Player Matchup

Cernunnos
Cernunnos
Dannokin
Cernunnos
Level 129
God Stats
5W - 6L
1,589 SR
Queue Stats
39W - 30L
1,657 Elo+
Party 2
Odin
Odin
FeelsGoodMan463
Odin
Level 121
God Stats
1W - 1L
1,879 SR
Queue Stats
26W - 29L
1,591 Elo+
Party 2
Chang'e
Chang'e
Vexx-s-
Chang'e
Level 71
God Stats
3W - 1L
1,754 SR
Queue Stats
46W - 26L
1,650 Elo+
Party 2
Team Averages
Level 107
1,741 SR
1,633 Elo+

VS

Team Averages
Level 94
1,663 SR
1,578 Elo+
Neith
Neith
CoiledRanger605
Neith
Level 64
God Stats
81W - 62L
1,673 SR
Queue Stats
521W - 533L
1,448 Elo+
Solo
Nike
Nike
PaperCitadel
Nike
Level 88
God Stats
4W - 2L
1,578 SR
Queue Stats
48W - 33L
1,627 Elo+
Party 1
Baron Samedi
Baron Samedi
TheLoveHammer81
Baron Samedi
Level 129
God Stats
20W - 5L
1,737 SR
Queue Stats
307W - 218L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dannokin
Cernunnos
19
6 / 5 / 4
14,984
651
20,751
30,880
10,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 8 / 7
14,089
613
12,056
27,669
22,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Vexx-s-
Chang'e
18
5 / 8 / 8
14,446
628
17,887
27,778
9,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 10
14,694
639
19,396
16,118
7,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 6 / 16
15,362
668
18,086
25,886
21,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
TheLoveHammer81
Baron Samedi
20
11 / 0 / 10
16,378
712
36,008
22,371
29,288
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
14
Kills
21
21
Deaths
14
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
8
10
1.25
L
Cernunnos
Dannokin
Cernunnos
6
5
4
1.6
L
3
8
7
0.81
W
5
6
16
2.17
W
Baron Samedi
TheLoveHammer81
Baron Samedi
11
0
10
16
L
Chang'e
Vexx-s-
Chang'e
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,694
Damage
73,490
86,327
Taken
64,375
42,252
Mitigated
57,956
33,781
Healing
21,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,396
6,674
0
1,090
16,118
7,166
2,372
5,501
10,395
0
60,327
L
Cernunnos
Dannokin
Cernunnos
20,751
11,448
0
9,925
30,880
10,940
820
12,617
18,263
0
116,163
L
12,056
1,082
0
5,324
27,669
22,072
0
10,961
16,708
0
60,724
W
18,086
2,277
2,198
2,853
25,886
21,502
258
6,526
18,808
524
51,444
W
Baron Samedi
TheLoveHammer81
Baron Samedi
36,008
1,383
4,406
11,204
22,371
29,288
420
4,895
17,040
109,342
0
L
Chang'e
Vexx-s-
Chang'e
17,887
1,160
5,576
12,956
27,778
9,240
438
13,007
14,771
60,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
46,434
300
Minions Killed
229
0
Camps Cleared
0
1,148,790
Distance Traveled
1,173,486
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,694
639
89
4
0
350,599
0
L
Cernunnos
14,984
651
153
7
0
359,971
6
L
Odin
14,089
613
75
3
0
426,184
2
W
Nike
15,362
668
59
3
0
414,791
2
W
Baron Samedi
16,378
712
81
4
0
408,096
2
L
Chang'e
14,446
628
72
3
0
362,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role