Player Matchup

Cabrakan
Cabrakan
Elfeex
Cabrakan
Level 125
God Stats
11W - 8L
1,617 SR
Queue Stats
278W - 280L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
Rxckleess
Gilgamesh
Level 124
God Stats
13W - 12L
1,663 SR
Queue Stats
488W - 447L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WinterihsSumo9
Cu Chulainn
Level 87
God Stats
26W - 21L
1,550 SR
Queue Stats
272W - 256L
1,561 Elo+
Solo
Heimdallr
Heimdallr
adelphirulz4
Heimdallr
Level 125
God Stats
13W - 8L
1,584 SR
Queue Stats
80W - 65L
1,576 Elo+
Solo
Agni
Agni
unguardedUnDEAD
Agni
Level 110
God Stats
14W - 8L
1,757 SR
Queue Stats
198W - 166L
1,629 Elo+
Party 1
Team Averages
Level 114
1,634 SR
1,560 Elo+

VS

Team Averages
Level 111
1,613 SR
1,552 Elo+
Hera
Hera
TheSilentTears
Hera
Level 107
God Stats
5W - 5L
1,785 SR
Queue Stats
599W - 541L
1,564 Elo+
Solo
Kali
Kali
XanaDZNs
Kali
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 93L
1,551 Elo+
Solo
Apollo
Apollo
YoXo233
Apollo
Level 66
God Stats
4W - 6L
1,443 SR
Queue Stats
64W - 83L
1,551 Elo+
Solo
Achilles
Achilles
ZeeDangle
Achilles
Level 128
God Stats
2W - 5L
1,801 SR
Queue Stats
367W - 357L
1,515 Elo+
Solo
Cthulhu
Cthulhu
playboyx0672
Cthulhu
Level 109
God Stats
2W - 3L
1,535 SR
Queue Stats
73W - 72L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Elfeex
Cabrakan
10
1 / 5 / 7
7,425
437
5,208
13,389
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Rxckleess
Gilgamesh
16
9 / 2 / 5
9,820
578
10,221
14,344
9,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
WinterihsSumo9
Cu Chulainn
16
8 / 1 / 7
10,113
595
16,643
16,511
11,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
adelphirulz4
Heimdallr
16
0 / 1 / 0
9,545
561
4,403
8,278
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 3 / 6
9,728
572
12,225
7,621
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
8,896
523
7,637
10,090
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
13
2 / 5 / 6
8,377
493
6,669
12,101
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
YoXo233
Apollo
17
1 / 1 / 2
9,568
563
5,473
11,675
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
ZeeDangle
Achilles
14
3 / 8 / 1
8,387
493
9,451
18,601
15,560
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
playboyx0672
Cthulhu
13
3 / 4 / 4
8,638
508
9,873
16,129
8,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
22
Kills
12
12
Deaths
22
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Elfeex
Cabrakan
1
5
7
0.9
W
Gilgamesh
Rxckleess
Gilgamesh
9
2
5
5.75
L
3
4
4
1.25
W
Cu Chulainn
WinterihsSumo9
Cu Chulainn
8
1
7
11.5
L
Kali
2
5
6
1
L
Apollo
YoXo233
Apollo
1
1
2
2
L
Achilles
ZeeDangle
Achilles
3
8
1
0.44
W
Heimdallr
adelphirulz4
Heimdallr
0
1
0
0
L
Cthulhu
playboyx0672
Cthulhu
3
4
4
1.25
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,700
Damage
39,103
60,143
Taken
68,596
34,243
Mitigated
38,192
19,166
Healing
19,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Elfeex
Cabrakan
5,208
488
0
2,241
13,389
7,790
0
4,149
9,240
21,145
0
W
Gilgamesh
Rxckleess
Gilgamesh
10,221
3,232
0
5,503
14,344
9,473
0
4,600
9,744
0
51,127
L
7,637
2,043
233
1,132
10,090
3,751
50
5,171
4,544
62,130
0
W
Cu Chulainn
WinterihsSumo9
Cu Chulainn
16,643
2,600
0
4,989
16,511
11,327
102
3,883
12,628
9,085
65,225
L
Kali
6,669
3,236
0
3,293
12,101
5,794
0
3,389
8,576
0
44,089
L
Apollo
YoXo233
Apollo
5,473
3,287
0
6,922
11,675
4,430
836
924
10,749
0
84,362
L
Achilles
ZeeDangle
Achilles
9,451
2,502
0
4,236
18,601
15,560
0
3,741
14,742
0
45,379
W
Heimdallr
adelphirulz4
Heimdallr
4,403
1,868
0
3,042
8,278
3,116
1,145
835
7,443
0
66,860
L
Cthulhu
playboyx0672
Cthulhu
9,873
497
769
3,312
16,129
8,657
0
5,611
10,300
33,966
0
W
12,225
1,159
0
3,391
7,621
2,537
68
4,043
3,578
64,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,631
Gold Earned
43,866
525
Minions Killed
504
0
Camps Cleared
0
1,517,591
Distance Traveled
1,694,117
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,425
437
36
2
0
241,867
3
W
Gilgamesh
9,820
578
82
5
0
334,358
2
L
Hera
8,896
523
129
8
0
337,611
6
W
Cu Chulainn
10,113
595
135
8
0
334,633
3
L
Kali
8,377
493
81
5
0
374,439
3
L
Apollo
9,568
563
166
10
0
330,713
4
L
Achilles
8,387
493
85
5
0
303,899
3
W
Heimdallr
9,545
561
142
8
0
287,023
1
L
Cthulhu
8,638
508
43
3
0
347,455
7
W
Agni
9,728
572
130
8
0
319,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role