Player Matchup

Ah Puch
Ah Puch
Joltu
Ah Puch
Level 152
God Stats
3W - 11L
1,521 SR
Queue Stats
530W - 465L
1,576 Elo+
Party 1
Amaterasu
Amaterasu
Juncer_2004
Amaterasu
Level 116
God Stats
23W - 16L
1,788 SR
Queue Stats
262W - 247L
1,559 Elo+
Solo
Fenrir
Fenrir
Saekiu
Fenrir
Level 101
God Stats
53W - 55L
1,587 SR
Queue Stats
546W - 533L
1,537 Elo+
Party 1
Cerberus
Cerberus
Tea_Time_Boys
Cerberus
Level 137
God Stats
5W - 7L
1,606 SR
Queue Stats
418W - 400L
1,521 Elo+
Solo
Hou Yi
Hou Yi
bxdootz
Hou Yi
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,454 Elo+
Solo
Team Averages
Level 112
1,600 SR
1,529 Elo+

VS

Team Averages
Level 126
1,678 SR
1,498 Elo+
Sun Wukong
Sun Wukong
OBITO UCHIHA 5
Sun Wukong
Level 160
God Stats
13W - 9L
1,888 SR
Queue Stats
530W - 520L
1,499 Elo+
Solo
Aphrodite
Aphrodite
TotalBuzzard727
Aphrodite
Level 140
God Stats
31W - 26L
1,582 SR
Queue Stats
233W - 200L
1,553 Elo+
Solo
Janus
Janus
Tuca Mote6153
Janus
Level 124
God Stats
61W - 52L
1,509 SR
Queue Stats
955W - 955L
1,546 Elo+
Solo
Chaac
Chaac
x1zoldyck1x
Chaac
Level 96
God Stats
53W - 38L
1,844 SR
Queue Stats
415W - 430L
1,392 Elo+
Solo
Hachiman
Hachiman
yimicordova
Hachiman
Level 110
God Stats
16W - 17L
1,569 SR
Queue Stats
438W - 420L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Joltu
Ah Puch
15
4 / 2 / 4
9,004
530
12,719
7,426
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Juncer_2004
Amaterasu
16
1 / 3 / 2
9,431
555
9,495
17,306
9,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Saekiu
Fenrir
13
6 / 3 / 0
8,294
488
4,194
12,292
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Tea_Time_Boys
Cerberus
12
0 / 4 / 4
7,566
445
5,237
14,817
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
bxdootz
Hou Yi
11
1 / 1 / 2
7,143
420
1,145
6,687
2,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OBITO UCHIHA 5
Sun Wukong
16
6 / 3 / 2
10,067
592
9,922
15,370
7,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
TotalBuzzard727
Aphrodite
13
0 / 2 / 7
7,279
428
5,751
9,508
4,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 4
8,350
491
8,086
8,327
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 2
8,227
484
9,723
12,231
11,243
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
yimicordova
Hachiman
15
2 / 2 / 5
8,839
520
5,897
9,437
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
13
13
Deaths
12
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Joltu
Ah Puch
4
2
4
3
L
Amaterasu
Juncer_2004
Amaterasu
1
3
2
0.67
W
Sun Wukong
OBITO UCHIHA 5
Sun Wukong
6
3
2
2.33
L
Fenrir
Saekiu
Fenrir
6
3
0
2
L
Cerberus
Tea_Time_Boys
Cerberus
0
4
4
0.5
W
Aphrodite
TotalBuzzard727
Aphrodite
0
2
7
1.75
W
2
4
4
1
L
Hou Yi
bxdootz
Hou Yi
1
1
2
2
W
3
1
2
4
W
Hachiman
yimicordova
Hachiman
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,790
Damage
39,379
58,528
Taken
54,873
29,202
Mitigated
28,166
23,602
Healing
21,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Joltu
Ah Puch
12,719
434
82
3,292
7,426
2,404
156
1,963
5,303
63,530
0
L
Amaterasu
Juncer_2004
Amaterasu
9,495
5,502
0
8,667
17,306
9,634
114
2,159
14,363
0
67,230
W
Sun Wukong
OBITO UCHIHA 5
Sun Wukong
9,922
3,069
0
3,879
15,370
7,208
184
5,300
9,744
0
59,083
L
Fenrir
Saekiu
Fenrir
4,194
806
0
4,743
12,292
4,579
0
3,160
8,912
0
43,708
L
Cerberus
Tea_Time_Boys
Cerberus
5,237
44
0
4,642
14,817
10,429
0
4,668
9,793
24,682
0
W
Aphrodite
TotalBuzzard727
Aphrodite
5,751
828
2,886
5,237
9,508
4,039
192
4,485
4,803
24,164
0
W
8,086
767
0
250
8,327
2,435
744
4,165
3,898
48,030
0
L
Hou Yi
bxdootz
Hou Yi
1,145
190
441
1,735
6,687
2,156
0
1,214
5,383
0
30,965
W
9,723
2,240
613
5,886
12,231
11,243
737
728
11,499
0
40,245
W
Hachiman
yimicordova
Hachiman
5,897
2,956
0
3,166
9,437
3,241
1,345
2,424
6,973
0
60,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,438
Gold Earned
42,762
450
Minions Killed
439
0
Camps Cleared
0
1,516,430
Distance Traveled
1,687,157
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,004
530
128
8
0
331,072
2
L
Amaterasu
9,431
555
135
8
0
326,258
1
W
Sun Wukong
10,067
592
124
7
0
381,454
5
L
Fenrir
8,294
488
88
5
0
342,788
4
L
Cerberus
7,566
445
24
1
0
317,660
0
W
Aphrodite
7,279
428
44
3
0
326,632
4
W
Janus
8,350
491
98
6
0
357,821
4
L
Hou Yi
7,143
420
75
4
0
198,652
0
W
Chaac
8,227
484
62
4
0
319,272
0
W
Hachiman
8,839
520
111
7
0
301,978
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role