Player Matchup

Danzaburou
Danzaburou
BenCammm
Danzaburou
Level 29
God Stats
2W - 2L
1,659 SR
Queue Stats
91W - 94L
1,455 Elo+
Party 1
Ra
Ra
ElectricBlur
Ra
Level 25
God Stats
2W - 6L
1,271 SR
Queue Stats
33W - 37L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
SKULL147258
Kuzenbo
Level 66
God Stats
13W - 14L
1,538 SR
Queue Stats
200W - 211L
1,380 Elo+
Party 1
Team Averages
Level 40
1,489 SR
1,422 Elo+

VS

Team Averages
Level 55
1,400 SR
1,383 Elo+
Gilgamesh
Gilgamesh
SnoopJaps
Gilgamesh
Level 142
God Stats
17W - 12L
1,585 SR
Queue Stats
212W - 269L
1,485 Elo+
Solo
Bastet
Bastet
franrueda00
Bastet
Level 8
God Stats
1W - 2L
1,214 SR
Queue Stats
10W - 20L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
nomebanees
Baron Samedi
Level 15
God Stats
20W - 16L
1,402 SR
Queue Stats
110W - 167L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BenCammm
Danzaburou
15
1 / 9 / 5
11,708
616
8,797
14,596
4,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 12 / 1
10,522
554
6,125
15,750
4,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
SKULL147258
Kuzenbo
15
5 / 6 / 2
12,395
652
10,122
20,414
25,029
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SnoopJaps
Gilgamesh
18
11 / 2 / 11
14,772
777
13,589
14,788
12,911
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bastet
15
6 / 4 / 9
12,100
637
15,076
14,894
5,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
nomebanees
Baron Samedi
17
10 / 2 / 12
13,675
720
14,172
13,962
9,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
7
Kills
27
27
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BenCammm
Danzaburou
1
9
5
0.39
L
1
12
1
0.13
L
Kuzenbo
SKULL147258
Kuzenbo
5
6
2
1
W
Gilgamesh
SnoopJaps
Gilgamesh
11
2
11
8.25
W
Bastet
6
4
9
2.63
W
Baron Samedi
nomebanees
Baron Samedi
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,044
Damage
42,837
50,760
Taken
43,644
34,116
Mitigated
28,690
6,494
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BenCammm
Danzaburou
8,797
1,415
0
1,042
14,596
4,642
264
2,623
11,973
0
53,899
L
6,125
862
1,130
1,377
15,750
4,445
0
5,656
10,094
40,102
0
L
Kuzenbo
SKULL147258
Kuzenbo
10,122
4,254
568
2,377
20,414
25,029
493
5,925
14,489
25,213
0
W
Gilgamesh
SnoopJaps
Gilgamesh
13,589
3,368
0
2,433
14,788
12,911
826
5,426
9,362
0
69,946
W
Bastet
15,076
4,174
0
2,849
14,894
5,917
122
4,992
9,902
0
42,978
W
Baron Samedi
nomebanees
Baron Samedi
14,172
477
1,395
5,383
13,962
9,862
1,388
6,143
7,819
66,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,625
Gold Earned
40,547
198
Minions Killed
215
0
Camps Cleared
0
807,801
Distance Traveled
1,032,008
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,708
616
81
4
0
253,965
0
L
Ra
10,522
554
87
5
0
263,892
0
L
Kuzenbo
12,395
652
30
2
0
289,944
0
W
Gilgamesh
14,772
777
71
4
0
361,988
1
W
Bastet
12,100
637
59
3
0
364,776
1
W
Baron Samedi
13,675
720
85
4
0
305,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role