Player Matchup

Sun Wukong
Sun Wukong
SUSHI-_CURRY
Sun Wukong
Level 25
God Stats
7W - 3L
1,680 SR
Queue Stats
41W - 26L
1,642 Elo+
Solo
Izanami
Izanami
Sephi7_
Izanami
Level 14
God Stats
32W - 32L
1,805 SR
Queue Stats
441W - 482L
1,543 Elo+
Solo
Nemesis
Nemesis
TakESon47
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,154 Elo+
Solo
Ravana
Ravana
abotype
Ravana
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,391 Elo+
Solo
Merlin
Merlin
l4msmurf1ng
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,521 Elo+
Solo
Team Averages
Level 14
1,597 SR
1,450 Elo+

VS

Team Averages
Level 23
1,508 SR
1,524 Elo+
Anubis
Anubis
 
Anubis
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MaximP2809
Medusa
Level 23
God Stats
26W - 23L
1,461 SR
Queue Stats
114W - 99L
1,394 Elo+
Solo
Susano
Susano
Nissmu
Susano
Level 27
God Stats
4W - 7L
1,339 SR
Queue Stats
238W - 138L
1,551 Elo+
Solo
Anhur
Anhur
UnCableKelGenre2
Anhur
Level 28
God Stats
46W - 31L
1,742 SR
Queue Stats
175W - 145L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SUSHI-_CURRY
Sun Wukong
13
0 / 1 / 0
6,990
583
1,491
8,041
2,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Sephi7_
Izanami
9
1 / 2 / 0
5,345
445
3,552
5,414
1,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
TakESon47
Nemesis
6
1 / 5 / 0
4,491
374
939
4,960
1,041
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
abotype
Ravana
8
1 / 3 / 1
5,497
458
2,751
6,574
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
1 / 3 / 1
6,591
549
3,594
4,812
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 2
6,824
569
4,124
6,135
2,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
 
Artio
8
1 / 3 / 3
5,503
459
2,237
8,062
6,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
MaximP2809
Medusa
11
5 / 0 / 1
6,907
576
4,452
4,829
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Nissmu
Susano
11
4 / 1 / 1
6,667
556
3,905
7,172
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 0 / 0
7,528
627
5,021
3,706
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
14
14
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
2
4
W
Artio
 
Artio
1
3
3
0.83
W
Medusa
MaximP2809
Medusa
5
0
1
5.5
W
Susano
Nissmu
Susano
4
1
1
4.5
L
Sun Wukong
SUSHI-_CURRY
Sun Wukong
0
1
0
0
L
Izanami
Sephi7_
Izanami
1
2
0
0.5
L
Nemesis
TakESon47
Nemesis
1
5
0
0.2
W
1
0
0
1
L
Ravana
abotype
Ravana
1
3
1
0.5
L
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,327
Damage
19,739
29,801
Taken
29,904
7,928
Mitigated
13,975
7,373
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,124
266
0
3,485
6,135
2,689
790
1,255
4,722
36,538
0
W
Artio
 
Artio
2,237
243
125
1,586
8,062
6,424
25
550
7,486
15,483
0
W
Medusa
MaximP2809
Medusa
4,452
1,827
0
1,766
4,829
1,404
1,489
0
4,829
0
35,720
W
Susano
Nissmu
Susano
3,905
709
0
3,413
7,172
2,244
0
1,463
5,567
0
31,002
L
Sun Wukong
SUSHI-_CURRY
Sun Wukong
1,491
456
0
3,169
8,041
2,827
0
0
8,041
0
51,633
L
Izanami
Sephi7_
Izanami
3,552
2,442
0
724
5,414
1,331
0
2,145
3,269
0
27,032
L
Nemesis
TakESon47
Nemesis
939
313
0
150
4,960
1,041
0
1,010
3,950
0
5,322
W
5,021
2,770
0
1,434
3,706
1,214
221
0
3,706
0
53,217
L
Ravana
abotype
Ravana
2,751
878
0
2,710
6,574
1,625
0
1,249
5,325
0
21,942
L
Merlin
3,594
422
0
620
4,812
1,104
0
1,957
2,855
35,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
33,429
312
Minions Killed
370
0
Camps Cleared
0
997,728
Distance Traveled
1,056,127
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,824
569
85
7
0
183,593
5
W
Artio
5,503
459
24
2
0
226,896
2
W
Medusa
6,907
576
65
5
0
196,138
1
W
Susano
6,667
556
72
6
0
253,501
4
L
Sun Wukong
6,990
583
111
9
0
233,930
4
L
Izanami
5,345
445
49
4
0
150,920
0
L
Nemesis
4,491
374
10
1
0
210,730
1
W
Anhur
7,528
627
124
10
0
195,999
9
L
Ravana
5,497
458
50
4
0
213,439
4
L
Merlin
6,591
549
92
8
0
188,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role