Player Matchup

Janus
Janus
BeerMeMan
Janus
Level 47
God Stats
4W - 7L
1,461 SR
Queue Stats
219W - 266L
1,449 Elo+
Solo
Ares
Ares
NeufUn
Ares
Level 2
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 1L
1,811 Elo+
Party 2
Hou Yi
Hou Yi
Opinaise91
Hou Yi
Level 64
God Stats
35W - 14L
1,850 SR
Queue Stats
693W - 652L
1,598 Elo+
Party 2
Serqet
Serqet
RiasIsMyWaifuDxD
Serqet
Level 58
God Stats
3W - 8L
1,475 SR
Queue Stats
276W - 260L
1,569 Elo+
Party 2
Chaac
Chaac
thormentasesina
Chaac
Level 89
God Stats
2W - 2L
1,579 SR
Queue Stats
424W - 398L
1,503 Elo+
Solo
Team Averages
Level 52
1,618 SR
1,586 Elo+

VS

Team Averages
Level 99
1,641 SR
1,639 Elo+
Awilix
Awilix
Dimeiz
Awilix
Level 157
God Stats
5W - 4L
1,499 SR
Queue Stats
92W - 50L
1,651 Elo+
Party 1
Yemoja
Yemoja
Kopakc
Yemoja
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,475 Elo+
Solo
Chiron
Chiron
MorsClamor
Chiron
Level 15
God Stats
18W - 3L
1,805 SR
Queue Stats
70W - 7L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
NeatBeout
Ah Puch
Level 139
God Stats
3W - 0L
1,789 SR
Queue Stats
70W - 16L
1,737 Elo+
Party 1
Jormungandr
Jormungandr
Гильгамешь
Jormungandr
Level 149
God Stats
13W - 3L
1,613 SR
Queue Stats
56W - 21L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BeerMeMan
Janus
15
0 / 3 / 4
8,643
508
2,960
8,725
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
NeufUn
Ares
10
0 / 6 / 1
5,878
346
3,307
11,746
7,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Opinaise91
Hou Yi
13
1 / 3 / 0
7,571
445
9,134
11,297
4,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 1
7,901
465
9,260
12,640
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 3 / 0
8,974
528
10,379
21,819
14,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dimeiz
Awilix
16
10 / 2 / 2
10,013
589
9,390
12,972
5,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yemoja
Kopakc
Yemoja
14
2 / 1 / 4
8,847
520
5,039
12,464
9,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
MorsClamor
Chiron
15
5 / 0 / 2
9,245
544
12,457
9,697
3,682
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
NeatBeout
Ah Puch
15
0 / 3 / 5
9,258
545
8,764
9,579
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 1 / 4
9,446
556
12,067
14,420
13,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
18
18
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
BeerMeMan
Janus
0
3
4
0.67
W
Awilix
Dimeiz
Awilix
10
2
2
5.5
W
Yemoja
Kopakc
Yemoja
2
1
4
4
W
Chiron
MorsClamor
Chiron
5
0
2
6
W
Ah Puch
NeatBeout
Ah Puch
0
3
5
0.83
L
Ares
NeufUn
Ares
0
6
1
0.08
L
Hou Yi
Opinaise91
Hou Yi
1
3
0
0.33
L
4
3
1
1.5
L
2
3
0
0.67
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,040
Damage
47,717
66,227
Taken
59,132
34,294
Mitigated
35,769
17,695
Healing
22,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BeerMeMan
Janus
2,960
197
0
488
8,725
3,106
0
5,362
3,363
58,805
0
W
Awilix
Dimeiz
Awilix
9,390
4,521
0
444
12,972
5,595
288
606
12,340
0
67,636
W
Yemoja
Kopakc
Yemoja
5,039
952
1,520
4,281
12,464
9,619
30
2,209
10,255
27,136
0
W
Chiron
MorsClamor
Chiron
12,457
4,330
1,840
4,653
9,697
3,682
438
605
8,455
0
78,755
W
Ah Puch
NeatBeout
Ah Puch
8,764
286
0
4,248
9,579
3,036
297
2,533
6,608
66,632
0
L
Ares
NeufUn
Ares
3,307
384
0
130
11,746
7,808
0
3,547
8,199
15,645
0
L
Hou Yi
Opinaise91
Hou Yi
9,134
4,135
0
3,633
11,297
4,390
0
1,561
9,736
0
57,998
L
9,260
2,079
0
1,544
12,640
4,832
0
4,085
8,555
0
48,287
L
10,379
2,805
0
11,900
21,819
14,158
0
11,315
10,504
0
64,574
W
12,067
2,729
0
5,770
14,420
13,837
722
0
14,420
61,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,967
Gold Earned
46,809
471
Minions Killed
562
0
Camps Cleared
0
1,551,032
Distance Traveled
1,599,888
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,643
508
151
9
0
283,418
2
W
Awilix
10,013
589
99
6
0
387,280
2
W
Yemoja
8,847
520
40
2
0
310,286
1
W
Chiron
9,245
544
147
9
0
287,046
2
W
Ah Puch
9,258
545
149
9
0
317,058
2
L
Ares
5,878
346
28
2
0
297,833
0
L
Hou Yi
7,571
445
96
6
0
294,428
4
L
Serqet
7,901
465
74
4
0
370,694
0
L
Chaac
8,974
528
122
7
0
304,659
5
W
Jormungandr
9,446
556
127
7
0
298,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role