.5
W
Bacchus
Jester0465
Bacchus
4
3
9
2.83
W
Merlin
Lakeith
Merlin
9
0
5
11.5
L
0
7
0
0
W
Tsukuyomi
RagaMuffinSoS
Tsukuyomi
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,300
Damage
16,784
34,614
Taken
55,436
18,967
Mitigated
24,168
10,287
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,462
129
0
350
12,820
6,680
92
3,472
9,222
13,359
0
L
Jing Wei
Chieftian101
Jing Wei
6,822
5,432
0
913
8,044
2,441
0
2,375
5,627
0
30,499
W
Danzaburou
DrunknDead
Danzaburou
4,811
2,501
0
2,271
9,042
3,051
0
1,722
7,320
0
44,964
L
2,142
275
0
4,090
13,161
4,721
0
1,552
11,519
0
34,687
L
Jormungandr
I_Hav3NoAmm0
Jormungandr
4,074
459
0
133
11,342
7,348
5
3,178
8,068
19,395
0
W
King Arthur
JadedJohnny
King Arthur
6,380
527
0
2,185
6,874
4,450
0
2,356
4,494
0
70,409
W
Bacchus
Jester0465
Bacchus
3,914
571
0
2,129
7,682
7,279
117
1,364
6,282
18,825
0
W
Merlin
Lakeith
Merlin
8,359
976
0
1,700
3,900
1,596
72
1,676
2,140
73,966
0
L
2,284
322
0
780
10,069
2,978
125
1,126
8,727
28,583
0
W
Tsukuyomi
RagaMuffinSoS
Tsukuyomi
7,836
2,556
0
2,002
7,116
2,591
0
518
6,558
0
68,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,283
Gold Earned
32,834
512
Minions Killed
241
0
Camps Cleared
0
1,510,341
Distance Traveled
1,381,463
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,237
390
21
1
0
262,395
5
L
Jing Wei
7,337
459
50
3
0
295,401
4
W
Danzaburou
7,737
484
73
5
0
237,994
2
L
Da Ji
6,740
421
66
4
0
305,095
3
L
Jormungandr
5,996
375
35
2
0
272,283
4
W
King Arthur
10,371
648
149
9
0
321,642
0
W
Bacchus
8,150
509
28
2
0
284,075
1
W
Merlin
10,434
652
152
10
0
318,852
3
L
Agni
6,524
408
69
4
0
246,289
3
W
Tsukuyomi
9,591
599
110
7
0
347,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role