Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Edeecastro
Ah Muzen Cab
Level 13
God Stats
6W - 6L
1,904 SR
Queue Stats
6W - 6L
1,841 Elo+
Solo
Medusa
Medusa
InSepulchroCubes
Medusa
Level 10
God Stats
7W - 1L
1,803 SR
Queue Stats
11W - 9L
1,577 Elo+
Solo
Bacchus
Bacchus
OneEyedKrow
Bacchus
Level 62
God Stats
3W - 0L
1,718 SR
Queue Stats
44W - 46L
1,435 Elo+
Party 1
Odin
Odin
XzuvelaX
Odin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,376 Elo+
Party 1
Poseidon
Poseidon
joe_madge
Poseidon
Level 29
God Stats
22W - 43L
1,431 SR
Queue Stats
148W - 176L
1,421 Elo+
Solo
Team Averages
Level 24
1,671 SR
1,530 Elo+

VS

Team Averages
Level 26
1,528 SR
1,484 Elo+
Olorun
Olorun
Ank291
Olorun
Level 18
God Stats
0W - 2L
1,250 SR
Queue Stats
158W - 146L
1,439 Elo+
Solo
Merlin
Merlin
HAMFR_H
Merlin
Level 28
God Stats
1W - 1L
1,784 SR
Queue Stats
176W - 204L
1,452 Elo+
Solo
Neith
Neith
Jeanmisstou
Neith
Level 28
God Stats
6W - 6L
1,564 SR
Queue Stats
232W - 156L
1,561 Elo+
Party 2
Bellona
Bellona
SirKrokodile10
Bellona
Level 28
God Stats
12W - 5L
1,443 SR
Queue Stats
65W - 78L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
soben91
Gilgamesh
Level 27
God Stats
4W - 4L
1,598 SR
Queue Stats
172W - 126L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Edeecastro
Ah Muzen Cab
19
4 / 3 / 9
12,862
919
12,278
13,927
6,359
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
20 / 2 / 17
17,794
1,271
41,172
20,065
11,043
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
OneEyedKrow
Bacchus
20
9 / 3 / 22
14,927
1,066
18,809
14,891
22,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
20
4 / 5 / 18
13,252
947
4,096
16,231
15,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
joe_madge
Poseidon
20
4 / 7 / 26
14,745
1,053
22,972
17,570
6,148
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ank291
Olorun
19
4 / 5 / 6
13,088
935
6,744
13,327
5,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
HAMFR_H
Merlin
18
3 / 11 / 6
12,526
895
15,647
21,933
8,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 5 / 9
14,739
1,053
19,363
17,014
6,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 12 / 9
13,423
959
10,897
31,183
25,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
soben91
Gilgamesh
20
4 / 8 / 8
13,088
935
25,929
23,175
14,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
58
41
Kills
20
20
Deaths
41
92
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Olorun
Ank291
Olorun
4
5
6
1.4
W
Ah Muzen Cab
Edeecastro
Ah Muzen Cab
4
3
9
2.83
L
Merlin
HAMFR_H
Merlin
3
11
6
0.55
W
20
2
17
14.25
L
6
5
9
2.1
W
Bacchus
OneEyedKrow
Bacchus
9
3
22
6.67
L
3
12
9
0.63
W
Odin
4
5
18
2.6
W
Poseidon
joe_madge
Poseidon
4
7
26
2.43
L
Gilgamesh
soben91
Gilgamesh
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,327
Damage
78,580
82,684
Taken
106,632
61,218
Mitigated
59,656
10,746
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Ank291
Olorun
6,744
2,611
1,303
2,184
13,327
5,136
0
6,465
6,834
27,122
0
W
Ah Muzen Cab
Edeecastro
Ah Muzen Cab
12,278
9,280
0
2,968
13,927
6,359
0
2,413
11,514
0
33,929
L
Merlin
HAMFR_H
Merlin
15,647
643
74
213
21,933
8,090
0
7,505
14,412
33,879
0
W
41,172
27,700
0
5,428
20,065
11,043
0
4,672
15,393
0
73,492
L
19,363
11,177
0
2,665
17,014
6,021
0
8,924
7,994
0
41,371
W
Bacchus
OneEyedKrow
Bacchus
18,809
893
0
309
14,891
22,363
0
5,728
9,163
23,956
0
L
10,897
3,402
0
1,425
31,183
25,525
0
10,282
20,733
208
37,593
W
Odin
4,096
1,401
0
0
16,231
15,305
0
6,634
9,597
0
7,285
W
Poseidon
joe_madge
Poseidon
22,972
2,001
0
2,041
17,570
6,148
0
3,152
14,418
74,644
0
L
Gilgamesh
soben91
Gilgamesh
25,929
7,464
0
298
23,175
14,884
0
8,217
14,878
0
51,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,580
Gold Earned
66,864
255
Minions Killed
284
10
Camps Cleared
8
1,338,165
Distance Traveled
1,332,558
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,088
935
51
4
2
254,706
0
W
Ah Muzen Cab
12,862
919
49
4
1
217,937
0
L
Merlin
12,526
895
46
3
1
240,310
0
W
Medusa
17,794
1,271
66
5
7
303,611
1
L
Neith
14,739
1,053
69
5
3
260,601
0
W
Bacchus
14,927
1,066
5
0
2
289,200
2
L
Bellona
13,423
959
71
5
2
283,189
4
W
Odin
13,252
947
9
1
0
278,606
1
W
Poseidon
14,745
1,053
126
9
0
248,811
4
L
Gilgamesh
13,088
935
47
3
0
293,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role