Player Matchup

Olorun
Olorun
GilthunderLord
Olorun
Level 17
God Stats
3W - 2L
1,541 SR
Queue Stats
33W - 19L
1,730 Elo+
Solo
Chang'e
Chang'e
JesusXChrist
Chang'e
Level 27
God Stats
9W - 9L
1,614 SR
Queue Stats
93W - 80L
1,586 Elo+
Solo
Da Ji
Da Ji
VahMedoh
Da Ji
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
gensougrimar
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,494 Elo+
Solo
Ares
Ares
rrx477
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,509 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,564 Elo+

VS

Team Averages
Level 16
1,680 SR
1,564 Elo+
Anhur
Anhur
LindseyBentley
Anhur
Level 7
God Stats
2W - 1L
1,922 SR
Queue Stats
19W - 14L
1,698 Elo+
Solo
Mercury
Mercury
Polythetical
Mercury
Level 28
God Stats
2W - 3L
1,743 SR
Queue Stats
117W - 107L
1,679 Elo+
Solo
Chaac
Chaac
garbagedude69
Chaac
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 22L
1,337 Elo+
Solo
Kumbhakarna
Kumbhakarna
iAut0
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 171L
1,508 Elo+
Solo
Scylla
Scylla
ninjacherryy
Scylla
Level 18
God Stats
3W - 3L
1,737 SR
Queue Stats
55W - 54L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,687
699
4,386
7,215
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
JesusXChrist
Chang'e
11
2 / 1 / 3
6,682
607
5,289
6,502
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
VahMedoh
Da Ji
12
6 / 4 / 5
7,288
663
7,254
9,573
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 5
5,552
505
3,010
3,365
781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
rrx477
Ares
9
2 / 3 / 2
6,009
546
2,000
8,087
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
5,698
518
4,018
6,339
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Polythetical
Mercury
10
3 / 2 / 0
5,965
542
2,813
6,181
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 1 / 0
3,869
352
399
1,948
876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Kumbhakarna
iAut0
Kumbhakarna
8
2 / 3 / 1
5,706
519
3,822
10,471
4,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
10
0 / 4 / 2
5,764
524
5,333
6,566
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
7
8
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Chang'e
JesusXChrist
Chang'e
2
1
3
3.5
L
2
3
1
0.83
L
Mercury
Polythetical
Mercury
3
2
0
1.5
W
Da Ji
VahMedoh
Da Ji
6
4
5
2.13
L
0
1
0
0
W
0
0
5
2.5
L
Kumbhakarna
iAut0
Kumbhakarna
2
3
1
0.83
L
Scylla
0
4
2
0.25
W
Ares
rrx477
Ares
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,939
Damage
16,385
34,742
Taken
31,505
12,429
Mitigated
11,163
14,368
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,386
2,180
0
2,987
7,215
2,481
710
3,230
3,739
50,830
0
W
Chang'e
JesusXChrist
Chang'e
5,289
549
260
4,372
6,502
2,316
350
1,050
5,332
36,922
0
L
4,018
1,215
0
1,601
6,339
1,948
0
2,024
4,315
0
27,383
L
Mercury
Polythetical
Mercury
2,813
1,243
0
149
6,181
1,780
0
1,626
4,555
0
27,465
W
Da Ji
VahMedoh
Da Ji
7,254
1,768
0
3,348
9,573
3,524
34
1,691
7,840
0
38,910
L
399
0
0
1,006
1,948
876
0
1,353
595
0
5,317
W
3,010
1,628
0
1,602
3,365
781
484
859
2,506
0
23,705
L
Kumbhakarna
iAut0
Kumbhakarna
3,822
760
0
780
10,471
4,627
0
3,456
7,015
15,141
0
L
Scylla
5,333
759
0
225
6,566
1,932
0
3,216
3,350
30,028
0
W
Ares
rrx477
Ares
2,000
210
0
1,799
8,087
3,327
0
2,009
6,050
13,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,218
Gold Earned
27,002
325
Minions Killed
196
0
Camps Cleared
0
1,035,834
Distance Traveled
866,411
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,687
699
101
9
0
217,011
2
W
Chang'e
6,682
607
81
7
0
222,202
4
L
Anhur
5,698
518
50
5
0
171,661
4
L
Mercury
5,965
542
55
5
0
240,708
3
W
Da Ji
7,288
663
76
7
0
219,245
3
L
Chaac
3,869
352
4
0
0
58,467
0
W
Neith
5,552
505
49
4
0
185,354
2
L
Kumbhakarna
5,706
519
20
2
0
200,121
0
L
Scylla
5,764
524
67
6
0
195,454
4
W
Ares
6,009
546
18
2
0
192,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role