Player Matchup

Achilles
Achilles
Blxrrd
Achilles
Level 107
God Stats
16W - 11L
1,941 SR
Queue Stats
779W - 769L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
jachan9
Gilgamesh
Level 17
God Stats
20W - 14L
1,512 SR
Queue Stats
659W - 576L
1,417 Elo+
Party 3
Aphrodite
Aphrodite
mrbuttcheeks
Aphrodite
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 93L
1,666 Elo+
Party 1
Medusa
Medusa
shinxemnas
Medusa
Level 63
God Stats
2W - 6L
1,689 SR
Queue Stats
255W - 256L
1,482 Elo+
Party 3
Tiamat
Tiamat
twisstwiss5
Tiamat
Level 87
God Stats
17W - 17L
1,527 SR
Queue Stats
103W - 85L
1,601 Elo+
Party 1
Team Averages
Level 60
1,634 SR
1,536 Elo+

VS

Team Averages
Level 84
1,558 SR
1,485 Elo+
Skadi
Skadi
BeardedSquatchh
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
CrypticVault110
Ravana
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 139L
1,479 Elo+
Party 2
Sol
Sol
Macjem1707
Sol
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 69L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
REAL Specy
Sun Wukong
Level 38
God Stats
8W - 3L
1,734 SR
Queue Stats
106W - 104L
1,511 Elo+
Solo
Hel
Hel
Valkyri34565
Hel
Level 29
God Stats
14W - 10L
1,555 SR
Queue Stats
67W - 66L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blxrrd
Achilles
16
1 / 1 / 0
9,273
545
7,379
12,880
9,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
jachan9
Gilgamesh
13
4 / 3 / 2
8,186
482
7,305
12,237
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
mrbuttcheeks
Aphrodite
14
3 / 10 / 1
8,901
524
7,648
17,607
7,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
shinxemnas
Medusa
13
5 / 8 / 4
8,443
497
7,631
14,126
4,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
13
2 / 3 / 3
7,763
457
3,737
10,659
8,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
8,519
501
7,004
11,933
5,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 0 / 5
10,854
638
11,593
5,391
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 3 / 5
11,211
659
15,239
12,230
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
REAL Specy
Sun Wukong
15
0 / 1 / 0
9,073
534
6,801
11,003
7,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 5 / 4
8,167
480
4,295
9,038
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
15
Kills
25
25
Deaths
15
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
6
5
0.75
L
Achilles
Blxrrd
Achilles
1
1
0
1
W
10
0
5
12.5
W
11
3
5
4.5
W
Sun Wukong
REAL Specy
Sun Wukong
0
1
0
0
W
2
5
4
0.8
L
Gilgamesh
jachan9
Gilgamesh
4
3
2
1.67
L
Aphrodite
mrbuttcheeks
Aphrodite
3
10
1
0.35
L
Medusa
shinxemnas
Medusa
5
8
4
0.88
L
Tiamat
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,700
Damage
44,932
67,509
Taken
49,595
35,533
Mitigated
23,501
19,118
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,004
3,065
0
1,032
11,933
5,178
146
2,375
9,416
0
53,138
L
Achilles
Blxrrd
Achilles
7,379
356
0
4,924
12,880
9,934
44
0
12,880
204
57,236
W
11,593
4,411
0
3,078
5,391
2,573
37
1,032
4,282
0
69,053
W
15,239
4,764
0
7,394
12,230
5,332
3,309
5,873
6,237
70,357
3,137
W
Sun Wukong
REAL Specy
Sun Wukong
6,801
1,308
0
3,204
11,003
7,676
478
18
10,985
0
54,767
W
4,295
291
937
2,796
9,038
2,742
62
1,768
7,120
32,325
0
L
Gilgamesh
jachan9
Gilgamesh
7,305
1,718
426
3,131
12,237
5,083
0
4,232
8,005
0
50,828
L
Aphrodite
mrbuttcheeks
Aphrodite
7,648
1,800
0
6,236
17,607
7,562
863
8,763
8,844
52,141
0
L
Medusa
shinxemnas
Medusa
7,631
3,046
0
1,929
14,126
4,756
472
3,216
10,910
0
43,095
L
Tiamat
3,737
552
723
1,749
10,659
8,198
81
2,921
7,738
30,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,566
Gold Earned
47,824
448
Minions Killed
519
0
Camps Cleared
0
1,513,085
Distance Traveled
1,678,139
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,519
501
96
6
0
306,080
5
L
Achilles
9,273
545
122
7
0
324,417
2
W
Ravana
10,854
638
119
7
0
393,394
0
W
Sol
11,211
659
123
7
0
323,493
0
W
Sun Wukong
9,073
534
121
7
0
352,251
0
W
Hel
8,167
480
60
4
0
302,921
0
L
Gilgamesh
8,186
482
89
5
0
367,640
0
L
Aphrodite
8,901
524
105
6
0
239,564
0
L
Medusa
8,443
497
63
4
0
277,093
2
L
Tiamat
7,763
457
69
4
0
304,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role