Player Matchup

Horus
Horus
KiraKurayami
Horus
Level 111
God Stats
2W - 2L
1,622 SR
Queue Stats
69W - 39L
1,704 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zirhin
Cu Chulainn
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 62L
1,716 Elo+
Party 2
Tiamat
Tiamat
satronachYT
Tiamat
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 59L
1,615 Elo+
Party 2
Team Averages
Level 127
1,541 SR
1,678 Elo+

VS

Team Averages
Level 48
1,794 SR
1,612 Elo+
Heimdallr
Heimdallr
Beaubly
Heimdallr
Level 31
God Stats
4W - 3L
1,876 SR
Queue Stats
79W - 70L
1,539 Elo+
Solo
Nox
Nox
MszExquisite
Nox
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
TrulyOAK
Nike
Level 69
God Stats
1W - 0L
2,005 SR
Queue Stats
83W - 34L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,313
665
4,115
11,468
9,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Zirhin
Cu Chulainn
9
1 / 2 / 1
6,814
619
7,831
9,780
7,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
0 / 4 / 2
6,486
590
5,257
7,581
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beaubly
Heimdallr
11
2 / 0 / 4
7,579
689
9,028
8,173
2,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 5
7,645
695
4,510
5,348
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
12
7 / 1 / 3
8,849
804
10,387
11,592
7,177
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
10
10
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Beaubly
Heimdallr
2
0
4
4
L
1
4
1
0.38
W
1
1
5
3.5
W
Nike
7
1
3
8.5
L
Cu Chulainn
Zirhin
Cu Chulainn
1
2
1
0.75
L
Tiamat
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,203
Damage
23,925
28,829
Taken
25,113
21,458
Mitigated
11,920
10,038
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Beaubly
Heimdallr
9,028
3,016
453
2,600
8,173
2,902
634
1,657
6,074
0
33,605
L
4,115
1,763
3,258
4,117
11,468
9,933
0
1,447
9,867
0
9,257
W
4,510
573
0
1,824
5,348
1,841
174
1,459
3,503
31,744
0
W
Nike
10,387
1,673
0
3,565
11,592
7,177
0
1,433
9,519
0
31,121
L
Cu Chulainn
Zirhin
Cu Chulainn
7,831
1,877
0
1,450
9,780
7,331
0
1,691
8,023
0
23,659
L
Tiamat
5,257
173
0
1,213
7,581
4,194
0
1,084
6,402
26,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,613
Gold Earned
24,073
83
Minions Killed
154
0
Camps Cleared
0
673,478
Distance Traveled
585,052
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,579
689
62
6
0
204,555
1
L
Horus
7,313
665
10
1
0
244,516
1
W
Nox
7,645
695
57
5
0
175,826
4
W
Nike
8,849
804
35
3
0
204,671
1
L
Cu Chulainn
6,814
619
33
3
0
237,255
1
L
Tiamat
6,486
590
40
4
0
191,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role