Player Matchup

Achilles
Achilles
Gold IV
Getonmylvlbruh
Achilles
Gold IV
Level 96
God Stats
3W - 2L
1,707 SR
Queue Stats
87W - 88L
1,433 MMR
Solo
King Arthur
King Arthur
Gold IV
JuaneX98
King Arthur
Gold IV
Level 125
God Stats
16W - 19L
1,612 SR
Queue Stats
443W - 454L
1,430 MMR
Solo
Nemesis
Nemesis
Gold IV
Kubitz
Nemesis
Gold IV
Level 88
God Stats
3W - 4L
1,619 SR
Queue Stats
66W - 71L
1,434 MMR
Solo
Cerberus
Cerberus
Gold III
LovariusZ
Cerberus
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
tuisima
Apollo
Gold IV
Level 86
God Stats
10W - 14L
1,527 SR
Queue Stats
178W - 174L
1,412 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,593 SR
1,442 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,662 SR
1,424 MMR
Scylla
Scylla
Silver II
Alasfer
Scylla
Silver II
Level 159
God Stats
12W - 3L
1,727 SR
Queue Stats
86W - 83L
1,419 MMR
Solo
Cthulhu
Cthulhu
Silver III
BaBaBuRDaa
Cthulhu
Silver III
Level 38
God Stats
1W - 0L
1,573 SR
Queue Stats
4W - 7L
1,418 MMR
Solo
Fenrir
Fenrir
Gold IV
IGuiter
Fenrir
Gold IV
Level 159
God Stats
8W - 6L
1,690 SR
Queue Stats
63W - 65L
1,452 MMR
Solo
Osiris
Osiris
Silver I
Rewmaker
Osiris
Silver I
Level 123
God Stats
1W - 0L
1,724 SR
Queue Stats
309W - 316L
1,396 MMR
Solo
Anhur
Anhur
Gold II
WoohooKO
Anhur
Gold II
Level 128
God Stats
24W - 25L
1,598 SR
Queue Stats
258W - 265L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
1 / 3 / 3
4,959
451
2,457
6,278
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
JuaneX98
King Arthur
10
1 / 4 / 0
5,756
523
2,108
10,021
4,258
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Kubitz
Nemesis
9
2 / 3 / 1
5,404
491
3,273
8,807
2,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
LovariusZ
Cerberus
10
3 / 1 / 2
5,593
508
3,481
8,004
3,106
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
tuisima
Apollo
11
1 / 1 / 2
6,102
555
1,835
5,594
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaTiamatGilgameshTsukuyomi

VS

Bans
RaijinJanusSylvanusSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alasfer
Scylla
10
2 / 2 / 4
6,216
565
5,956
5,195
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
BaBaBuRDaa
Cthulhu
8
0 / 2 / 6
4,922
447
3,709
6,153
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
IGuiter
Fenrir
12
6 / 1 / 1
6,971
634
4,828
6,503
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
Rewmaker
Osiris
13
4 / 1 / 0
7,309
664
6,922
6,943
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
WoohooKO
Anhur
11
0 / 2 / 1
6,237
567
2,983
4,574
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
12
12
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alasfer
Scylla
2
2
4
2
W
Cthulhu
BaBaBuRDaa
Cthulhu
0
2
6
1.5
L
Achilles
1
3
3
0.83
W
Fenrir
IGuiter
Fenrir
6
1
1
6.5
L
King Arthur
JuaneX98
King Arthur
1
4
0
0.25
L
Nemesis
Kubitz
Nemesis
2
3
1
0.83
L
Cerberus
LovariusZ
Cerberus
3
1
2
4
W
Osiris
Rewmaker
Osiris
4
1
0
4
W
Anhur
WoohooKO
Anhur
0
2
1
0.25
L
Apollo
tuisima
Apollo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,154
Damage
24,398
38,704
Taken
29,368
13,496
Mitigated
12,830
10,624
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alasfer
Scylla
5,956
1,669
0
1,545
5,195
1,174
407
1,073
4,122
33,211
0
W
Cthulhu
BaBaBuRDaa
Cthulhu
3,709
447
0
575
6,153
4,050
128
1,728
4,425
15,539
0
L
Achilles
2,457
796
0
1,766
6,278
2,151
0
1,943
4,155
0
17,965
W
Fenrir
IGuiter
Fenrir
4,828
594
0
3,587
6,503
2,132
385
150
6,353
0
38,099
L
King Arthur
JuaneX98
King Arthur
2,108
146
0
2,277
10,021
4,258
0
0
10,021
0
29,361
L
Nemesis
Kubitz
Nemesis
3,273
888
0
2,682
8,807
2,856
0
3,021
5,696
0
23,837
L
Cerberus
LovariusZ
Cerberus
3,481
255
0
2,421
8,004
3,106
0
3,816
4,038
26,660
0
W
Osiris
Rewmaker
Osiris
6,922
3,563
0
3,540
6,943
4,258
415
0
6,943
0
41,120
W
Anhur
WoohooKO
Anhur
2,983
997
0
496
4,574
1,216
0
530
4,044
0
39,153
L
Apollo
tuisima
Apollo
1,835
771
0
1,478
5,594
1,125
0
345
5,129
0
35,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,814
Gold Earned
31,655
303
Minions Killed
333
0
Camps Cleared
0
1,005,396
Distance Traveled
1,049,314
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,216
565
76
7
0
187,529
3
W
Cthulhu
4,922
447
12
1
0
206,826
0
L
Achilles
4,959
451
39
4
0
182,671
0
W
Fenrir
6,971
634
78
7
0
258,379
0
L
King Arthur
5,756
523
65
6
0
207,693
3
L
Nemesis
5,404
491
52
5
0
216,145
3
L
Cerberus
5,593
508
63
6
0
197,885
5
W
Osiris
7,309
664
81
7
0
219,330
1
W
Anhur
6,237
567
86
8
0
177,250
0
L
Apollo
6,102
555
84
8
0
201,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role