Player Matchup

Arachne
Arachne
Gold IV
Archer771
Arachne
Gold IV
Level 114
God Stats
7W - 5L
1,640 SR
Queue Stats
55W - 63L
1,463 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Dark963
Cthulhu
Platinum V
Level 156
God Stats
19W - 13L
1,636 SR
Queue Stats
387W - 378L
1,523 MMR
Solo
Janus
Janus
Gold IV
Feernando2K
Janus
Gold IV
Level 88
God Stats
11W - 14L
1,593 SR
Queue Stats
78W - 77L
1,523 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
biocellgames
Sun Wukong
Gold I
Level 146
God Stats
1W - 1L
1,195 SR
Queue Stats
93W - 87L
1,538 MMR
Solo
Medusa
Medusa
Gold V
zZ-Batman-Zz22
Medusa
Gold V
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 39L
1,508 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,513 SR
1,511 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,711 SR
1,512 MMR
Cu Chulainn
Cu Chulainn
Silver I
La Coxera 07
Cu Chulainn
Silver I
Level 132
God Stats
5W - 4L
1,721 SR
Queue Stats
21W - 16L
1,576 MMR
Party 1
Anubis
Anubis
Gold III
NLF_xkolijak
Anubis
Gold III
Level 119
God Stats
25W - 23L
1,636 SR
Queue Stats
260W - 247L
1,530 MMR
Solo
Neith
Neith
Bronze III
Sir Vanis
Neith
Bronze III
Level 119
God Stats
7W - 8L
1,708 SR
Queue Stats
97W - 91L
1,487 MMR
Solo
Cerberus
Cerberus
Bronze III
vWlcKeD
Cerberus
Bronze III
Level 49
God Stats
0W - 1L
1,735 SR
Queue Stats
3W - 9L
1,505 MMR
Party 1
Da Ji
Da Ji
Bronze III
xLardrez
Da Ji
Bronze III
Level 127
God Stats
0W - 1L
1,754 SR
Queue Stats
31W - 30L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Archer771
Arachne
20
9 / 2 / 2
15,126
582
14,802
21,627
11,064
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Dark963
Cthulhu
19
4 / 1 / 12
13,625
524
12,883
16,292
19,906
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
4 / 3 / 10
14,251
548
11,288
15,456
6,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
biocellgames
Sun Wukong
20
5 / 3 / 7
14,737
567
17,904
22,655
19,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 3 / 1
16,059
618
13,907
20,030
8,967
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetAthenaDanzaburouKing ArthurTiamat

VS

Bans
BakasuraDiscordiaApolloHeimdallrTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
La Coxera 07
Cu Chulainn
20
4 / 5 / 0
13,393
515
15,404
21,347
19,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
20
4 / 7 / 3
13,494
519
14,012
16,319
8,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sir Vanis
Neith
19
1 / 5 / 4
12,771
491
14,426
20,524
9,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
vWlcKeD
Cerberus
14
0 / 6 / 2
9,722
374
4,129
21,239
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
xLardrez
Da Ji
19
3 / 5 / 1
11,866
456
9,842
19,655
8,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
28
Kills
12
12
Deaths
28
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Archer771
Arachne
9
2
2
5
W
Cthulhu
Dark963
Cthulhu
4
1
12
10
W
4
3
10
3
L
Cu Chulainn
La Coxera 07
Cu Chulainn
4
5
0
0.8
L
Anubis
4
7
3
0.79
L
Neith
Sir Vanis
Neith
1
5
4
0.6
W
Sun Wukong
biocellgames
Sun Wukong
5
3
7
2.83
L
Cerberus
vWlcKeD
Cerberus
0
6
2
0.17
L
Da Ji
xLardrez
Da Ji
3
5
1
0.7
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,784
Damage
57,813
96,060
Taken
99,084
66,250
Mitigated
63,219
33,540
Healing
27,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Archer771
Arachne
14,802
10,580
0
8,168
21,627
11,064
0
5,995
15,632
0
129,467
W
Cthulhu
Dark963
Cthulhu
12,883
404
1,209
2,579
16,292
19,906
280
3,771
12,521
39,031
0
W
11,288
2,108
112
3,788
15,456
6,718
1,472
5,110
10,346
118,405
0
L
Cu Chulainn
La Coxera 07
Cu Chulainn
15,404
2,276
0
2,827
21,347
19,322
398
2,825
18,436
258
94,777
L
Anubis
14,012
752
0
6,437
16,319
8,409
0
7,223
8,908
97,157
0
L
Neith
Sir Vanis
Neith
14,426
8,564
0
7,457
20,524
9,234
444
3,221
17,285
0
94,918
W
Sun Wukong
biocellgames
Sun Wukong
17,904
3,321
0
10,118
22,655
19,595
1,510
1,408
21,247
0
94,828
L
Cerberus
vWlcKeD
Cerberus
4,129
254
0
3,806
21,239
17,774
0
6,491
14,500
38,602
0
L
Da Ji
xLardrez
Da Ji
9,842
2,965
0
6,498
19,655
8,480
0
3,831
15,784
0
93,761
W
13,907
6,250
0
7,566
20,030
8,967
9,092
1,857
18,173
0
146,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,798
Gold Earned
61,246
841
Minions Killed
737
0
Camps Cleared
0
2,532,165
Distance Traveled
2,210,416
38
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,126
582
171
7
0
549,038
3
W
Cthulhu
13,625
524
32
1
0
504,054
11
W
Janus
14,251
548
227
9
0
485,507
1
L
Cu Chulainn
13,393
515
179
7
0
453,240
4
L
Anubis
13,494
519
164
6
0
420,096
8
L
Neith
12,771
491
179
7
0
393,192
8
W
Sun Wukong
14,737
567
187
7
0
513,332
12
L
Cerberus
9,722
374
77
3
0
462,756
4
L
Da Ji
11,866
456
138
5
0
481,132
6
W
Medusa
16,059
618
224
9
0
480,234
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role