Player Matchup

Heimdallr
Heimdallr
Baraja1408
Heimdallr
Level 14
God Stats
0W - 1L
1,691 SR
Queue Stats
3W - 7L
1,234 Elo+
Solo
Skadi
Skadi
Rex_Gamer501
Skadi
Level 15
God Stats
2W - 7L
1,500 SR
Queue Stats
7W - 23L
1,273 Elo+
Solo
Bacchus
Bacchus
Todmaldomundo
Bacchus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
193W - 242L
1,364 Elo+
Solo
Janus
Janus
heyJGabriel
Janus
Level 18
God Stats
4W - 7L
1,235 SR
Queue Stats
67W - 72L
1,385 Elo+
Solo
Set
Set
iborlaaa
Set
Level 26
God Stats
1W - 2L
1,535 SR
Queue Stats
25W - 25L
1,375 Elo+
Solo
Team Averages
Level 20
1,492 SR
1,326 Elo+

VS

Team Averages
Level 16
1,576 SR
1,470 Elo+
Ra
Ra
Arrebento-te08
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,331 Elo+
Solo
Odin
Odin
RonColaa
Odin
Level 6
God Stats
3W - 0L
1,539 SR
Queue Stats
4W - 0L
1,814 Elo+
Solo
Chiron
Chiron
chikisrikis20
Chiron
Level 18
God Stats
41W - 40L
1,422 SR
Queue Stats
91W - 103L
1,348 Elo+
Solo
Awilix
Awilix
iAlexandreZ
Awilix
Level 22
God Stats
1W - 0L
1,640 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
kualekomka
Yemoja
Level 24
God Stats
1W - 1L
1,782 SR
Queue Stats
46W - 47L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Baraja1408
Heimdallr
10
1 / 2 / 0
5,468
497
5,223
5,229
1,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 1
5,241
476
1,958
6,498
1,667
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
7
0 / 2 / 1
5,091
463
1,581
8,212
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 1 / 0
8,065
733
3,942
4,356
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 5 / 0
4,599
418
1,195
5,743
1,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,625
511
1,356
4,609
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
11
5 / 1 / 1
6,836
621
4,450
4,729
3,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 2
5,161
469
3,749
5,739
1,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Awilix
14
8 / 0 / 2
7,980
725
6,098
4,859
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
kualekomka
Yemoja
9
0 / 1 / 3
5,613
510
3,850
5,142
2,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
7
Kills
14
15
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
5
0
0.2
L
Heimdallr
Baraja1408
Heimdallr
1
2
0
0.5
L
0
5
1
0.1
W
Odin
5
1
1
5.5
L
Bacchus
0
2
1
0.25
W
0
0
2
1
L
6
1
0
6
W
Awilix
8
0
2
9
L
0
5
0
0
W
Yemoja
kualekomka
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,899
Damage
19,503
30,038
Taken
25,078
10,361
Mitigated
10,322
4,736
Healing
4,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,356
296
0
0
4,609
1,565
0
3,236
1,087
26,646
0
L
Heimdallr
Baraja1408
Heimdallr
5,223
2,194
0
1,301
5,229
1,822
203
1,634
3,595
0
31,266
L
1,958
1,398
0
0
6,498
1,667
337
220
6,012
0
21,701
W
Odin
4,450
1,656
0
270
4,729
3,596
921
378
4,309
0
32,704
L
Bacchus
1,581
82
0
3,288
8,212
4,293
150
1,961
6,251
12,345
0
W
3,749
1,624
868
1,690
5,739
1,410
0
583
5,156
0
21,629
L
3,942
34
0
0
4,356
1,183
0
852
3,382
50,234
0
W
Awilix
6,098
2,680
0
0
4,859
1,562
0
217
4,642
0
51,766
L
1,195
474
0
147
5,743
1,396
0
396
5,340
0
16,947
W
Yemoja
kualekomka
Yemoja
3,850
851
563
1,294
5,142
2,189
0
781
4,361
23,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,464
Gold Earned
31,215
285
Minions Killed
306
0
Camps Cleared
0
1,051,339
Distance Traveled
1,154,094
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,625
511
52
5
0
190,089
4
L
Heimdallr
5,468
497
69
6
0
196,624
2
L
Skadi
5,241
476
47
4
0
186,411
0
W
Odin
6,836
621
78
7
0
241,695
0
L
Bacchus
5,091
463
15
1
0
223,427
1
W
Chiron
5,161
469
42
4
0
223,304
0
L
Janus
8,065
733
120
11
0
223,157
1
W
Awilix
7,980
725
94
9
0
274,297
2
L
Set
4,599
418
34
3
0
221,720
0
W
Yemoja
5,613
510
40
4
0
224,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role