Player Matchup

Nike
Nike
Anklav91
Nike
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 57L
1,336 Elo+
Solo
Ares
Ares
HaveANice1
Ares
Level 29
God Stats
21W - 18L
1,495 SR
Queue Stats
553W - 574L
1,367 Elo+
Solo
Ravana
Ravana
JogadorImortal
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,336 Elo+
Party 1
Neith
Neith
OsirisGoddess
Neith
Level 29
God Stats
1W - 2L
1,513 SR
Queue Stats
24W - 32L
1,365 Elo+
Solo
Zeus
Zeus
jobGAME
Zeus
Level 12
God Stats
0W - 1L
1,434 SR
Queue Stats
2W - 5L
1,316 Elo+
Party 1
Team Averages
Level 17
1,489 SR
1,344 Elo+

VS

Team Averages
Level 14
1,461 SR
1,477 Elo+
Tyr
Tyr
HeavnlyBloodlust
Tyr
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
60W - 47L
1,396 Elo+
Solo
Heimdallr
Heimdallr
IamPandaH
Heimdallr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
LicthSolork
Hun Batz
Level 25
God Stats
2W - 1L
1,185 SR
Queue Stats
38W - 35L
1,488 Elo+
Solo
Kukulkan
Kukulkan
PandaHallow
Kukulkan
Level 7
God Stats
1W - 0L
1,488 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
Papycolleur
Yemoja
Level 16
God Stats
1W - 0L
1,632 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
1
0 / 0 / 0
3,846
321
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
4 / 1 / 0
6,692
558
4,442
6,957
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 2 / 1
5,289
441
1,978
5,015
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 2
5,798
483
3,161
5,509
1,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
jobGAME
Zeus
9
1 / 6 / 0
5,740
478
4,014
5,890
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,749
479
3,418
8,428
3,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
IamPandaH
Heimdallr
10
0 / 0 / 1
5,778
482
1,202
4,598
1,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
LicthSolork
Hun Batz
4
1 / 0 / 0
4,679
390
547
2,460
485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
PandaHallow
Kukulkan
12
9 / 3 / 1
7,953
663
5,466
5,983
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
10
1 / 1 / 2
6,331
528
2,086
7,436
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
13
13
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
0
0
0
0
L
4
1
0
4
W
2
3
0
0.67
W
Heimdallr
IamPandaH
Heimdallr
0
0
1
0.5
L
0
2
1
0.25
W
Hun Batz
LicthSolork
Hun Batz
1
0
0
1
L
0
4
2
0.25
W
Kukulkan
PandaHallow
Kukulkan
9
3
1
3.17
W
Yemoja
1
1
2
2
L
Zeus
jobGAME
Zeus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,595
Damage
12,719
23,371
Taken
28,905
10,143
Mitigated
12,294
5,039
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
0
0
0
0
0
0
0
0
0
0
0
L
4,442
308
147
2,118
6,957
5,150
0
1,451
5,468
23,488
0
W
3,418
732
0
2,899
8,428
3,701
501
2,872
5,556
0
24,266
W
Heimdallr
IamPandaH
Heimdallr
1,202
495
0
646
4,598
1,991
1,353
0
4,598
0
24,048
L
1,978
748
0
1,196
5,015
1,509
0
595
4,410
0
21,882
W
Hun Batz
LicthSolork
Hun Batz
547
413
0
1,553
2,460
485
0
0
2,460
0
6,906
L
3,161
1,918
0
1,216
5,509
1,572
37
925
4,520
0
27,592
W
Kukulkan
PandaHallow
Kukulkan
5,466
1,251
0
0
5,983
2,117
1,145
1,965
3,744
37,678
0
W
Yemoja
2,086
460
653
1,004
7,436
4,000
1,996
3,149
4,091
18,493
0
L
Zeus
jobGAME
Zeus
4,014
367
0
362
5,890
1,912
928
4,226
1,421
26,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,365
Gold Earned
30,490
199
Minions Killed
235
0
Camps Cleared
0
807,731
Distance Traveled
936,530
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,846
321
0
0
0
6,204
0
L
Ares
6,692
558
34
3
0
218,554
3
W
Tyr
5,749
479
41
3
0
217,330
0
W
Heimdallr
5,778
482
42
4
0
195,251
1
L
Ravana
5,289
441
44
4
0
231,226
1
W
Hun Batz
4,679
390
29
2
0
75,802
1
L
Neith
5,798
483
63
5
0
193,146
1
W
Kukulkan
7,953
663
86
7
0
225,766
1
W
Yemoja
6,331
528
37
3
0
222,381
2
L
Zeus
5,740
478
58
5
0
158,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role