Player Matchup

Agni
Agni
Platinum V
Cocoredxd
Agni
Platinum V
Level 157
God Stats
10W - 10L
1,542 SR
Queue Stats
162W - 160L
1,635 MMR
Solo
Cerberus
Cerberus
Gold II
Hakzuu
Cerberus
Gold II
Level 142
God Stats
4W - 4L
1,643 SR
Queue Stats
231W - 236L
1,609 MMR
Solo
Kali
Kali
Gold IV
LordBatrix
Kali
Gold IV
Level 143
God Stats
7W - 6L
1,592 SR
Queue Stats
24W - 19L
1,651 MMR
Solo
Guan Yu
Guan Yu
Gold III
MrPanda05
Guan Yu
Gold III
Level 126
God Stats
15W - 6L
1,586 SR
Queue Stats
151W - 138L
1,508 MMR
Solo
Chernobog
Chernobog
Gold I
cbrezzy5
Chernobog
Gold I
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,606 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,573 SR
1,602 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,417 SR
1,567 MMR
Apollo
Apollo
Platinum IV
IateYOURmomOUT
Apollo
Platinum IV
Level 157
God Stats
1W - 5L
1,254 SR
Queue Stats
317W - 318L
1,631 MMR
Solo
Awilix
Awilix
Gold I
LØUISSS
Awilix
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
bryuzi
Hercules
Gold III
Level 149
God Stats
1W - 6L
1,290 SR
Queue Stats
181W - 177L
1,492 MMR
Solo
Janus
Janus
Gold III
bysantexHD
Janus
Gold III
Level 144
God Stats
0W - 2L
1,429 SR
Queue Stats
29W - 31L
1,674 MMR
Solo
Geb
Geb
Silver II
vbillzv
Geb
Silver II
Level 68
God Stats
0W - 1L
1,610 SR
Queue Stats
11W - 12L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
4 / 4 / 4
13,159
572
15,933
11,990
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Hakzuu
Cerberus
14
0 / 5 / 10
10,394
452
6,263
15,815
13,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 4 / 6
14,325
623
19,870
24,785
11,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
MrPanda05
Guan Yu
20
7 / 1 / 14
13,724
597
18,380
22,177
29,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
cbrezzy5
Chernobog
19
5 / 3 / 10
12,993
565
20,095
20,632
8,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
OsirisAthenaScyllaSetAres

VS

Bans
TiamatKing ArthurCu ChulainnGilgameshTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
10,388
452
11,411
19,301
6,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
LØUISSS
Awilix
17
5 / 5 / 4
11,466
499
10,516
15,180
7,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
bryuzi
Hercules
16
0 / 10 / 4
10,153
441
11,247
28,440
19,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
18
4 / 7 / 4
11,366
494
13,671
17,682
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
16
4 / 4 / 7
10,497
456
9,501
19,615
17,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
31
Kills
16
17
Deaths
31
44
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Agni
4
4
4
1.5
W
Cerberus
Hakzuu
Cerberus
0
5
10
1
L
3
5
5
1.1
W
15
4
6
4.5
L
Awilix
LØUISSS
Awilix
5
5
4
1.4
W
Guan Yu
MrPanda05
Guan Yu
7
1
14
14
L
Hercules
bryuzi
Hercules
0
10
4
0.2
L
Janus
4
7
4
0.86
W
Chernobog
cbrezzy5
Chernobog
5
3
10
3.33
L
Geb
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,541
Damage
56,346
95,399
Taken
100,218
68,921
Mitigated
56,358
43,698
Healing
24,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
15,933
1,964
0
3,180
11,990
5,245
0
4,164
7,826
94,756
0
W
Cerberus
Hakzuu
Cerberus
6,263
518
0
4,757
15,815
13,648
133
3,267
12,548
36,453
0
L
11,411
7,910
0
6,020
19,301
6,121
862
2,344
16,957
0
65,614
W
19,870
11,025
0
8,890
24,785
11,886
1,680
6,857
17,928
0
106,220
L
Awilix
LØUISSS
Awilix
10,516
4,548
0
2,710
15,180
7,430
0
3,225
11,781
0
73,115
W
Guan Yu
MrPanda05
Guan Yu
18,380
2,602
4,480
11,850
22,177
29,167
787
5,306
16,871
0
75,595
L
Hercules
bryuzi
Hercules
11,247
2,757
0
8,127
28,440
19,668
0
5,287
22,921
0
66,124
L
Janus
13,671
826
204
1,868
17,682
5,310
0
5,707
11,741
88,083
0
W
Chernobog
cbrezzy5
Chernobog
20,095
14,201
0
10,541
20,632
8,975
6,357
4,989
15,643
0
109,873
L
Geb
9,501
2,031
0
5,234
19,615
17,829
0
5,194
14,297
24,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,595
Gold Earned
53,870
644
Minions Killed
546
0
Camps Cleared
0
2,198,593
Distance Traveled
2,085,653
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,159
572
161
7
0
423,437
5
W
Cerberus
10,394
452
64
3
0
379,387
6
L
Apollo
10,388
452
120
5
0
398,261
9
W
Kali
14,325
623
135
6
0
491,007
4
L
Awilix
11,466
499
114
5
0
422,911
12
W
Guan Yu
13,724
597
134
6
0
504,559
3
L
Hercules
10,153
441
130
6
0
386,677
3
L
Janus
11,366
494
170
7
0
413,805
3
W
Chernobog
12,993
565
150
7
0
400,203
10
L
Geb
10,497
456
12
1
0
463,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role