Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Chunky9Gam3r
Skadi
Level 69
God Stats
23W - 21L
1,542 SR
Queue Stats
320W - 322L
1,416 Elo+
Party 1
Fenrir
Fenrir
Funky9Gamer6
Fenrir
Level 69
God Stats
25W - 30L
1,508 SR
Queue Stats
393W - 479L
1,401 Elo+
Party 1
Merlin
Merlin
Tha-Bundy
Merlin
Level 69
God Stats
1W - 1L
1,618 SR
Queue Stats
371W - 394L
1,402 Elo+
Solo
Team Averages
Level 72
1,534 SR
1,444 Elo+

VS

Team Averages
Level 73
1,526 SR
1,347 Elo+
King Arthur
King Arthur
A55YRIAN
King Arthur
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 63L
1,291 Elo+
Solo
Tiamat
Tiamat
Dead Kevin
Tiamat
Level 57
God Stats
226W - 214L
1,507 SR
Queue Stats
265W - 276L
1,343 Elo+
Solo
Athena
Athena
Demonzkarm
Athena
Level 87
God Stats
9W - 9L
1,502 SR
Queue Stats
14W - 15L
1,413 Elo+
Solo
Arachne
Arachne
GameCrash1
Arachne
Level 68
God Stats
6W - 2L
1,637 SR
Queue Stats
224W - 264L
1,415 Elo+
Solo
Chernobog
Chernobog
Lux_Gallese
Chernobog
Level 64
God Stats
5W - 3L
1,486 SR
Queue Stats
91W - 74L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 3 / 0
7,092
507
2,134
7,500
5,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
 
Achilles
9
2 / 4 / 1
6,047
432
5,319
12,373
6,855
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 1
6,356
454
3,916
5,343
1,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
8
1 / 4 / 2
5,796
414
3,743
8,965
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Tha-Bundy
Merlin
11
2 / 9 / 0
6,416
458
4,679
9,424
2,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A55YRIAN
King Arthur
13
5 / 0 / 2
7,477
534
7,563
8,965
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Dead Kevin
Tiamat
13
5 / 1 / 5
8,239
589
6,317
6,543
5,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Demonzkarm
Athena
11
4 / 2 / 7
7,449
532
4,721
9,662
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
GameCrash1
Arachne
14
7 / 1 / 4
8,355
597
5,998
7,923
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
Lux_Gallese
Chernobog
12
1 / 2 / 5
6,834
488
4,293
5,903
1,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
6
Kills
22
22
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
0
0
L
Achilles
 
Achilles
2
4
1
0.63
W
King Arthur
A55YRIAN
King Arthur
5
0
2
6
L
1
2
1
0.75
W
Tiamat
Dead Kevin
Tiamat
5
1
5
7.5
W
Athena
Demonzkarm
Athena
4
2
7
3.75
L
Fenrir
1
4
2
0.5
W
Arachne
GameCrash1
Arachne
7
1
4
9
W
Chernobog
Lux_Gallese
Chernobog
1
2
5
1.75
L
Merlin
Tha-Bundy
Merlin
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,791
Damage
28,892
43,605
Taken
38,996
19,186
Mitigated
24,153
8,978
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,134
459
0
1,610
7,500
5,371
552
0
7,260
0
39,598
L
Achilles
 
Achilles
5,319
1,671
0
2,159
12,373
6,855
0
4,287
7,946
0
16,744
W
King Arthur
A55YRIAN
King Arthur
7,563
1,264
0
1,030
8,965
8,057
692
1,470
7,495
0
35,698
L
3,916
2,019
234
2,484
5,343
1,183
0
632
4,711
0
36,339
W
Tiamat
Dead Kevin
Tiamat
6,317
982
0
1,600
6,543
5,139
391
1,463
5,080
44,567
0
W
Athena
Demonzkarm
Athena
4,721
1,316
0
3,229
9,662
5,633
49
1,077
8,585
20,265
0
L
Fenrir
3,743
1,063
0
1,861
8,965
2,800
0
2,256
6,543
0
20,697
W
Arachne
GameCrash1
Arachne
5,998
4,459
0
3,138
7,923
3,836
0
623
7,300
0
55,322
W
Chernobog
Lux_Gallese
Chernobog
4,293
2,864
0
2,324
5,903
1,488
27
46
5,857
0
34,370
L
Merlin
Tha-Bundy
Merlin
4,679
653
0
630
9,424
2,977
87
3,415
5,687
33,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
38,354
302
Minions Killed
370
0
Camps Cleared
0
1,221,996
Distance Traveled
1,343,208
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,092
507
79
6
0
250,056
2
L
Achilles
6,047
432
26
2
0
271,474
2
W
King Arthur
7,477
534
52
4
0
250,853
0
L
Skadi
6,356
454
76
5
0
219,275
0
W
Tiamat
8,239
589
96
7
0
265,911
0
W
Athena
7,449
532
48
3
0
291,726
4
L
Fenrir
5,796
414
40
3
0
245,796
2
W
Arachne
8,355
597
100
7
0
293,180
0
W
Chernobog
6,834
488
74
5
0
241,538
1
L
Merlin
6,416
458
81
6
0
235,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role