Player Matchup

Chaac
Chaac
Gold V
Necromancer1_Of
Chaac
Gold V
Level 104
God Stats
29W - 26L
1,570 SR
Queue Stats
52W - 55L
1,392 MMR
Solo
Cthulhu
Cthulhu
Silver II
SkelatorP
Cthulhu
Silver II
Level 98
God Stats
3W - 3L
1,554 SR
Queue Stats
274W - 276L
1,338 MMR
Solo
Scylla
Scylla
Gold V
march10_har
Scylla
Gold V
Level 81
God Stats
2W - 3L
1,270 SR
Queue Stats
70W - 75L
1,362 MMR
Party 2
Ravana
Ravana
Gold V
mikelgaymer2009
Ravana
Gold V
Level 105
God Stats
0W - 2L
1,279 SR
Queue Stats
27W - 28L
1,330 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
sergh26rus
Xbalanque
Bronze III
Level 49
God Stats
0W - 1L
1,507 SR
Queue Stats
3W - 10L
1,344 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,436 SR
1,353 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,438 SR
1,355 MMR
Hercules
Hercules
Silver IV
Flank_Butcher
Hercules
Silver IV
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 130L
1,374 MMR
Solo
Fenrir
Fenrir
Bronze III
Georgio-138
Fenrir
Bronze III
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 38L
1,296 MMR
Party 1
Cerberus
Cerberus
Gold III
Rabbey 101
Cerberus
Gold III
Level 157
God Stats
1W - 2L
1,296 SR
Queue Stats
328W - 320L
1,381 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Roas19
Kukulkan
Gold IV
Level 122
God Stats
3W - 7L
1,476 SR
Queue Stats
615W - 623L
1,390 MMR
Solo
Neith
Neith
Silver II
Songoten69150
Neith
Silver II
Level 101
God Stats
6W - 3L
1,418 SR
Queue Stats
75W - 69L
1,335 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
9,750
406
7,378
24,320
18,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
SkelatorP
Cthulhu
14
1 / 6 / 4
9,174
382
7,939
20,660
13,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
17
3 / 7 / 4
10,872
453
10,275
16,402
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 6
10,262
428
12,079
14,025
10,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
sergh26rus
Xbalanque
18
4 / 5 / 5
11,535
481
13,137
21,164
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatGilgameshDanzaburouCu ChulainnTsukuyomi

VS

Bans
AthenaLokiIzanamiThanatosTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flank_Butcher
Hercules
18
5 / 3 / 14
13,163
548
18,720
21,930
23,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
18
8 / 5 / 4
12,681
528
10,952
19,140
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Rabbey 101
Cerberus
20
7 / 1 / 5
14,130
589
17,192
20,252
21,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Roas19
Kukulkan
20
4 / 3 / 5
13,438
560
10,544
15,937
7,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 5
14,103
588
15,415
16,331
7,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
13
Kills
32
32
Deaths
14
21
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
Flank_Butcher
Hercules
5
3
14
4
W
Fenrir
8
5
4
2
L
1
9
2
0.22
W
Cerberus
Rabbey 101
Cerberus
7
1
5
9.5
W
Kukulkan
Roas19
Kukulkan
4
3
5
2.17
L
Cthulhu
SkelatorP
Cthulhu
1
6
4
0.5
W
8
2
5
5.25
L
Scylla
3
7
4
0.71
L
4
5
6
1.4
L
Xbalanque
sergh26rus
Xbalanque
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,808
Damage
72,823
96,571
Taken
93,590
55,421
Mitigated
67,854
16,064
Healing
41,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Flank_Butcher
Hercules
18,720
8,658
0
7,572
21,930
23,213
188
4,108
17,792
0
52,949
W
Fenrir
10,952
2,699
99
6,448
19,140
8,587
0
2,781
16,299
0
77,383
L
7,378
1,530
0
4,430
24,320
18,667
188
11,179
12,885
0
56,540
W
Cerberus
Rabbey 101
Cerberus
17,192
1,791
0
13,144
20,252
21,113
481
1,343
18,249
96,885
0
W
Kukulkan
Roas19
Kukulkan
10,544
670
0
7,168
15,937
7,636
350
6,150
9,757
109,769
0
L
Cthulhu
SkelatorP
Cthulhu
7,939
326
0
1,667
20,660
13,676
0
5,876
14,639
35,290
0
W
15,415
6,065
207
6,534
16,331
7,305
6,056
6,472
9,859
0
103,606
L
Scylla
10,275
513
0
1,630
16,402
5,194
0
4,297
12,105
77,004
0
L
12,079
3,566
0
2,794
14,025
10,543
0
3,170
10,855
0
53,527
L
Xbalanque
sergh26rus
Xbalanque
13,137
7,038
0
5,543
21,164
7,341
0
4,243
16,921
0
75,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,593
Gold Earned
67,515
485
Minions Killed
726
0
Camps Cleared
0
2,094,080
Distance Traveled
2,252,589
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,163
548
67
3
0
451,480
0
W
Fenrir
12,681
528
97
4
0
481,264
1
L
Chaac
9,750
406
116
5
0
366,223
4
W
Cerberus
14,130
589
235
10
0
487,960
3
W
Kukulkan
13,438
560
178
7
0
438,083
10
L
Cthulhu
9,174
382
45
2
0
425,677
6
W
Neith
14,103
588
149
6
0
393,802
2
L
Scylla
10,872
453
136
6
0
430,973
2
L
Ravana
10,262
428
83
3
0
449,300
3
L
Xbalanque
11,535
481
105
4
0
421,907
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role