Player Matchup

Kuzenbo
Kuzenbo
Gold IV
BrickFastley
Kuzenbo
Gold IV
Level 103
God Stats
2W - 4L
1,561 SR
Queue Stats
69W - 70L
1,337 MMR
Solo
Discordia
Discordia
Silver II
GRFuego
Discordia
Silver II
Level 69
God Stats
16W - 21L
1,385 SR
Queue Stats
76W - 92L
1,428 MMR
Solo
Fenrir
Fenrir
Silver I
lI-Sanchez-lI
Fenrir
Silver I
Level 77
God Stats
18W - 21L
1,635 SR
Queue Stats
73W - 67L
1,423 MMR
Solo
Apollo
Apollo
Silver I
march10_har
Apollo
Silver I
Level 81
God Stats
7W - 8L
1,944 SR
Queue Stats
70W - 75L
1,317 MMR
Party 1
Guan Yu
Guan Yu
Silver I
mikelgaymer2009
Guan Yu
Silver I
Level 105
God Stats
1W - 1L
1,473 SR
Queue Stats
27W - 28L
1,284 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,600 SR
1,358 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,491 SR
1,364 MMR
Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold V
Grako29
Bastet
Gold V
Level 156
God Stats
16W - 24L
1,315 SR
Queue Stats
877W - 882L
1,331 MMR
Solo
Artio
Artio
Gold V
Orpheus_0909
Artio
Gold V
Level 122
God Stats
1W - 0L
1,305 SR
Queue Stats
126W - 113L
1,298 MMR
Solo
Chang'e
Chang'e
Silver I
anastasiakvr
Chang'e
Silver I
Level 117
God Stats
21W - 26L
1,654 SR
Queue Stats
94W - 96L
1,280 MMR
Party 2
Chaac
Chaac
Silver I
vibracao-ousada
Chaac
Silver I
Level 121
God Stats
34W - 27L
1,680 SR
Queue Stats
54W - 55L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BrickFastley
Kuzenbo
12
2 / 5 / 3
7,918
417
6,253
14,383
12,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
GRFuego
Discordia
12
0 / 5 / 6
7,831
412
9,216
10,282
3,156
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
0 / 11 / 3
7,872
414
5,678
16,914
6,914
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
17
3 / 3 / 3
10,428
549
6,265
13,598
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 6 / 2
10,052
529
11,309
18,799
19,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
DanzaburouSetPoseidonAthenaBacchus

VS

Bans
GilgameshCu ChulainnKumbhakarnaYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
7 / 0 / 5
11,727
617
11,413
14,344
5,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Grako29
Bastet
16
5 / 5 / 8
10,583
557
9,729
15,634
5,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 15
10,974
578
5,180
16,636
12,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
anastasiakvr
Chang'e
19
7 / 2 / 12
11,933
628
14,276
13,282
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 4 / 6
11,584
610
15,670
21,133
16,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
12
Kills
30
30
Deaths
13
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
0
5
9.5
L
Kuzenbo
BrickFastley
Kuzenbo
2
5
3
0.7
L
Discordia
GRFuego
Discordia
0
5
6
0.6
W
Bastet
Grako29
Bastet
5
5
8
1.8
W
2
2
15
4.75
W
Chang'e
anastasiakvr
Chang'e
7
2
12
6.5
L
0
11
3
0.14
L
Apollo
3
3
3
1.5
L
7
6
2
1.33
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,721
Damage
56,268
73,976
Taken
81,029
47,775
Mitigated
43,754
18,166
Healing
35,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
11,413
6,526
0
8,868
14,344
5,228
2,065
3,389
10,911
0
105,562
L
Kuzenbo
BrickFastley
Kuzenbo
6,253
2,664
0
1,963
14,383
12,871
0
4,591
9,792
22,638
0
L
Discordia
GRFuego
Discordia
9,216
282
78
662
10,282
3,156
0
4,115
6,167
41,924
0
W
Bastet
Grako29
Bastet
9,729
2,436
0
1,226
15,634
5,327
0
2,880
12,714
0
67,578
W
5,180
499
879
3,875
16,636
12,001
66
4,956
11,676
17,908
0
W
Chang'e
anastasiakvr
Chang'e
14,276
1,007
3,757
6,892
13,282
5,182
1,228
4,156
9,080
76,872
0
L
5,678
1,536
0
1,475
16,914
6,914
0
3,414
13,500
0
50,532
L
Apollo
6,265
3,761
0
5,400
13,598
4,919
1,012
4,733
8,865
0
78,982
L
11,309
2,290
872
7,716
18,799
19,915
0
4,855
13,944
0
46,720
W
15,670
3,222
1,253
8,427
21,133
16,016
745
4,253
16,850
9,705
69,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,101
Gold Earned
56,801
430
Minions Killed
537
0
Camps Cleared
0
1,763,435
Distance Traveled
1,886,542
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,727
617
157
8
0
342,611
6
L
Kuzenbo
7,918
417
37
2
0
352,981
1
L
Discordia
7,831
412
72
4
0
321,884
16
W
Bastet
10,583
557
103
5
0
383,632
0
W
Artio
10,974
578
18
1
0
407,955
7
W
Chang'e
11,933
628
135
7
0
362,903
9
L
Fenrir
7,872
414
83
4
0
331,421
3
L
Apollo
10,428
549
149
8
0
375,072
2
L
Guan Yu
10,052
529
89
5
0
382,077
0
W
Chaac
11,584
610
124
7
0
389,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role