Player Matchup

Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond II
 
Thoth
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
Dilano2005
Ullr
Masters
Level 160
God Stats
29W - 20L
1,727 SR
Queue Stats
757W - 626L
2,623 MMR
Solo
Ganesha
Ganesha
Diamond I
tantor99
Ganesha
Diamond I
Level 152
God Stats
6W - 3L
1,378 SR
Queue Stats
533W - 523L
2,361 MMR
Solo
Hades
Hades
Diamond IV
theopticblaster
Hades
Diamond IV
Level 149
God Stats
8W - 4L
1,675 SR
Queue Stats
49W - 23L
2,446 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,556 SR
2,086 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,654 SR
2,245 MMR
Hercules
Hercules
Masters
 
Hercules
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
It B A Mr E
Hou Yi
Platinum I
Level 48
God Stats
1W - 3L
1,928 SR
Queue Stats
29W - 11L
2,304 MMR
Party 2
Hera
Hera
Masters
LegacyMAE
Hera
Masters
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
1,798W - 1,779L
2,760 MMR
Party 1
Sobek
Sobek
Diamond II
Mr E Man 9
Sobek
Diamond II
Level 143
God Stats
48W - 37L
1,778 SR
Queue Stats
298W - 268L
2,299 MMR
Party 2
Bastet
Bastet
Diamond II
UwU_Hentisenpai
Bastet
Diamond II
Level 145
God Stats
17W - 14L
1,563 SR
Queue Stats
461W - 457L
2,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
5 / 0 / 0
4,640
928
2,844
2,157
868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
 
Thoth
6
0 / 1 / 3
3,874
775
1,334
2,039
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 0 / 0
3,778
756
1,864
2,063
399
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
tantor99
Ganesha
6
0 / 0 / 3
3,681
736
890
2,600
720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 0 / 2
4,444
889
2,490
3,016
1,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatLokiSetGilgameshAthena

VS

Bans
NemesisChang'eTsukuyomiSun WukongFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 3 / 0
3,306
661
1,863
4,716
1,680
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
6
0 / 0 / 0
3,706
741
1,502
2,522
480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
6
1 / 2 / 0
3,590
718
1,509
2,882
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
6
0 / 1 / 1
3,500
700
1,365
4,211
1,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 1 / 0
3,304
661
121
2,433
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
1
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
0
5
W
Thoth
 
Thoth
0
1
3
1.5
L
Hercules
 
Hercules
0
3
0
0
W
1
0
0
1
L
Hou Yi
0
0
0
0
L
Hera
1
2
0
0.5
L
Sobek
0
1
1
0.5
L
0
1
0
0
W
Ganesha
tantor99
Ganesha
0
0
3
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,422
Damage
6,360
11,875
Taken
16,764
4,031
Mitigated
5,049
5,421
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,844
1,425
0
1,271
2,157
868
0
368
1,789
0
18,796
W
Thoth
 
Thoth
1,334
113
0
624
2,039
620
0
1,436
603
16,776
0
L
Hercules
 
Hercules
1,863
681
0
1,615
4,716
1,680
0
2,490
2,226
0
11,829
W
1,864
516
0
535
2,063
399
156
222
1,841
0
14,778
L
Hou Yi
1,502
941
0
1,166
2,522
480
0
147
2,375
0
15,108
L
Hera
1,509
521
0
741
2,882
689
0
1,094
1,650
16,766
0
L
Sobek
1,365
352
0
2,056
4,211
1,664
0
588
3,597
5,744
0
L
121
0
0
1,176
2,433
536
0
165
2,202
0
8,155
W
Ganesha
tantor99
Ganesha
890
254
0
410
2,600
720
0
848
1,752
7,529
0
W
2,490
546
70
2,511
3,016
1,424
0
0
3,016
21,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,417
Gold Earned
17,406
182
Minions Killed
130
0
Camps Cleared
0
539,090
Distance Traveled
525,605
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,640
928
47
9
0
127,273
1
W
Thoth
3,874
775
32
6
0
104,184
1
L
Hercules
3,306
661
15
3
0
121,011
0
W
Ullr
3,778
756
45
9
0
93,761
1
L
Hou Yi
3,706
741
46
9
0
91,560
0
L
Hera
3,590
718
28
6
0
112,069
0
L
Sobek
3,500
700
9
2
0
115,414
1
L
Bastet
3,304
661
32
6
0
85,551
1
W
Ganesha
3,681
736
2
0
0
108,781
4
W
Hades
4,444
889
56
11
0
105,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role