Player Matchup

Medusa
Medusa
Dante460
Medusa
Level 65
God Stats
9W - 3L
1,487 SR
Queue Stats
39W - 64L
1,342 Elo+
Party 2
Tiamat
Tiamat
Sterbenix
Tiamat
Level 37
God Stats
9W - 12L
1,548 SR
Queue Stats
102W - 121L
1,401 Elo+
Solo
Jormungandr
Jormungandr
XenoveR
Jormungandr
Level 63
God Stats
1W - 2L
1,306 SR
Queue Stats
13W - 34L
1,200 Elo+
Party 2
Team Averages
Level 55
1,447 SR
1,314 Elo+

VS

Team Averages
Level 12
1,340 SR
1,371 Elo+
Neith
Neith
Dominion18
Neith
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Solo
Izanami
Izanami
LittleEssence
Izanami
Level 4
God Stats
0W - 2L
1,209 SR
Queue Stats
2W - 10L
1,257 Elo+
Party 1
Kuzenbo
Kuzenbo
lotopromaster
Kuzenbo
Level 29
God Stats
0W - 3L
1,312 SR
Queue Stats
31W - 46L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dante460
Medusa
12
6 / 1 / 4
8,201
820
5,718
4,222
1,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Sterbenix
Tiamat
11
2 / 1 / 7
7,571
757
5,990
4,060
2,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
XenoveR
Jormungandr
9
2 / 1 / 6
7,277
728
3,745
5,556
3,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 3 / 2
6,998
700
2,900
5,753
2,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
9
0 / 4 / 1
6,128
613
2,179
6,080
5,090
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
10
2 / 3 / 1
7,092
709
2,122
7,937
6,478
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dante460
Medusa
6
1
4
8
L
Neith
1
3
2
0.67
L
Izanami
0
4
1
0.13
W
Tiamat
Sterbenix
Tiamat
2
1
7
5.5
W
Jormungandr
XenoveR
Jormungandr
2
1
6
5
L
Kuzenbo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,453
Damage
7,201
13,838
Taken
19,770
6,598
Mitigated
13,698
3,731
Healing
583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dante460
Medusa
5,718
2,463
0
836
4,222
1,448
456
246
3,976
0
24,917
L
Neith
2,900
730
0
583
5,753
2,130
0
3,021
2,732
0
19,265
L
Izanami
2,179
1,371
0
0
6,080
5,090
120
3,337
2,743
0
15,961
W
Tiamat
Sterbenix
Tiamat
5,990
435
0
964
4,060
2,071
0
865
3,195
27,197
0
W
Jormungandr
XenoveR
Jormungandr
3,745
1,144
479
1,452
5,556
3,079
0
1,127
4,429
21,312
0
L
Kuzenbo
2,122
1,064
0
0
7,937
6,478
0
3,440
4,497
18,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,049
Gold Earned
20,218
123
Minions Killed
108
0
Camps Cleared
0
608,532
Distance Traveled
520,992
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,201
820
47
5
0
211,188
4
L
Neith
6,998
700
44
4
0
180,887
2
L
Izanami
6,128
613
32
3
0
156,864
0
W
Tiamat
7,571
757
51
5
0
206,351
3
W
Jormungandr
7,277
728
25
3
0
190,993
2
L
Kuzenbo
7,092
709
32
3
0
183,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role