Player Matchup

Gilgamesh
Gilgamesh
ER_CANI-KEVIN
Gilgamesh
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 127L
1,410 Elo+
Party 1
Poseidon
Poseidon
Simiga08
Poseidon
Level 29
God Stats
2W - 2L
1,081 SR
Queue Stats
47W - 69L
1,348 Elo+
Party 1
Izanami
Izanami
agusaldeadavila
Izanami
Level 49
God Stats
1W - 2L
1,414 SR
Queue Stats
42W - 70L
1,329 Elo+
Party 1
Team Averages
Level 41
1,331 SR
1,362 Elo+

VS

Team Averages
Level 36
1,465 SR
1,466 Elo+
Cthulhu
Cthulhu
Dirtyrambo007
Cthulhu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 46L
1,639 Elo+
Party 2
Scylla
Scylla
Killerno12637
Scylla
Level 5
God Stats
1W - 2L
1,389 SR
Queue Stats
1W - 5L
1,328 Elo+
Party 2
Hachiman
Hachiman
jiggarooo
Hachiman
Level 87
God Stats
4W - 6L
1,507 SR
Queue Stats
463W - 525L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ER_CANI-KEVIN
Gilgamesh
15
17 / 2 / 8
11,300
1,027
12,419
9,310
5,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
Simiga08
Poseidon
12
4 / 4 / 16
9,242
840
5,821
5,870
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 5 / 16
10,200
927
11,176
9,160
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 9 / 8
8,191
745
6,114
13,080
8,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 12 / 4
8,059
733
2,816
10,681
2,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
jiggarooo
Hachiman
12
6 / 8 / 4
9,286
844
6,179
10,797
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
29
Kills
11
11
Deaths
29
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
9
8
0.67
W
Gilgamesh
ER_CANI-KEVIN
Gilgamesh
17
2
8
10.5
L
3
12
4
0.42
W
Poseidon
Simiga08
Poseidon
4
4
16
3
W
8
5
16
3.2
L
Hachiman
jiggarooo
Hachiman
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,416
Damage
15,109
24,340
Taken
34,558
10,739
Mitigated
15,732
3,149
Healing
1,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
6,114
1,009
0
0
13,080
8,497
0
2,313
10,671
18,411
0
W
Gilgamesh
ER_CANI-KEVIN
Gilgamesh
12,419
4,230
0
1,607
9,310
5,582
1,476
2,449
6,861
0
33,716
L
2,816
1,343
0
196
10,681
2,881
328
1,931
8,568
7,004
0
W
Poseidon
Simiga08
Poseidon
5,821
701
0
502
5,870
1,867
690
3,601
2,269
24,071
0
W
11,176
8,252
0
1,040
9,160
3,290
479
2,998
6,162
0
48,202
L
Hachiman
jiggarooo
Hachiman
6,179
4,026
111
737
10,797
4,354
1,305
1,221
9,462
0
22,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,742
Gold Earned
25,536
141
Minions Killed
73
0
Camps Cleared
0
540,252
Distance Traveled
463,625
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,191
745
24
2
0
174,269
0
W
Gilgamesh
11,300
1,027
25
2
0
218,041
1
L
Scylla
8,059
733
9
1
0
147,399
0
W
Poseidon
9,242
840
33
3
0
155,912
0
W
Izanami
10,200
927
83
8
0
166,299
1
L
Hachiman
9,286
844
40
4
0
141,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role