Player Matchup

Izanami
Izanami
Silver IV
CapnMunch
Izanami
Silver IV
Level 73
God Stats
5W - 3L
1,644 SR
Queue Stats
61W - 64L
1,379 MMR
Solo
Serqet
Serqet
Gold IV
DanielJR799
Serqet
Gold IV
Level 147
God Stats
2W - 3L
1,360 SR
Queue Stats
119W - 125L
1,462 MMR
Solo
Hercules
Hercules
Gold III
MrPanda05
Hercules
Gold III
Level 126
God Stats
26W - 14L
1,574 SR
Queue Stats
151W - 138L
1,462 MMR
Solo
Scylla
Scylla
Gold III
bryuzi
Scylla
Gold III
Level 149
God Stats
4W - 2L
1,541 SR
Queue Stats
181W - 177L
1,446 MMR
Solo
Bacchus
Bacchus
Silver I
splays2
Bacchus
Silver I
Level 65
God Stats
2W - 0L
1,717 SR
Queue Stats
14W - 15L
1,434 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,567 SR
1,437 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,610 SR
1,444 MMR
Khepri
Khepri
Gold II
BigSpence64
Khepri
Gold II
Level 125
God Stats
4W - 4L
1,621 SR
Queue Stats
186W - 189L
1,449 MMR
Solo
Cernunnos
Cernunnos
Gold V
EzGarM
Cernunnos
Gold V
Level 160
God Stats
49W - 48L
1,612 SR
Queue Stats
438W - 449L
1,371 MMR
Solo
Vulcan
Vulcan
Silver II
Shalupa
Vulcan
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold II
coneno23
Nemesis
Gold II
Level 145
God Stats
2W - 4L
1,728 SR
Queue Stats
106W - 103L
1,466 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
kurtiemae
Cu Chulainn
Gold IV
Level 147
God Stats
7W - 7L
1,587 SR
Queue Stats
221W - 222L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CapnMunch
Izanami
15
2 / 4 / 2
8,759
547
5,405
9,012
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
13
4 / 0 / 7
8,009
501
6,512
8,831
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
MrPanda05
Hercules
16
4 / 0 / 1
8,988
562
7,335
12,945
9,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
bryuzi
Scylla
15
5 / 3 / 3
8,998
562
7,633
8,572
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
splays2
Bacchus
12
2 / 0 / 7
7,655
478
4,129
8,623
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AthenaSetTiamatGuan YuTsukuyomi

VS

Bans
GilgameshYemojaApolloSobekKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 3 / 1
7,693
481
3,764
9,432
6,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
EzGarM
Cernunnos
14
1 / 4 / 2
8,633
540
5,753
11,081
3,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Shalupa
Vulcan
11
0 / 5 / 2
6,972
436
6,274
6,081
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
coneno23
Nemesis
16
6 / 1 / 0
9,125
570
5,386
9,618
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
kurtiemae
Cu Chulainn
14
0 / 4 / 1
7,966
498
10,104
11,281
8,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
7
7
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
1
0.17
W
Izanami
CapnMunch
Izanami
2
4
2
0.75
W
Serqet
4
0
7
7.5
L
Cernunnos
EzGarM
Cernunnos
1
4
2
0.5
W
Hercules
MrPanda05
Hercules
4
0
1
4.5
L
Vulcan
Shalupa
Vulcan
0
5
2
0.2
W
Scylla
bryuzi
Scylla
5
3
3
2.17
L
Nemesis
coneno23
Nemesis
6
1
0
6
L
Cu Chulainn
kurtiemae
Cu Chulainn
0
4
1
0.13
W
Bacchus
splays2
Bacchus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,014
Damage
31,281
47,983
Taken
47,493
24,424
Mitigated
24,586
15,330
Healing
9,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
3,764
458
0
805
9,432
6,551
0
4,600
4,587
28,866
0
W
Izanami
CapnMunch
Izanami
5,405
2,550
0
2,441
9,012
2,563
2,292
323
8,689
0
67,455
W
Serqet
6,512
1,608
0
535
8,831
3,087
0
2,964
5,867
0
38,617
L
Cernunnos
EzGarM
Cernunnos
5,753
3,301
0
4,239
11,081
3,533
1,166
1,404
9,621
0
58,955
W
Hercules
MrPanda05
Hercules
7,335
2,867
0
8,147
12,945
9,886
0
2,790
10,155
0
58,314
L
Vulcan
Shalupa
Vulcan
6,274
1,751
0
499
6,081
1,713
228
2,691
2,425
37,745
0
W
Scylla
bryuzi
Scylla
7,633
711
0
2,137
8,572
3,067
0
2,888
5,684
75,083
0
L
Nemesis
coneno23
Nemesis
5,386
1,963
0
1,158
9,618
3,975
0
1,946
7,479
0
63,731
L
Cu Chulainn
kurtiemae
Cu Chulainn
10,104
1,583
0
2,612
11,281
8,814
259
677
10,092
7,868
46,765
W
Bacchus
splays2
Bacchus
4,129
1,052
0
2,070
8,623
5,821
0
3,389
5,234
15,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
40,389
515
Minions Killed
440
0
Camps Cleared
0
1,582,100
Distance Traveled
1,468,987
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,693
481
36
2
0
279,794
3
W
Izanami
8,759
547
141
9
0
252,621
5
W
Serqet
8,009
501
66
4
0
367,350
3
L
Cernunnos
8,633
540
117
7
0
228,633
5
W
Hercules
8,988
562
134
8
0
338,705
3
L
Vulcan
6,972
436
82
5
0
309,375
7
W
Scylla
8,998
562
154
10
0
278,436
5
L
Nemesis
9,125
570
103
6
0
353,407
1
L
Cu Chulainn
7,966
498
102
6
0
297,778
1
W
Bacchus
7,655
478
20
1
0
344,988
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role