Player Matchup

Cu Chulainn
Cu Chulainn
Hdixx
Cu Chulainn
Level 38
God Stats
9W - 6L
1,501 SR
Queue Stats
119W - 142L
1,346 Elo+
Solo
Hachiman
Hachiman
Messermann5000
Hachiman
Level 9
God Stats
1W - 4L
1,166 SR
Queue Stats
5W - 13L
1,096 Elo+
Party 1
Mercury
Mercury
Stechus_Kaktus04
Mercury
Level 85
God Stats
12W - 7L
1,546 SR
Queue Stats
550W - 565L
1,461 Elo+
Party 1
Ra
Ra
SuChTiZzGoD
Ra
Level 16
God Stats
4W - 3L
1,615 SR
Queue Stats
28W - 38L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
Toxic_Ewok_18
Cthulhu
Level 63
God Stats
7W - 7L
1,632 SR
Queue Stats
377W - 398L
1,402 Elo+
Party 1
Team Averages
Level 42
1,492 SR
1,324 Elo+

VS

Team Averages
Level 60
1,410 SR
1,404 Elo+
Erlang Shen
Erlang Shen
DronMr
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 175L
1,392 Elo+
Party 2
Bastet
Bastet
Ksenn
Bastet
Level 144
God Stats
0W - 1L
1,185 SR
Queue Stats
83W - 83L
1,480 Elo+
Party 3
Chernobog
Chernobog
Rormina
Chernobog
Level 43
God Stats
22W - 21L
1,491 SR
Queue Stats
108W - 140L
1,378 Elo+
Party 2
Nu Wa
Nu Wa
edwinwilliam28
Nu Wa
Level 48
God Stats
0W - 2L
1,381 SR
Queue Stats
196W - 233L
1,456 Elo+
Solo
Khepri
Khepri
xanderVSxandija
Khepri
Level 18
God Stats
3W - 4L
1,492 SR
Queue Stats
13W - 23L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hdixx
Cu Chulainn
14
7 / 2 / 2
8,801
629
9,378
9,759
7,319
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
12
2 / 2 / 8
6,865
490
5,733
8,479
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 0 / 2
8,763
626
7,523
9,209
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 4
7,995
571
5,152
5,621
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
2 / 0 / 6
7,544
539
4,646
8,482
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DronMr
Erlang Shen
14
2 / 5 / 1
7,912
565
7,403
12,375
7,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Ksenn
Bastet
1
0 / 2 / 0
4,228
302
0
1,024
196
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
Rormina
Chernobog
10
0 / 5 / 2
5,900
421
5,601
8,045
2,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 6 / 0
7,138
510
4,673
7,434
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 6 / 0
6,413
458
5,040
17,252
7,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
22
Kills
5
5
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DronMr
Erlang Shen
2
5
1
0.5
W
Cu Chulainn
Hdixx
Cu Chulainn
7
2
2
4
L
Bastet
Ksenn
Bastet
0
2
0
0
W
Hachiman
2
2
8
3
L
Chernobog
Rormina
Chernobog
0
5
2
0.2
W
7
0
2
8
W
4
1
4
6
W
Cthulhu
2
0
6
5
L
1
6
0
0.17
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,432
Damage
22,717
41,550
Taken
46,130
20,138
Mitigated
20,099
9,353
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DronMr
Erlang Shen
7,403
4,646
0
3,553
12,375
7,529
0
1,112
11,257
0
57,662
W
Cu Chulainn
Hdixx
Cu Chulainn
9,378
2,283
0
634
9,759
7,319
482
744
9,015
5,456
42,105
L
Bastet
Ksenn
Bastet
0
0
0
0
1,024
196
0
0
1,024
0
0
W
Hachiman
5,733
4,300
0
2,495
8,479
2,642
584
2,677
5,802
0
27,194
L
Chernobog
Rormina
Chernobog
5,601
2,972
0
617
8,045
2,673
0
1,823
6,216
0
34,464
W
7,523
4,523
0
627
9,209
3,801
976
933
8,276
0
65,007
W
5,152
714
117
1,083
5,621
2,035
238
2,879
2,742
44,698
0
W
Cthulhu
4,646
625
964
3,433
8,482
4,341
252
2,480
6,002
34,864
0
L
4,673
597
0
606
7,434
2,578
0
3,667
3,475
48,084
0
L
5,040
1,072
139
4,757
17,252
7,123
0
4,063
13,161
20,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,968
Gold Earned
31,591
425
Minions Killed
266
0
Camps Cleared
0
1,373,948
Distance Traveled
976,340
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,912
565
110
8
0
252,907
0
W
Cu Chulainn
8,801
629
94
7
0
251,352
0
L
Bastet
4,228
302
0
0
0
35,321
0
W
Hachiman
6,865
490
48
3
0
228,761
0
L
Chernobog
5,900
421
66
5
0
207,208
3
W
Mercury
8,763
626
120
9
0
328,161
0
W
Ra
7,995
571
98
7
0
289,008
0
W
Cthulhu
7,544
539
65
5
0
276,666
3
L
Nu Wa
7,138
510
68
5
0
252,257
3
L
Khepri
6,413
458
22
2
0
228,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role