Player Matchup

Guan Yu
Guan Yu
Bronze II
Dobby8829
Guan Yu
Bronze II
Level 68
God Stats
0W - 3L
1,236 SR
Queue Stats
39W - 68L
68 MMR
Solo
Cerberus
Cerberus
Bronze II
NiK_Woodpecker93
Cerberus
Bronze II
Level 77
God Stats
17W - 15L
1,475 SR
Queue Stats
248W - 296L
431 MMR
Solo
Nemesis
Nemesis
Silver V
Radish-Gem
Nemesis
Silver V
Level 125
God Stats
19W - 24L
1,458 SR
Queue Stats
263W - 267L
628 MMR
Party 1
Chang'e
Chang'e
Bronze I
Raiton-chan
Chang'e
Bronze I
Level 125
God Stats
3W - 5L
1,669 SR
Queue Stats
632W - 638L
468 MMR
Party 1
Artemis
Artemis
Bronze IV
greysfeather
Artemis
Bronze IV
Level 88
God Stats
23W - 26L
1,416 SR
Queue Stats
356W - 457L
-364 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,451 SR
246 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 92
1,431 SR
253 MMR
Zeus
Zeus
Bronze I
GRNNYBSHER_
Zeus
Bronze I
Level 149
God Stats
7W - 7L
1,403 SR
Queue Stats
91W - 125L
234 MMR
Solo
Chaac
Chaac
Bronze III
MrSmokey013
Chaac
Bronze III
Level 63
God Stats
4W - 4L
1,384 SR
Queue Stats
25W - 55L
120 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Voohon
Kukulkan
Silver IV
Level 129
God Stats
57W - 46L
1,532 SR
Queue Stats
187W - 196L
611 MMR
Solo
Hercules
Hercules
Bronze III
X-THEBOSS-X_TR
Hercules
Bronze III
Level 75
God Stats
11W - 12L
1,483 SR
Queue Stats
239W - 278L
-61 MMR
Solo
Hachiman
Hachiman
Bronze II
katana_hell
Hachiman
Bronze II
Level 42
God Stats
12W - 22L
1,353 SR
Queue Stats
33W - 48L
360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dobby8829
Guan Yu
18
2 / 5 / 0
10,841
452
7,211
21,518
11,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 8 / 5
8,669
361
6,449
26,087
14,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Radish-Gem
Nemesis
15
2 / 6 / 6
9,825
409
9,521
20,465
10,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Raiton-chan
Chang'e
15
1 / 5 / 2
9,668
403
10,733
21,392
6,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
greysfeather
Artemis
14
4 / 7 / 1
9,167
382
12,444
15,213
5,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ScyllaGilgameshApolloDanzaburouAthena

VS

Bans
TiamatErlang ShenCthulhuCabrakanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 7
13,578
566
25,869
17,117
8,127
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 1 / 15
10,650
444
6,402
15,509
15,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Voohon
Kukulkan
20
10 / 1 / 14
13,431
560
28,439
12,057
5,352
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
15
2 / 4 / 14
10,420
434
5,949
20,962
13,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
katana_hell
Hachiman
20
5 / 1 / 8
13,102
546
11,371
12,206
4,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
9
Kills
31
31
Deaths
9
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Dobby8829
Guan Yu
2
5
0
0.4
W
13
2
7
8.25
W
1
1
15
8.5
L
0
8
5
0.31
L
Nemesis
Radish-Gem
Nemesis
2
6
6
0.83
L
Chang'e
Raiton-chan
Chang'e
1
5
2
0.4
W
Kukulkan
Voohon
Kukulkan
10
1
14
17
W
Hercules
2
4
14
2.25
L
Artemis
greysfeather
Artemis
4
7
1
0.64
W
Hachiman
katana_hell
Hachiman
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,358
Damage
78,030
104,675
Taken
77,851
48,700
Mitigated
47,334
26,697
Healing
25,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Dobby8829
Guan Yu
7,211
2,621
477
7,420
21,518
11,852
0
9,750
11,648
0
63,709
W
25,869
2,850
0
5,653
17,117
8,127
1,297
4,167
12,812
118,766
0
W
6,402
1,284
1,047
8,705
15,509
15,684
1,177
2,694
12,780
0
51,152
L
6,449
161
0
4,040
26,087
14,722
283
15,580
10,447
35,730
0
L
Nemesis
Radish-Gem
Nemesis
9,521
3,961
0
5,436
20,465
10,089
0
10,954
9,331
0
57,206
L
Chang'e
Raiton-chan
Chang'e
10,733
513
2,009
5,415
21,392
6,696
0
10,988
10,224
70,734
0
W
Kukulkan
Voohon
Kukulkan
28,439
1,801
0
1,067
12,057
5,352
1,203
3,327
8,548
107,434
0
W
Hercules
5,949
920
0
3,366
20,962
13,748
0
4,392
16,370
252
38,442
L
Artemis
greysfeather
Artemis
12,444
7,952
0
1,900
15,213
5,341
691
6,550
8,543
0
47,107
W
Hachiman
katana_hell
Hachiman
11,371
6,535
0
5,235
12,206
4,423
8,664
2,021
10,159
0
95,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,170
Gold Earned
61,181
517
Minions Killed
566
0
Camps Cleared
0
2,021,357
Distance Traveled
2,164,336
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,841
452
136
6
0
374,322
0
W
Zeus
13,578
566
137
6
0
407,578
2
W
Chaac
10,650
444
90
4
0
452,267
12
L
Cerberus
8,669
361
70
3
0
396,998
4
L
Nemesis
9,825
409
100
4
0
446,763
5
L
Chang'e
9,668
403
128
5
0
417,391
10
W
Kukulkan
13,431
560
152
6
0
442,519
1
W
Hercules
10,420
434
45
2
0
440,755
5
L
Artemis
9,167
382
83
3
0
385,883
4
W
Hachiman
13,102
546
142
6
0
421,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role