Player Matchup

Olorun
Olorun
DirtBikeBear
Olorun
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 12L
1,254 Elo+
Solo
Loki
Loki
DulArath
Loki
Level 36
God Stats
10W - 15L
1,336 SR
Queue Stats
130W - 122L
1,416 Elo+
Party 2
Hercules
Hercules
SHOMCHO
Hercules
Level 26
God Stats
10W - 8L
1,603 SR
Queue Stats
59W - 55L
1,455 Elo+
Solo
Tiamat
Tiamat
blanktehvali
Tiamat
Level 16
God Stats
12W - 18L
1,208 SR
Queue Stats
18W - 24L
1,250 Elo+
Party 2
Izanami
Izanami
vengfullgh0st
Izanami
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 34L
1,353 Elo+
Solo
Team Averages
Level 23
1,429 SR
1,345 Elo+

VS

Team Averages
Level 20
1,471 SR
1,366 Elo+
Cerberus
Cerberus
Liqud
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Anubis
Anubis
Shntaoyfared
Anubis
Level 44
God Stats
32W - 47L
1,428 SR
Queue Stats
192W - 261L
1,328 Elo+
Party 1
Cthulhu
Cthulhu
nedal212
Cthulhu
Level 16
God Stats
7W - 7L
1,590 SR
Queue Stats
24W - 38L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
raccon100
Danzaburou
Level 28
God Stats
0W - 3L
1,518 SR
Queue Stats
20W - 17L
1,381 Elo+
Solo
Artemis
Artemis
vulcao_sabido
Artemis
Level 6
God Stats
0W - 3L
1,317 SR
Queue Stats
1W - 4L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
4 / 0 / 8
8,178
584
5,724
7,535
2,193
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
15
5 / 0 / 3
8,493
607
4,676
6,358
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
SHOMCHO
Hercules
13
5 / 0 / 4
8,011
572
3,681
4,483
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
10
0 / 1 / 2
6,578
470
1,791
6,432
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
14
10 / 1 / 1
8,977
641
7,162
4,587
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Liqud
Cerberus
3
0 / 4 / 0
4,418
316
56
3,352
927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
12
1 / 2 / 1
6,974
498
4,727
5,686
2,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
nedal212
Cthulhu
10
1 / 2 / 0
6,182
442
3,029
6,285
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
raccon100
Danzaburou
10
0 / 8 / 0
5,918
423
3,235
9,676
2,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
6
0 / 9 / 0
4,840
346
295
7,072
1,646

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
24
Kills
2
2
Deaths
25
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
0
8
8
W
Loki
5
0
3
6.5
L
Cerberus
Liqud
Cerberus
0
4
0
0
W
Hercules
SHOMCHO
Hercules
5
0
4
7
L
Anubis
1
2
1
0.75
W
Tiamat
0
1
2
1
L
Cthulhu
nedal212
Cthulhu
1
2
0
0.5
L
Danzaburou
raccon100
Danzaburou
0
8
0
0
W
Izanami
10
1
1
10.5
L
Artemis
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,034
Damage
11,342
29,395
Taken
32,071
11,632
Mitigated
12,856
9,012
Healing
4,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
5,724
2,860
129
3,486
7,535
2,193
4,572
2,584
4,951
34,597
0
W
Loki
4,676
2,325
0
565
6,358
2,252
0
345
5,983
0
65,639
L
Cerberus
Liqud
Cerberus
56
56
0
114
3,352
927
76
214
3,078
3,094
0
W
Hercules
SHOMCHO
Hercules
3,681
1,098
0
1,444
4,483
3,047
395
1,035
3,448
0
26,939
L
Anubis
4,727
126
0
2,513
5,686
2,362
220
1,846
3,776
43,266
0
W
Tiamat
1,791
407
0
1,952
6,432
2,452
997
2,418
3,786
25,384
0
L
Cthulhu
nedal212
Cthulhu
3,029
133
0
603
6,285
5,210
0
1,010
5,103
22,597
0
L
Danzaburou
raccon100
Danzaburou
3,235
1,476
0
1,185
9,676
2,711
777
2,665
6,861
0
27,299
W
Izanami
7,162
3,707
0
1,436
4,587
1,688
1,370
1,142
3,415
0
56,943
L
Artemis
295
295
0
0
7,072
1,646
102
1,582
5,414
0
2,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,237
Gold Earned
28,332
415
Minions Killed
189
0
Camps Cleared
0
1,296,685
Distance Traveled
1,060,251
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,178
584
69
5
0
231,379
0
W
Loki
8,493
607
125
9
0
273,275
0
L
Cerberus
4,418
316
7
1
0
201,146
3
W
Hercules
8,011
572
62
4
0
284,023
2
L
Anubis
6,974
498
85
6
0
230,948
1
W
Tiamat
6,578
470
45
3
0
254,838
0
L
Cthulhu
6,182
442
46
3
0
244,484
0
L
Danzaburou
5,918
423
44
3
0
166,372
1
W
Izanami
8,977
641
114
8
0
253,170
0
L
Artemis
4,840
346
7
1
0
217,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role