Player Matchup

Jormungandr
Jormungandr
PHNTM-_-Phoenix
Jormungandr
Level 27
God Stats
1W - 1L
1,269 SR
Queue Stats
62W - 51L
1,501 Elo+
Party 1
Pele
Pele
SkeIe--
Pele
Level 143
God Stats
6W - 5L
2,077 SR
Queue Stats
249W - 176L
1,615 Elo+
Party 3
Cabrakan
Cabrakan
SupahSokah
Cabrakan
Level 44
God Stats
16W - 4L
1,962 SR
Queue Stats
114W - 51L
1,633 Elo+
Party 3
Anhur
Anhur
godzila_493
Anhur
Level 42
God Stats
1W - 1L
1,765 SR
Queue Stats
183W - 150L
1,466 Elo+
Party 1
Agni
Agni
pro_overwatch6
Agni
Level 28
God Stats
2W - 1L
1,704 SR
Queue Stats
135W - 109L
1,494 Elo+
Party 1
Team Averages
Level 57
1,756 SR
1,542 Elo+

VS

Team Averages
Level 82
1,592 SR
1,472 Elo+
Khepri
Khepri
DragonOfSpades
Khepri
Level 48
God Stats
73W - 57L
1,520 SR
Queue Stats
161W - 169L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
ELCANCERITA
Baron Samedi
Level 118
God Stats
14W - 5L
1,855 SR
Queue Stats
106W - 98L
1,501 Elo+
Party 4
The Morrigan
The Morrigan
Luky914
The Morrigan
Level 11
God Stats
4W - 8L
1,361 SR
Queue Stats
11W - 14L
1,430 Elo+
Party 4
Cthulhu
Cthulhu
TBS Drixion
Cthulhu
Level 112
God Stats
5W - 1L
1,621 SR
Queue Stats
298W - 271L
1,518 Elo+
Party 4
Danzaburou
Danzaburou
majwoodrow
Danzaburou
Level 120
God Stats
140W - 96L
1,603 SR
Queue Stats
452W - 449L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PHNTM-_-Phoenix
Jormungandr
18
2 / 10 / 5
11,653
448
9,996
24,335
16,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
SkeIe--
Pele
20
17 / 2 / 4
18,327
705
23,826
17,418
10,752
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
SupahSokah
Cabrakan
20
5 / 1 / 3
17,769
683
13,352
19,776
20,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 10 / 4
11,022
424
8,104
19,449
5,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
0 / 9 / 5
12,099
465
7,585
15,761
5,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 16
13,409
516
7,044
22,854
20,375
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
ELCANCERITA
Baron Samedi
15
5 / 2 / 2
11,230
432
7,139
9,622
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Luky914
The Morrigan
14
5 / 8 / 3
10,603
408
8,505
12,460
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TBS Drixion
Cthulhu
17
1 / 2 / 0
10,778
415
8,376
11,497
11,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
majwoodrow
Danzaburou
20
20 / 8 / 4
16,343
629
35,670
22,366
9,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
57
27
Kills
32
32
Deaths
27
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
16
1.29
L
Baron Samedi
ELCANCERITA
Baron Samedi
5
2
2
3
L
The Morrigan
Luky914
The Morrigan
5
8
3
0.81
W
Jormungandr
PHNTM-_-Phoenix
Jormungandr
2
10
5
0.45
W
Pele
SkeIe--
Pele
17
2
4
9.5
W
Cabrakan
SupahSokah
Cabrakan
5
1
3
6.5
L
Cthulhu
TBS Drixion
Cthulhu
1
2
0
0.5
W
3
10
4
0.5
L
Danzaburou
majwoodrow
Danzaburou
20
8
4
2.75
W
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,863
Damage
66,734
96,739
Taken
78,799
59,745
Mitigated
48,793
23,206
Healing
20,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,044
510
648
3,753
22,854
20,375
0
5,279
17,461
29,715
0
L
Baron Samedi
ELCANCERITA
Baron Samedi
7,139
380
249
3,543
9,622
4,386
78
5,772
3,426
59,242
0
L
The Morrigan
Luky914
The Morrigan
8,505
1,663
0
2,294
12,460
3,649
0
4,524
7,493
41,799
4,177
W
Jormungandr
PHNTM-_-Phoenix
Jormungandr
9,996
1,402
422
2,854
24,335
16,674
1,177
2,544
21,613
62,101
0
W
Pele
SkeIe--
Pele
23,826
10,263
0
1,578
17,418
10,752
3,453
4,320
13,098
0
177,648
W
Cabrakan
SupahSokah
Cabrakan
13,352
1,744
0
12,216
19,776
20,990
2,996
9,578
8,686
130,421
0
L
Cthulhu
TBS Drixion
Cthulhu
8,376
524
0
2,649
11,497
11,167
0
7,222
4,275
64,855
0
W
8,104
2,697
0
3,476
19,449
5,600
1,539
1,922
17,527
0
50,167
L
Danzaburou
majwoodrow
Danzaburou
35,670
18,166
0
6,966
22,366
9,216
342
7,388
14,894
0
133,179
W
7,585
238
0
2,660
15,761
5,729
3,093
8,669
7,092
60,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,870
Gold Earned
62,363
821
Minions Killed
502
0
Camps Cleared
0
2,318,099
Distance Traveled
1,853,752
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,409
516
38
1
0
471,045
9
L
Baron Samedi
11,230
432
108
4
0
263,630
4
L
The Morrigan
10,603
408
76
3
0
329,437
1
W
Jormungandr
11,653
448
82
3
0
444,685
4
W
Pele
18,327
705
257
10
0
522,558
5
W
Cabrakan
17,769
683
278
11
0
473,165
3
L
Cthulhu
10,778
415
110
4
0
347,576
3
W
Anhur
11,022
424
89
3
0
421,114
1
L
Danzaburou
16,343
629
170
7
0
442,064
5
W
Agni
12,099
465
115
4
0
456,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role