Player Matchup

Neith
Neith
Dinklebae420
Neith
Level 103
God Stats
10W - 4L
1,584 SR
Queue Stats
140W - 131L
1,547 Elo+
Party 2
Athena
Athena
HiKiw
Athena
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 149L
1,547 Elo+
Party 2
Olorun
Olorun
ImRexch
Olorun
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 213L
1,537 Elo+
Party 2
Janus
Janus
Jhermoso07
Janus
Level 73
God Stats
12W - 7L
1,698 SR
Queue Stats
204W - 194L
1,549 Elo+
Party 1
Tyr
Tyr
rulemm
Tyr
Level 106
God Stats
11W - 11L
1,472 SR
Queue Stats
170W - 149L
1,614 Elo+
Party 1
Team Averages
Level 116
1,551 SR
1,559 Elo+

VS

Team Averages
Level 103
1,685 SR
1,550 Elo+
Sylvanus
Sylvanus
Aquaa99
Sylvanus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,668 Elo+
Solo
Set
Set
Hotas
Set
Level 102
God Stats
8W - 6L
1,591 SR
Queue Stats
74W - 67L
1,530 Elo+
Solo
Kali
Kali
Samposis
Kali
Level 77
God Stats
1W - 1L
1,682 SR
Queue Stats
5W - 7L
1,527 Elo+
Solo
Freya
Freya
capitalXy
Freya
Level 89
God Stats
1W - 1L
1,762 SR
Queue Stats
116W - 120L
1,475 Elo+
Solo
Danzaburou
Danzaburou
colonelcrumpets
Danzaburou
Level 127
God Stats
3W - 4L
1,891 SR
Queue Stats
308W - 302L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,726
594
3,625
5,157
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
HiKiw
Athena
11
2 / 1 / 16
7,663
589
6,681
12,179
8,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
ImRexch
Olorun
14
15 / 3 / 5
9,204
708
15,786
12,300
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
14
11 / 3 / 9
8,884
683
13,859
8,047
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
rulemm
Tyr
14
1 / 1 / 8
8,164
628
9,134
9,035
6,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aquaa99
Sylvanus
11
3 / 6 / 3
7,573
583
6,206
14,965
8,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
Hotas
Set
11
2 / 5 / 0
6,651
512
4,259
12,225
5,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
11
2 / 8 / 4
7,336
564
8,066
14,302
6,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
capitalXy
Freya
12
1 / 7 / 3
6,767
521
5,140
10,762
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
colonelcrumpets
Danzaburou
10
1 / 6 / 6
6,733
518
8,603
9,253
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
32
Kills
9
9
Deaths
32
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Aquaa99
Sylvanus
3
6
3
0.75
W
3
1
3
4.5
W
Athena
HiKiw
Athena
2
1
16
10
L
Set
Hotas
Set
2
5
0
0.4
W
Olorun
ImRexch
Olorun
15
3
5
5.83
W
Janus
11
3
9
5.17
L
Kali
2
8
4
0.5
L
Freya
capitalXy
Freya
1
7
3
0.36
L
Danzaburou
colonelcrumpets
Danzaburou
1
6
6
0.67
W
Tyr
rulemm
Tyr
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,085
Damage
32,274
46,718
Taken
61,507
25,214
Mitigated
28,102
16,740
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Aquaa99
Sylvanus
6,206
2,073
882
1,713
14,965
8,350
0
9,252
5,713
23,306
0
W
3,625
1,226
0
2,902
5,157
1,415
352
1,260
3,897
0
47,555
W
Athena
HiKiw
Athena
6,681
1,807
0
1,130
12,179
8,654
30
3,571
8,608
18,167
0
L
Set
Hotas
Set
4,259
2,415
0
4,030
12,225
5,949
0
1,961
10,264
0
32,990
W
Olorun
ImRexch
Olorun
15,786
9,722
402
6,346
12,300
4,943
1,429
2,915
9,385
51,283
0
W
Janus
13,859
1,426
242
1,562
8,047
3,334
313
3,034
5,013
54,101
0
L
Kali
8,066
4,592
0
2,404
14,302
6,081
0
10,262
4,040
0
28,065
L
Freya
capitalXy
Freya
5,140
1,496
0
2,766
10,762
4,314
0
7,404
3,358
31,367
2,873
L
Danzaburou
colonelcrumpets
Danzaburou
8,603
4,118
0
1,409
9,253
3,408
116
7,447
1,806
0
34,958
W
Tyr
rulemm
Tyr
9,134
1,473
0
4,156
9,035
6,868
0
298
8,737
0
47,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,641
Gold Earned
35,060
394
Minions Killed
275
0
Camps Cleared
0
1,330,804
Distance Traveled
1,140,693
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,573
583
21
2
0
203,305
0
W
Neith
7,726
594
101
8
0
222,344
2
W
Athena
7,663
589
25
2
0
297,422
6
L
Set
6,651
512
74
6
0
254,660
5
W
Olorun
9,204
708
81
6
0
260,945
0
W
Janus
8,884
683
86
7
0
248,356
1
L
Kali
7,336
564
45
3
0
227,021
2
L
Freya
6,767
521
55
4
0
253,033
1
L
Danzaburou
6,733
518
80
6
0
202,674
3
W
Tyr
8,164
628
101
8
0
301,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role