Player Matchup

Agni
Agni
Alpha_Rhinoo
Agni
Level 158
God Stats
2W - 0L
1,765 SR
Queue Stats
180W - 188L
1,544 Elo+
Party 1
Neith
Neith
AngelofDeath6053
Neith
Level 97
God Stats
2W - 1L
1,310 SR
Queue Stats
22W - 27L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
ImReallyShiestyy
Amaterasu
Level 95
God Stats
1W - 5L
1,500 SR
Queue Stats
260W - 285L
1,460 Elo+
Solo
Thanatos
Thanatos
kartik311
Thanatos
Level 79
God Stats
10W - 13L
1,382 SR
Queue Stats
494W - 749L
1,298 Elo+
Solo
Cthulhu
Cthulhu
santcards
Cthulhu
Level 119
God Stats
9W - 13L
1,518 SR
Queue Stats
220W - 208L
1,503 Elo+
Solo
Team Averages
Level 110
1,495 SR
1,457 Elo+

VS

Team Averages
Level 89
1,568 SR
1,442 Elo+
Ra
Ra
T9Vert
Ra
Level 78
God Stats
13W - 11L
1,719 SR
Queue Stats
383W - 414L
1,471 Elo+
Solo
Susano
Susano
TheR2DRE2
Susano
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
170W - 178L
1,411 Elo+
Solo
Danzaburou
Danzaburou
TwilightEcho
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
flowerchild_jazz
Yemoja
Level 64
God Stats
14W - 11L
1,468 SR
Queue Stats
60W - 65L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
xAculous
Sun Wukong
Level 107
God Stats
1W - 2L
1,655 SR
Queue Stats
282W - 307L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,807
601
5,331
4,202
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 0 / 2
5,689
438
2,016
2,312
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
13
1 / 2 / 1
7,555
581
5,905
10,008
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
kartik311
Thanatos
13
4 / 1 / 3
7,827
602
3,714
8,048
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
santcards
Cthulhu
11
2 / 3 / 2
6,780
522
7,271
11,047
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
2
0 / 1 / 0
4,085
314
300
613
158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
TheR2DRE2
Susano
11
3 / 3 / 0
6,538
503
3,820
8,493
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
TwilightEcho
Danzaburou
11
2 / 2 / 1
6,737
518
8,120
11,138
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 3
6,396
492
2,850
7,490
3,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
xAculous
Sun Wukong
11
1 / 1 / 1
6,525
502
4,999
8,989
3,880
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
6
6
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
1
0
2
2
W
Amaterasu
1
2
1
0.75
L
Ra
0
1
0
0
L
Susano
TheR2DRE2
Susano
3
3
0
1
L
Danzaburou
TwilightEcho
Danzaburou
2
2
1
1.25
L
0
3
3
0.5
W
Thanatos
kartik311
Thanatos
4
1
3
5.5
W
Cthulhu
santcards
Cthulhu
2
3
2
1
L
Sun Wukong
xAculous
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,237
Damage
20,089
35,617
Taken
36,723
18,332
Mitigated
13,303
17,057
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,331
665
0
1,200
4,202
1,294
0
417
3,761
47,175
0
W
2,016
301
0
1,505
2,312
548
0
615
1,697
0
17,279
W
Amaterasu
5,905
3,147
0
4,079
10,008
6,419
0
0
10,008
0
44,320
L
Ra
300
80
0
45
613
158
0
386
191
3,076
0
L
Susano
TheR2DRE2
Susano
3,820
1,185
0
1,933
8,493
2,602
325
1,901
6,502
0
31,183
L
Danzaburou
TwilightEcho
Danzaburou
8,120
3,737
0
5,428
11,138
3,234
365
5,336
5,644
0
43,052
L
2,850
691
1,734
1,102
7,490
3,429
0
4,631
2,795
19,192
0
W
Thanatos
kartik311
Thanatos
3,714
841
0
6,481
8,048
2,754
0
132
7,916
0
46,119
W
Cthulhu
santcards
Cthulhu
7,271
821
195
3,597
11,047
7,317
0
1,962
9,085
36,382
0
L
Sun Wukong
xAculous
Sun Wukong
4,999
1,791
0
3,739
8,989
3,880
51
0
8,989
0
39,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,658
Gold Earned
30,281
392
Minions Killed
272
0
Camps Cleared
0
1,088,535
Distance Traveled
967,349
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,807
601
114
9
0
247,827
4
W
Neith
5,689
438
37
3
0
111,972
0
W
Amaterasu
7,555
581
96
7
0
253,819
3
L
Ra
4,085
314
8
1
0
20,295
0
L
Susano
6,538
503
70
5
0
249,408
1
L
Danzaburou
6,737
518
79
6
0
214,231
2
L
Yemoja
6,396
492
35
3
0
225,434
7
W
Thanatos
7,827
602
94
7
0
233,788
3
W
Cthulhu
6,780
522
51
4
0
241,129
1
L
Sun Wukong
6,525
502
80
6
0
257,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role