Player Matchup

Olorun
Olorun
Silver IV
Piticu
Olorun
Silver IV
Level 149
God Stats
1W - 0L
1,675 SR
Queue Stats
57W - 90L
904 MMR
Solo
Thanatos
Thanatos
Bronze III
lucistar8
Thanatos
Bronze III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
xSAWMARx
Gilgamesh
Gold V
Level 149
God Stats
12W - 7L
1,702 SR
Queue Stats
41W - 43L
1,284 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,626 SR
1,229 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,482 SR
1,145 MMR
He Bo
He Bo
Bronze III
BeatMe97
He Bo
Bronze III
Level 156
God Stats
1W - 8L
1,446 SR
Queue Stats
42W - 85L
1,406 MMR
Solo
Chaac
Chaac
Silver V
javielito3333
Chaac
Silver V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 228L
683 MMR
Solo
Nox
Nox
Bronze III
jf29
Nox
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Piticu
Olorun
16
6 / 4 / 10
11,900
700
10,805
14,983
5,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
lucistar8
Thanatos
15
7 / 6 / 11
12,227
719
10,475
14,724
6,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
xSAWMARx
Gilgamesh
16
6 / 3 / 10
12,584
740
15,292
19,532
18,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
AphroditeZeusAresTiamatAthena

VS

Bans
DanzaburouGebAnubisGuan YuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BeatMe97
He Bo
15
5 / 7 / 5
11,613
683
9,572
14,569
4,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 7 / 9
10,361
609
10,019
17,984
22,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
jf29
Nox
15
7 / 5 / 6
12,001
706
13,106
11,251
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
33
19
Kills
13
13
Deaths
19
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
BeatMe97
He Bo
5
7
5
1.07
W
Olorun
Piticu
Olorun
6
4
10
2.75
L
1
7
9
0.79
L
Nox
jf29
Nox
7
5
6
2
W
Thanatos
lucistar8
Thanatos
7
6
11
2.08
W
Gilgamesh
xSAWMARx
Gilgamesh
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,572
Damage
32,697
49,239
Taken
43,804
30,422
Mitigated
31,678
22,764
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BeatMe97
He Bo
9,572
252
0
1,552
14,569
4,675
391
2,810
11,489
42,803
0
W
Olorun
Piticu
Olorun
10,805
6,025
4,104
8,014
14,983
5,903
1,994
8,499
6,244
47,018
0
L
10,019
1,298
0
3,234
17,984
22,422
0
5,374
12,220
0
29,525
L
Nox
jf29
Nox
13,106
1,541
0
1,203
11,251
4,581
1,217
2,673
8,368
44,620
0
W
Thanatos
lucistar8
Thanatos
10,475
3,037
0
7,857
14,724
6,356
798
7,141
7,373
0
34,974
W
Gilgamesh
xSAWMARx
Gilgamesh
15,292
4,053
0
2,789
19,532
18,163
522
7,440
11,702
0
64,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
33,975
164
Minions Killed
156
0
Camps Cleared
0
919,065
Distance Traveled
860,710
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,613
683
58
3
0
270,699
0
W
Olorun
11,900
700
53
3
0
286,952
4
L
Chaac
10,361
609
25
1
0
306,877
1
L
Nox
12,001
706
73
4
0
283,134
3
W
Thanatos
12,227
719
38
2
0
298,856
0
W
Gilgamesh
12,584
740
73
4
0
333,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role