Player Matchup

Chang'e
Chang'e
NeverNotLazy
Chang'e
Level 31
God Stats
3W - 4L
1,267 SR
Queue Stats
11W - 20L
1,366 Elo+
Party 1
Da Ji
Da Ji
PeepoSleepo
Da Ji
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,369 Elo+
Party 1
Hades
Hades
TheHopefulMan
Hades
Level 16
God Stats
1W - 0L
1,516 SR
Queue Stats
2W - 2L
1,254 Elo+
Solo
Team Averages
Level 33
1,428 SR
1,330 Elo+

VS

Team Averages
Level 50
1,558 SR
1,485 Elo+
Ymir
Ymir
LiquidDande47
Ymir
Level 118
God Stats
22W - 15L
1,673 SR
Queue Stats
136W - 130L
1,502 Elo+
Solo
Odin
Odin
TheCancerOfLife
Odin
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,455 Elo+
Solo
Zeus
Zeus
yoSocks
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NeverNotLazy
Chang'e
15
2 / 3 / 11
12,420
621
7,171
10,040
3,516
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
13 / 3 / 4
15,257
763
20,032
14,724
5,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 14 / 7
12,566
628
11,861
24,855
12,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 10
13,880
694
18,431
23,427
29,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 4 / 13
13,249
662
8,016
13,037
10,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
yoSocks
Zeus
15
6 / 8 / 7
13,226
661
12,036
13,598
7,937
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
50
17
Kills
20
20
Deaths
17
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
9
5
10
2.8
W
Chang'e
NeverNotLazy
Chang'e
2
3
11
2.5
W
13
3
4
5
L
5
4
13
2.88
W
2
14
7
0.39
L
Zeus
yoSocks
Zeus
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,064
Damage
38,483
49,619
Taken
50,062
21,181
Mitigated
47,494
14,605
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,431
4,007
0
5,765
23,427
29,015
195
9,562
13,865
56,894
0
W
Chang'e
NeverNotLazy
Chang'e
7,171
852
5,457
2,543
10,040
3,516
646
7,542
2,498
33,455
0
W
20,032
6,371
0
2,882
14,724
5,481
1,416
7,942
6,782
0
64,954
L
8,016
3,286
0
781
13,037
10,542
341
6,791
6,246
0
31,928
W
11,861
1,253
124
3,599
24,855
12,184
286
15,054
9,801
46,311
0
L
Zeus
yoSocks
Zeus
12,036
2,388
0
1,510
13,598
7,937
534
3,491
10,107
57,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,243
Gold Earned
40,355
158
Minions Killed
160
0
Camps Cleared
0
945,974
Distance Traveled
806,945
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,880
694
52
3
0
324,436
3
W
Chang'e
12,420
621
50
3
0
337,405
1
W
Da Ji
15,257
763
50
3
0
354,837
4
L
Odin
13,249
662
35
2
0
272,836
0
W
Hades
12,566
628
58
3
0
253,732
1
L
Zeus
13,226
661
73
4
0
209,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role