Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Buscadoro
Danzaburou
Level 125
God Stats
8W - 8L
1,511 SR
Queue Stats
270W - 232L
1,515 Elo+
Solo
Apollo
Apollo
Emperiyo
Apollo
Level 144
God Stats
8W - 10L
1,435 SR
Queue Stats
895W - 875L
1,493 Elo+
Solo
Raijin
Raijin
Taraniss
Raijin
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 50L
1,338 Elo+
Solo
Team Averages
Level 89
1,489 SR
1,469 Elo+

VS

Team Averages
Level 69
1,546 SR
1,469 Elo+
Zhong Kui
Zhong Kui
FunkBooty
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
KimSSunny
Hou Yi
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
ecko4022
Erlang Shen
Level 109
God Stats
0W - 2L
1,282 SR
Queue Stats
143W - 149L
1,444 Elo+
Party 1
Yemoja
Yemoja
joacoCasla22
Yemoja
Level 15
God Stats
0W - 1L
1,764 SR
Queue Stats
31W - 37L
1,500 Elo+
Solo
Ares
Ares
kripp_keeper
Ares
Level 102
God Stats
3W - 2L
1,684 SR
Queue Stats
69W - 82L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 5 / 20
11,371
758
13,252
17,650
17,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
 
Vulcan
17
2 / 5 / 14
10,390
693
28,433
13,705
6,111
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Buscadoro
Danzaburou
17
4 / 5 / 12
10,728
715
17,556
15,784
6,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Emperiyo
Apollo
17
7 / 2 / 12
10,852
723
11,423
10,562
4,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Raijin
Taraniss
Raijin
20
10 / 3 / 13
13,166
878
23,292
14,160
6,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FunkBooty
Zhong Kui
19
6 / 9 / 8
11,495
766
17,797
21,980
16,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hou Yi
KimSSunny
Hou Yi
18
4 / 6 / 9
10,398
693
12,811
14,081
5,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
ecko4022
Erlang Shen
18
2 / 1 / 14
11,071
738
7,280
21,444
10,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
20
5 / 3 / 10
10,755
717
19,450
16,450
7,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 6 / 11
9,191
613
6,370
25,299
17,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
71
25
Kills
19
20
Deaths
25
71
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
5
20
2.4
W
Vulcan
 
Vulcan
2
5
14
1.8
W
Danzaburou
Buscadoro
Danzaburou
4
5
12
2
W
Apollo
Emperiyo
Apollo
7
2
12
6.5
L
Zhong Kui
FunkBooty
Zhong Kui
6
9
8
1.11
L
Hou Yi
KimSSunny
Hou Yi
4
6
9
1.42
W
Raijin
Taraniss
Raijin
10
3
13
5.5
L
Erlang Shen
ecko4022
Erlang Shen
2
1
14
9
L
Yemoja
5
3
10
3.33
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,956
Damage
63,708
71,861
Taken
99,254
41,902
Mitigated
57,252
34,827
Healing
36,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
13,252
773
6,985
3,903
17,650
17,686
620
10,187
7,463
23,629
0
W
Vulcan
 
Vulcan
28,433
11,133
3,626
2,782
13,705
6,111
251
9,805
3,900
44,414
0
W
Danzaburou
Buscadoro
Danzaburou
17,556
4,473
2,187
4,326
15,784
6,945
497
9,250
6,534
0
29,242
W
Apollo
Emperiyo
Apollo
11,423
4,805
3,183
2,381
10,562
4,770
1,095
5,403
5,159
0
20,403
L
Zhong Kui
FunkBooty
Zhong Kui
17,797
1,905
444
6,390
21,980
16,274
0
15,520
6,460
33,368
0
L
Hou Yi
KimSSunny
Hou Yi
12,811
4,770
1,261
1,291
14,081
5,469
0
8,885
5,196
0
36,273
W
Raijin
Taraniss
Raijin
23,292
1,365
2,984
2,470
14,160
6,390
923
8,972
5,188
50,474
0
L
Erlang Shen
ecko4022
Erlang Shen
7,280
1,299
1,955
9,856
21,444
10,529
0
12,505
8,939
0
16,670
L
Yemoja
19,450
708
2,459
6,076
16,450
7,038
0
11,791
4,659
42,673
0
L
6,370
233
375
6,567
25,299
17,942
0
16,276
9,023
11,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,507
Gold Earned
52,910
169
Minions Killed
161
0
Camps Cleared
0
1,335,941
Distance Traveled
1,290,993
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,371
758
23
2
0
272,964
2
W
Vulcan
10,390
693
33
2
0
292,736
1
W
Danzaburou
10,728
715
25
2
0
246,287
0
W
Apollo
10,852
723
23
2
0
252,731
3
L
Zhong Kui
11,495
766
46
3
0
246,363
0
L
Hou Yi
10,398
693
51
3
0
255,548
1
W
Raijin
13,166
878
65
4
0
271,223
4
L
Erlang Shen
11,071
738
16
1
0
289,747
0
L
Yemoja
10,755
717
42
3
0
271,770
0
L
Ares
9,191
613
6
0
0
227,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role