Player Matchup

Set
Set
C1ND3R42
Set
Level 17
God Stats
11W - 18L
1,380 SR
Queue Stats
272W - 311L
1,395 Elo+
Solo
Anubis
Anubis
FrostyRaw651
Anubis
Level 26
God Stats
24W - 10L
1,634 SR
Queue Stats
65W - 55L
1,436 Elo+
Solo
Ares
Ares
HaveANice1
Ares
Level 29
God Stats
21W - 18L
1,491 SR
Queue Stats
553W - 574L
1,370 Elo+
Solo
Cu Chulainn
Cu Chulainn
OCTY13
Cu Chulainn
Level 26
God Stats
8W - 4L
1,655 SR
Queue Stats
80W - 71L
1,468 Elo+
Solo
Heimdallr
Heimdallr
SAMSTERpro
Heimdallr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,532 SR
1,434 Elo+

VS

Team Averages
Level 14
1,412 SR
1,372 Elo+
Anhur
Anhur
Ddanty
Anhur
Level 14
God Stats
17W - 12L
1,470 SR
Queue Stats
22W - 18L
1,441 Elo+
Party 1
Kali
Kali
Izberg
Kali
Level 22
God Stats
12W - 19L
1,405 SR
Queue Stats
61W - 47L
1,452 Elo+
Party 1
Sobek
Sobek
NewInfirmity
Sobek
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 18L
1,447 Elo+
Solo
Odin
Odin
Tupapirico008
Odin
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,123 Elo+
Solo
Set
Set
supersvensk
Set
Level 25
God Stats
1W - 6L
1,186 SR
Queue Stats
61W - 46L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 8
9,663
568
7,997
9,094
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
16
15 / 6 / 5
10,407
612
22,966
16,258
8,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 5
7,465
439
4,743
15,558
10,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
OCTY13
Cu Chulainn
15
9 / 4 / 5
9,679
569
12,502
12,578
10,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
SAMSTERpro
Heimdallr
12
1 / 3 / 5
7,154
421
6,458
6,171
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ddanty
Anhur
13
4 / 6 / 8
7,789
458
9,628
14,223
3,696
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
Izberg
Kali
15
7 / 5 / 5
10,321
607
11,041
17,042
6,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 8
9,158
539
9,429
18,355
11,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 7 / 5
8,282
487
2,612
11,724
7,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 9 / 4
7,377
434
7,031
11,759
3,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
50
30
Kills
20
20
Deaths
30
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
Anhur
Ddanty
Anhur
4
6
8
1.33
W
Anubis
15
6
5
2.92
W
0
4
5
0.63
L
Kali
Izberg
Kali
7
5
5
1.9
L
4
3
8
2.67
W
Cu Chulainn
OCTY13
Cu Chulainn
9
4
5
2.88
W
Heimdallr
SAMSTERpro
Heimdallr
1
3
5
1.17
L
3
7
5
0.79
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,666
Damage
39,741
59,659
Taken
73,103
37,629
Mitigated
32,791
14,999
Healing
19,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,997
2,723
0
878
9,094
5,880
957
1,274
7,760
0
56,857
L
Anhur
Ddanty
Anhur
9,628
5,127
0
4,206
14,223
3,696
0
5,901
8,292
0
36,329
W
Anubis
22,966
2,010
0
7,350
16,258
8,445
2,116
1,875
14,323
64,758
0
W
4,743
252
436
4,905
15,558
10,686
289
2,769
12,759
21,000
0
L
Kali
Izberg
Kali
11,041
6,269
0
6,429
17,042
6,310
0
4,727
12,075
0
60,650
L
9,429
1,069
0
7,458
18,355
11,570
0
9,294
8,971
32,133
0
W
Cu Chulainn
OCTY13
Cu Chulainn
12,502
906
0
1,098
12,578
10,193
389
1,564
10,834
6,493
39,550
W
Heimdallr
SAMSTERpro
Heimdallr
6,458
2,977
208
124
6,171
2,425
594
1,947
4,224
0
28,908
L
2,612
1,168
0
765
11,724
7,620
784
3,634
7,645
0
21,530
L
7,031
1,959
0
968
11,759
3,595
891
6,048
5,651
0
30,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,368
Gold Earned
42,927
320
Minions Killed
296
0
Camps Cleared
0
1,492,275
Distance Traveled
1,462,749
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,663
568
89
5
0
308,471
5
L
Anhur
7,789
458
60
4
0
236,523
1
W
Anubis
10,407
612
81
5
0
237,419
4
W
Ares
7,465
439
21
1
0
293,636
7
L
Kali
10,321
607
107
6
0
324,082
0
L
Sobek
9,158
539
36
2
0
355,084
5
W
Cu Chulainn
9,679
569
70
4
0
320,706
0
W
Heimdallr
7,154
421
59
3
0
332,043
0
L
Odin
8,282
487
42
2
0
287,416
0
L
Set
7,377
434
51
3
0
259,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role