Player Matchup

Bellona
Bellona
VicJeffi
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
darkwolfs4
Nemesis
Level 27
God Stats
1W - 0L
1,307 SR
Queue Stats
60W - 60L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
mikejux
Heimdallr
Level 8
God Stats
20W - 22L
1,248 SR
Queue Stats
116W - 157L
1,257 Elo+
Solo
Ymir
Ymir
nonhocapito
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,239 Elo+
Solo
Zeus
Zeus
whitewolfsa
Zeus
Level 26
God Stats
13W - 11L
1,451 SR
Queue Stats
55W - 53L
1,357 Elo+
Party 1
Team Averages
Level 15
1,401 SR
1,351 Elo+

VS

Team Averages
Level 20
1,455 SR
1,296 Elo+
Bellona
Bellona
Ben4321
Bellona
Level 12
God Stats
0W - 7L
1,262 SR
Queue Stats
0W - 9L
954 Elo+
Solo
Tsukuyomi
Tsukuyomi
Strash205erik
Tsukuyomi
Level 27
God Stats
17W - 11L
1,598 SR
Queue Stats
127W - 149L
1,399 Elo+
Solo
Anubis
Anubis
bravox92
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
gkobopikspf
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,331 Elo+
Party 2
Yemoja
Yemoja
kittynebur
Yemoja
Level 18
God Stats
1W - 2L
1,416 SR
Queue Stats
12W - 26L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
VicJeffi
Bellona
15
8 / 2 / 10
10,600
589
8,530
10,895
8,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
darkwolfs4
Nemesis
16
9 / 2 / 7
10,873
604
10,560
10,625
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
mikejux
Heimdallr
14
8 / 6 / 11
9,787
544
12,527
11,291
3,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 18
8,972
498
6,870
10,740
9,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
15 / 2 / 3
11,915
662
17,553
7,404
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ben4321
Bellona
7
0 / 9 / 2
6,411
356
1,119
10,419
5,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tsukuyomi
Strash205erik
Tsukuyomi
16
6 / 9 / 5
10,613
590
10,316
18,366
7,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
bravox92
Anubis
13
4 / 7 / 2
8,166
454
8,123
13,218
6,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
12
2 / 11 / 5
8,016
445
6,667
14,120
5,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
kittynebur
Yemoja
11
2 / 5 / 6
8,307
462
4,547
16,936
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
34
41
Kills
14
15
Deaths
41
49
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
Ben4321
Bellona
0
9
2
0.11
L
Tsukuyomi
Strash205erik
Tsukuyomi
6
9
5
0.94
W
Bellona
VicJeffi
Bellona
8
2
10
6.5
L
Anubis
bravox92
Anubis
4
7
2
0.71
W
Nemesis
darkwolfs4
Nemesis
9
2
7
6.25
L
Apollo
2
11
5
0.41
L
Yemoja
kittynebur
Yemoja
2
5
6
1
W
Heimdallr
mikejux
Heimdallr
8
6
11
2.25
W
1
3
18
3.33
W
15
2
3
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,040
Damage
30,772
50,955
Taken
73,059
29,631
Mitigated
34,765
9,860
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Ben4321
Bellona
1,119
401
0
1,284
10,419
5,358
0
1,885
8,534
0
14,985
L
Tsukuyomi
Strash205erik
Tsukuyomi
10,316
2,763
0
4,509
18,366
7,371
558
5,131
13,235
0
67,780
W
Bellona
VicJeffi
Bellona
8,530
2,680
0
722
10,895
8,363
1,070
2,028
8,867
0
40,989
L
Anubis
bravox92
Anubis
8,123
438
0
2,532
13,218
6,198
0
4,841
8,377
31,363
0
W
Nemesis
darkwolfs4
Nemesis
10,560
5,950
0
3,770
10,625
5,703
1,848
610
10,015
0
60,662
L
Apollo
6,667
3,137
0
257
14,120
5,185
300
4,738
9,382
0
29,934
L
Yemoja
kittynebur
Yemoja
4,547
1,207
514
877
16,936
10,653
668
7,828
9,108
21,460
0
W
Heimdallr
mikejux
Heimdallr
12,527
7,931
0
2,151
11,291
3,995
1,859
3,060
8,231
0
50,786
W
6,870
630
0
321
10,740
9,496
477
4,109
6,631
23,640
0
W
17,553
2,011
0
2,896
7,404
2,074
2,001
2,863
4,541
66,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,147
Gold Earned
41,513
400
Minions Killed
286
0
Camps Cleared
0
1,716,243
Distance Traveled
1,528,407
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,411
356
23
1
0
198,523
0
L
Tsukuyomi
10,613
590
135
8
0
315,471
0
W
Bellona
10,600
589
74
4
0
396,270
2
L
Anubis
8,166
454
49
3
0
338,285
3
W
Nemesis
10,873
604
100
6
0
404,040
2
L
Apollo
8,016
445
52
3
0
333,383
0
L
Yemoja
8,307
462
27
2
0
342,745
0
W
Heimdallr
9,787
544
77
4
0
280,703
5
W
Ymir
8,972
498
27
2
0
334,351
5
W
Zeus
11,915
662
122
7
0
300,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role